Pilot Archive

Thread: Upcoming Faction Changes and Pilot Factions...

MonsofoLexius
Wed Feb 16, 2005 11:12 am
#27






Thatguyfubu wrote:


Lets look at it from this point of view. SOE has stated that when CURB is released you will be able to re-invest your skill points into different proffessions free of XP. Will people complain that will need to get all new weapons?


-Zaran






The issue is the difference in cost for the "avarage player"



  1. All new weapons: 50K

  2. Cost to get deed of 1 high level ship from chassis dealer AFTER you buy it from SW: 50K

So we are talking about a HUGE difference in cost to the player if a "switch pilot profession" were put in place. This is why I don't think allowing this kinda of change will be a viable one. You are correct there is really no clear cut way to this.


Any Neutral Ground Factioned pilots out there willing to chime in??


PS: Still Stalking Vid it seems lol


Message Edited by MonsofoLexius on 02-16-2005 10:13 AM



----------------------------------------------------------------------------
- In rememberance of our friend, Luckky Johnson (Toni Sinclair)
"Every day I feel like I am opening a present when
I double-click the SWG icon"
-Vorpaks
Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi
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Thatguyfubu
Wed Feb 16, 2005 12:38 pm
#28

I agree with both of you. I am just trying to play devil advocate. In all honesty this is not something that can be implemented easily. This can be a major burden to some people. However at the sametime it is my feeling that SOE is trying to get people to choose a side and to not remain on the fence easily. Going on that thought train it can be easily speculated that if someone chose to go Imp. or Reb in space than theirealliance is to that faction. Also to the point that they also chose to sign up with that recruiter and in all honestly by serving for that factions Fleet as a pilot during a time of war, you have choosen a side.


So your option is to realize that you are in a universe that is in the middle if a civil war and you have chosen a side or to abandon that alligence and restart that grind with no alliance and suffer the penalty.


This from the pure aspect of the GCW makes sense 100%. However from a player going by the statements of SOE made during the release of JTL this would not be acceptable. Unless of course there was one of little stars and tiny print stating that whatever SOE says can and will be changed at anytime for any reason.


-Zaran




X Zaran Moonwalker X
[]g[c]g[g][gg]: (gg) (gg) (gg)
__.'///_/ Strength * Honor * Unity
__.///REBEL ALLIANCE SPECIAL OPERATIONS


Nooca
Wed Feb 16, 2005 2:05 pm
#29

Well, Luke was not technically in the Rebel Army when he flew against the deathstar. And for that matter, neither was Han, although he was in the Falcon and technically not part of the operation. I think that like General Calrisean who was made a general and then flew the Falcon in the battle of the second death star, that we should hten as master pilots have access to non military master ships. Why can't a rebel Ace fly the falcon. I mean if freakin' Leia can take the controls, the why couldn't Wedge. Seriously, that has always bugged me. I can understand why as Rebel or freelance Aces we would not have access to TIE fighters and Imperial ships, or as freelancers not having access to rebel military ships. But that would be an access to the ship problema dn not a pilot ability problem. I think the YT should be just as accessible as the KSE. If anything it should be more.


Also, on a side note... Wouldn't it be fun if shipwrights could develop new ships? That might be a little out there, but, why not have the Y-TIE or some other uglies from the EU.



CAPTAIN MOGEE MALEEG
FRINGE TRANSPORT SERVICES: PILOT
SMUGGLER'S LUCK, LOK

Eege
Wed Feb 16, 2005 2:15 pm
#30

Okay forgive me is this was mentioned in here somewhere....it was a lot to read and I may have missed it.


So what happens if I am alligned as a covert Rebel on the ground game, and work my way up the freelance profession that is alligned with the empire? What does something like this mean for me?



Eege~ Elder Master Commando ~
"Master Windu. I worked very hard to gain that title, and I've worked even harder to deserve it. I prefer that you use it." Mace Windu - Shatterpoint
MonsofoLexius
Wed Feb 16, 2005 2:17 pm
#31






Eege wrote:

Okay forgive me is this was mentioned in here somewhere....it was a lot to read and I may have missed it.


So what happens if I am alligned as a covert Rebel on the ground game, and work my way up the freelance profession that is alligned with the empire? What does something like this mean for me?






Good question, I don't know what would happen to a RSF Rebel.



----------------------------------------------------------------------------
- In rememberance of our friend, Luckky Johnson (Toni Sinclair)
"Every day I feel like I am opening a present when
I double-click the SWG icon"
-Vorpaks
Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi
----------------------------------------------------------------------------

Eege
Wed Feb 16, 2005 2:21 pm
#32






MonsofoLexius wrote:


Good question, I don't know what would happen to a RSF Rebel.






We'd probably be taken out to a field somewhere on Dath and flogged with a blunt CDEF pistol and left to the rancors and Nightsisters until we choose to give up and regrind out either our pilot skills or our factions points.



Eege~ Elder Master Commando ~
"Master Windu. I worked very hard to gain that title, and I've worked even harder to deserve it. I prefer that you use it." Mace Windu - Shatterpoint
Bridgebuilder
Thu Feb 17, 2005 12:39 am
#33


Still think the best way to do this is to directly link your ground faction to what skills your able to use, learn and train in space, as well as to what ships your allowed to launch.


