Pilot Archive

Thread: Space PvP, the JSF and why I dont care how imbalanced it is anymore!

Treena_Daal
Wed Jul 27, 2005 8:18 am
#27

Actually, I was talking about BStikre3. I think they just hate me.
DanteTheMagnificent
Wed Jul 27, 2005 8:27 am
#28






Treena_Daal wrote:
Actually, I was talking about BStikre3. I think they just hate me.




Told you to make sure not to key up your comlink when talking trash about them. But nooooooo, you just had to run in like a cowboy. Now look where it got ya! On the B-strike blacklist, that's where!






...:::0zawi Crestwaver:::...
...:::Carbineer / Squad Leader in service to our glorious Emperor:::...

***Elder Member of DFS***
***Crusty old fart of Dark Force City, Corellia ***
TRS Novice Troll
,.|.. My anti-drug is DanteTheMagnificent! ..|.,

S-1-l2-H-C
Wed Jul 27, 2005 9:07 am
#29






DanteTheMagnificent wrote:






Treena_Daal wrote:
I'd be happy if my BStrike would launch more often than 1 in 4 times I try it.




Heh, it gets better with Bstrike 2 then Bstrike 3.


But yeah, it does suck when it decides to bork out on you.


And to the rather uninformed poster that made the prior bstrike comment about doing missions for you - here's a bit of additional info. More often than not, the Bstrike is useless compared to /eweap. Only when outnumbered by heavy hitters (like the vette mission) does Bstrike become the more viable option. And that's pretty much for the sake of drawing fire away while you run in pumping damage at stuff. Any damage the Bstrike does manage to do is sheer bonus.


Think of it as a DOT. It doesn't hit hard, and what damge it does manage to do takes quite a while. Rather than sitting back, you could let Bstrike draw fire away from you, and do much more damage in two passes at your target with just blasters.








/eweap is worthless since it does nothing but reset your droid programs. wo3 adds just as much damage, and they dont stack (unless maybe you run wo3 right after hitting eweap? even then your going to be stuck without engine overload reactor overload and cap overcharge for a while)






____________________________
Starsider:
Harotak, Imperial Ace, pilot of the RGI "No Quarter" and the "ISS Enforcer"
Katorah, Corsec Security forces, Captian of "The Unrelenting
Harotak', Rebel Terrorist
DanteTheMagnificent
Wed Jul 27, 2005 9:43 am
#30






S-1-l2-H-C wrote:





DanteTheMagnificent wrote:






Treena_Daal wrote:
I'd be happy if my BStrike would launch more often than 1 in 4 times I try it.




Heh, it gets better with Bstrike 2 then Bstrike 3.


But yeah, it does suck when it decides to bork out on you.


And to the rather uninformed poster that made the prior bstrike comment about doing missions for you - here's a bit of additional info. More often than not, the Bstrike is useless compared to /eweap. Only when outnumbered by heavy hitters (like the vette mission) does Bstrike become the more viable option. And that's pretty much for the sake of drawing fire away while you run in pumping damage at stuff. Any damage the Bstrike does manage to do is sheer bonus.


Think of it as a DOT. It doesn't hit hard, and what damge it does manage to do takes quite a while. Rather than sitting back, you could let Bstrike draw fire away from you, and do much more damage in two passes at your target with just blasters.








/eweap is worthless since it does nothing but reset your droid programs. wo3 adds just as much damage, and they dont stack (unless maybe you run wo3 right after hitting eweap? even then your going to be stuck without engine overload reactor overload and cap overcharge for a while)








Nope, WO3 doesn't add as much damage as my /eweap at least. If I get in a tight spot, say within gun range of a gunboat that decides to start bucking, I can /eweap and kill it from full in one pass.


Then with my handy-dandy 9.8 second DI it doesn't take long at all to cycle my RO / WO / EO again.


Not sure of the % increase to damage, but /eweap adds a ton. And well more than my guns hit for at WO3 any day.




...:::0zawi Crestwaver:::...
...:::Carbineer / Squad Leader in service to our glorious Emperor:::...

***Elder Member of DFS***
***Crusty old fart of Dark Force City, Corellia ***
TRS Novice Troll
,.|.. My anti-drug is DanteTheMagnificent! ..|.,

S-1-l2-H-C
Wed Jul 27, 2005 10:44 am
#31






DanteTheMagnificent wrote:






S-1-l2-H-C wrote:





DanteTheMagnificent wrote:






Treena_Daal wrote:
I'd be happy if my BStrike would launch more often than 1 in 4 times I try it.