If your neutral on ground, you can go see your neutral pilot trainer and get to it, if you want to learn rebel or imperial side, the neutral just have to change their faction on ground to be allowed to train in it.


I can not see any reason to why a person in time can have all three master boxes, but only able to use and take advantage of one tree at the time.


Well the current system does not cost any skillpoints to learn and thats a good thing, but comparing the current system to any other profession in the game, is to say that, a master carabiner is not allowed to train in rifles unless they first drop all points and boxes from carabines. even worse it comes to affilation in the gcw, the pilots have it today just as any player on the ground where forced to drop any skillpoints to be allowed to change side or even be neutral again and have to train it all over once more.


if there should be a forced drop of pilot skills to they could be linked to the master box, you can only have one master box at the time and your affilation on ground decidse what ships your able to launch, if your on leave from imperial forces you better get yourself a neutral ship, cause rebel ships will only see your tie or decimator, not that your on leave.


the loss of the master box is enough penalty, and in a way it makes sense, if you left and have returned you have to prove yourself a new to gain the trust, but it should not be nessesary to learn to fly again, you know that allready,

Message Edited by Bridgebuilder on 02-16-2005 11:43 PM

Ionscout
Thu Feb 17, 2005 12:45 am
#34

Ok, im confused. So to be simple I'll ask what applies to me. What is gonna happen to me if im a Freelance pilot but a Colonel on the ground for the Empire?



Cai'bek - Master Bounty Hunter / Master Combat Medic / Carbs 0400 / Imperial Ace (Inqusition SQ) Colonel (RET) / Smugglers Alliance ACE (Active)

All winnings / drops to Vendor:Near Jabbas Palace -6698 -5927.

To deliver you unharmed -relatively so- is the primary requirement for collecting the bounty that was posted on you. If you try starving yourself, you will be force-fed. I'm not known for being gentle about that sort of thing."
-Boba Fett- Pg 49 "The Mandalorian Armor":
psikobunny
Thu Feb 17, 2005 1:33 am
#35

What they said in the past doesnt really matter. All the packaging for the game still has the warning: Game content may change during online play. I'm not bothered by enforced changes, I just see this as an opportunity for some nice content that is in line with the Star Wars movies and books. So many Rebel officers were defectors, and there were defectors the other way too I imagine, that I think it would be great to turn ALL faction changes into a quest Space or Ground, that involved contacting the other side, arranging an escape, and getting to a safe haven. All the while earning enough positive faction so you are at +200 for the side you move to. I have yet to hear a compelling argument for allowing ground Neutrals to fly Imperial or Rebel other than "well they said before" and that one doesn't really hold water in light of the newer bigger badder GCW.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



RoNinC3
Thu Feb 17, 2005 3:57 am
#36






Eege wrote:

Okay forgive me is this was mentioned in here somewhere....it was a lot to read and I may have missed it.


So what happens if I am alligned as a covert Rebel on the ground game, and work my way up the freelance profession that is alligned with the empire? What does something like this mean for me?







This question is of great concern to me also. I am Imp on the ground and smugglers alliance in space which I think is reb aligned.



As for the fact off now having faction forced upon us as a pilot I could live with the changes if these conditions were met


1) I suffered no lose of credits (I dont have to buy new ships or I get money for my old ships which covers the cost for new ships)


2) My time is proven to off not been wasted grinding my pilot proff (able to transfer my skill boxws across)



if it is not by my own choice I deserve to be compensated right ? a bit off give and take










It's not what you do but how you do it
Bridgebuilder
Thu Feb 17, 2005 4:45 am
#37






RoNinC3 wrote:





Eege wrote:

Okay forgive me is this was mentioned in here somewhere....it was a lot to read and I may have missed it.


So what happens if I am alligned as a covert Rebel on the ground game, and work my way up the freelance profession that is alligned with the empire? What does something like this mean for me?







This question is of great concern to me also. I am Imp on the ground and smugglers alliance in space which I think is reb aligned.



As for the fact off now having faction forced upon us as a pilot I could live with the changes if these conditions were met


1) I suffered no lose of credits (I dont have to buy new ships or I get money for my old ships which covers the cost for new ships)


2) My time is proven to off not been wasted grinding my pilot proff (able to transfer my skill boxws across)



if it is not by my own choice I deserve to be compensated right ? a bit off give and take







Well regarding to what they posted nothing will change to you, cause int eh changes neutral are neutral what part of neutral you are dont matter.


But lets say im wrong, and that your considered neutral (rebel) in space, that would in effect the day the new system kicked in make you a rebel on ground over night. so you mighr be sure to get out of that stormtrooper outfit the day before just to be sure.




RoNinC3
Thu Feb 17, 2005 5:08 am
#38

I agree with you Bridgebuilder looking at it I reckon I would be ok.....still I am still worried about it the conditions I mentioned I think are still valid things to ask for to the ppl this may effect








It's not what you do but how you do it
omadnay
Thu Feb 17, 2005 1:30 pm
#39



Ionscout wrote:
Ok, im confused. So to be simple I'll ask what applies to me. What is gonna happen to me if im a Freelance pilot but a Colonel on the ground for the Empire?




Nothing, you will be unchanged.

The change is only for ground Neutrals with Rebel or Imperial Space Faction.


- Omadda Szool
Kauri

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