Heh, it gets better with Bstrike 2 then Bstrike 3.


But yeah, it does suck when it decides to bork out on you.


And to the rather uninformed poster that made the prior bstrike comment about doing missions for you - here's a bit of additional info. More often than not, the Bstrike is useless compared to /eweap. Only when outnumbered by heavy hitters (like the vette mission) does Bstrike become the more viable option. And that's pretty much for the sake of drawing fire away while you run in pumping damage at stuff. Any damage the Bstrike does manage to do is sheer bonus.


Think of it as a DOT. It doesn't hit hard, and what damge it does manage to do takes quite a while. Rather than sitting back, you could let Bstrike draw fire away from you, and do much more damage in two passes at your target with just blasters.








/eweap is worthless since it does nothing but reset your droid programs. wo3 adds just as much damage, and they dont stack (unless maybe you run wo3 right after hitting eweap? even then your going to be stuck without engine overload reactor overload and cap overcharge for a while)








Nope, WO3 doesn't add as much damage as my /eweap at least. If I get in a tight spot, say within gun range of a gunboat that decides to start bucking, I can /eweap and kill it from full in one pass.


Then with my handy-dandy 9.8 second DI it doesn't take long at all to cycle my RO / WO / EO again.


Not sure of the % increase to damage, but /eweap adds a ton. And well more than my guns hit for at WO3 any day.






well i stand corrected. the one time i tried it it didnt seem to make a differnce over wo3, but then agian ships i point my guns at tend to explode violently either way.



____________________________
Starsider:
Harotak, Imperial Ace, pilot of the RGI "No Quarter" and the "ISS Enforcer"
Katorah, Corsec Security forces, Captian of "The Unrelenting
Harotak', Rebel Terrorist
Dragon942
Wed Jul 27, 2005 11:08 am
#32







S-1-l2-H-C wrote:

but then agian ships i point my guns at tend to explode violently either way.






I hate it when that happens



Starscreamer Sapphire
Starsider
DanteTheMagnificent
Wed Jul 27, 2005 11:28 am
#33






S-1-l2-H-C wrote:





DanteTheMagnificent wrote:






S-1-l2-H-C wrote:





DanteTheMagnificent wrote:






Treena_Daal wrote:
I'd be happy if my BStrike would launch more often than 1 in 4 times I try it.




Heh, it gets better with Bstrike 2 then Bstrike 3.


But yeah, it does suck when it decides to bork out on you.


And to the rather uninformed poster that made the prior bstrike comment about doing missions for you - here's a bit of additional info. More often than not, the Bstrike is useless compared to /eweap. Only when outnumbered by heavy hitters (like the vette mission) does Bstrike become the more viable option. And that's pretty much for the sake of drawing fire away while you run in pumping damage at stuff. Any damage the Bstrike does manage to do is sheer bonus.


Think of it as a DOT. It doesn't hit hard, and what damge it does manage to do takes quite a while. Rather than sitting back, you could let Bstrike draw fire away from you, and do much more damage in two passes at your target with just blasters.








/eweap is worthless since it does nothing but reset your droid programs. wo3 adds just as much damage, and they dont stack (unless maybe you run wo3 right after hitting eweap? even then your going to be stuck without engine overload reactor overload and cap overcharge for a while)








Nope, WO3 doesn't add as much damage as my /eweap at least. If I get in a tight spot, say within gun range of a gunboat that decides to start bucking, I can /eweap and kill it from full in one pass.


Then with my handy-dandy 9.8 second DI it doesn't take long at all to cycle my RO / WO / EO again.


Not sure of the % increase to damage, but /eweap adds a ton. And well more than my guns hit for at WO3 any day.






well i stand corrected. the one time i tried it it didnt seem to make a differnce over wo3, but then agian ships i point my guns at tend to explode violently either way.








I tend to think of /eweap being the Imp pilot equivalent of /lastditch


Has a very similar effect.





...:::0zawi Crestwaver:::...
...:::Carbineer / Squad Leader in service to our glorious Emperor:::...

***Elder Member of DFS***
***Crusty old fart of Dark Force City, Corellia ***
TRS Novice Troll
,.|.. My anti-drug is DanteTheMagnificent! ..|.,

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