Pilot Archive

Thread: Petition: One more weapon slot in the Firespray

Zaax
Thu Mar 31, 2005 8:58 am
#27






CassiusK wrote:

People shouldn't have to get flamed in a civil world, mon ami. I soloed the vette in my X-wing. Does that count?

Why do you suppose everyone loves the Krayt? Because it -is- exactly what I'm arguing that the Firespray should be more like. What's the main difference between these two ships? Guns. They're almost exactly the same in all other respects.

Message Edited by CassiusK on 03-31-2005 01:57 AM





i SO agree with you, i am also sick of all the players who say: "well I can do this and that with my duel lvl 10multi-uber-Re'd to the 10th dragon killer 0.9999 efectivness cannons, so you should be able to too."


what they doint say, is that they either spent many many many many hours trying to loot 20 Lvl 10 guns to RE them or jsut bought them somehow, i dunno. i imagain the number of pilot players on each server who even HAVE re'd lvl 10 guns is a small minority. i am still going for my first, and i am a double ace who spends 80% of my game time in space. (i am also the guild SW, so i get all the loot. i have in my over 2500 RE atempts only RE'd ONE lvl 10 gun and it went to our main MP ship)


u can spend 10 hours in space and not loot even one lvl 10 gun, u will be lucky to loot even a few lvl 7-9's. and i am talkgin about killign T5's.


SO plz stop the: "oh just get duel RE'd lvl 10 5k+ damage guns. thats like saying: "oh you mean u dont have a legendary 3k max damage T-21 enablng you to get your loot rights off this krayt dragon i am now goingn to KS you?"


ANYWAY, i /sign this petition, as reb i too rarely use my KSE, becasue i am FAR btr in my x-wing. oh and btw, i am using a lvl 10 , 94 speed, 81/80/83 engine. so i even got great manouverabiluty.


i dont care WHAT the KSE oficail look is, and what is says on the specs, or "well all ships need to be different" i ship that takes the efort and time to get, like the KSE, should be btr, sry.



p ~~~ Your Life is in My Hands~~~ p
Elyone, (MD 4/2004-5/2005)( Rebel BH ~RM <--- RIP) & 2x Rebel Ace ~ NGE Master (Elder) Commando~ Chalalit, Master Shipwrite ~ Dantooine, Sarpedon, WP -6485 -6350.
Sabre Squadron Fighter Wing
Washell
Thu Mar 31, 2005 9:37 am
#28






Zaax wrote:


u can spend 10 hours in space and not loot even one lvl 10 gun, u will be lucky to loot even a few lvl 7-9's. and i am talkgin about killign T5's.



That's your problem then, I looted 20+ L10's of 20+ T4 Black Sun Destroy missions, still no helmet though. T5's in Kessel and Deep Space never dropped anything good for me. And that's why we're saying gettwo RE'd L10's. They're not that hard too get.


Oh, and a Black Sun destroy mission lasts one to twohours, depending on your ship and how fast you're trying to kill them.

JohnKryton
Thu Mar 31, 2005 11:03 am
#29

I agree, one more weapon mount for the firespray
CassiusK
Thu Mar 31, 2005 11:09 am
#30



Zaax wrote:


CassiusK wrote:

People shouldn't have to get flamed in a civil world, mon ami. I soloed the vette in my X-wing. Does that count?

Why do you suppose everyone loves the Krayt? Because it -is- exactly what I'm arguing that the Firespray should be more like. What's the main difference between these two ships? Guns. They're almost exactly the same in all other respects.

Message Edited by CassiusK on 03-31-2005 01:57 AM


i SO agree with you, i am also sick of all the players who say: "well I can do this and that with my duel lvl 10 multi-uber-Re'd to the 10th dragon killer 0.9999 efectivness cannons, so you should be able to too."

what they doint say, is that they either spent many many many many hours trying to loot 20 Lvl 10 guns to RE them or jsut bought them somehow, i dunno. i imagain the number of pilot players on each server who even HAVE re'd lvl 10 guns is a small minority. i am still going for my first, and i am a double ace who spends 80% of my game time in space. (i am also the guild SW, so i get all the loot. i have in my over 2500 RE atempts only RE'd ONE lvl 10 gun and it went to our main MP ship)

u can spend 10 hours in space and not loot even one lvl 10 gun, u will be lucky to loot even a few lvl 7-9's. and i am talkgin about killign T5's.

SO plz stop the: "oh just get duel RE'd lvl 10 5k+ damage guns. thats like saying: "oh you mean u dont have a legendary 3k max damage T-21 enablng you to get your loot rights off this krayt dragon i am now goingn to KS you?"

ANYWAY, i /sign this petition, as reb i too rarely use my KSE, becasue i am FAR btr in my x-wing. oh and btw, i am using a lvl 10 , 94 speed, 81/80/83 engine. so i even got great manouverabiluty.
i dont care WHAT the KSE oficail look is, and what is says on the specs, or "well all ships need to be different" i ship that takes the efort and time to get, like the KSE, should be btr, sry.





Right on, bro! This was the funniest and most truthful post I've read.
Maybe there's something wrong with our server, but level 10 drops of any kind are extremely rare, and of all the level 10 items, weapons drop the least. In the many weeks that I've been space looting, I've only picked up ONE level 10 weapon. Frustrated, I tried buying them from vendors instead... but guess what? I can't find them anywhere. I posted on the trade forums, and nada. I posted on the shipwright forum and they told me to go looting. lol

Putting level 10 guns in your ship is not as easy as it sounds on our server, much less RE'd ones.

Those that argue that 2 RE'd level 10 guns in my Firespray are the answer to my woes, I beg to differ. A friend of mine space looted for a couple months to get 3 level 10 weapons (not RE'd, since he only has three) to put into his Krayt. I've seen his ship in action... I'd be damned if I don't want the Firespray to have the potential to dish out that kind of punishment!



+=Anonymous=+

SWG Undisputed Heavyweight Champ

Imaridril
Thu Mar 31, 2005 1:08 pm
#31

I'll chime in and say that I'm also opposed to this petition. While trading a missile slot fora gun slot might be advantageous for PvE, it would seriously hurt the Firespray in PvP. As for its handling, with a decent RE'd level 10 engine you should be able to out-turn A-wings using level 6 engines, and even some using level 8 engines. The only real negative the KSE has is the massive size of its hit profile. In order to make it viable in PvP you pretty much have to have a pre-nerf shifted 3832 level 8 shield, and then stack that with 2000 f/b armor. Once WO3 gets fixed, this might not matter quite as much.




Master Pilot - Adonis Overstar
Pre-NGE Weaponsmith/Armorsmith - Ulrech Overstar

KSE Firespray: Baphomet

SheenaBrelya
Thu Mar 31, 2005 1:23 pm
#32




CassiusK wrote:
Actually, I'm talking about all three areas. In PVP, the Firespray compares poorly with other ships because of its large profile or 'hit box', if you will, and because its accel., decel. and PYR rates are slower than most chassis that people prefer to use in PVP.







Yes, it does. Why? Because the people you are referring to prefer light fighters and the KSE is not a light fighter. It has the mass of a heavy and the speed/turning of a medium/heavy.






CassiusK wrote:
In PVE, well, you're right that one has very little difficulty killing NPC ships of any kind in this ship. But the same can be said for just about any ship in this game with the right equipment and know-how. The problem, as I see it, is with the speed (and effort) associated with acquiring said kills. The Firespray is less manoeuvrable than other smaller fighters, and it is therefore inherently more difficult to stay on the tails of opposing fighters. I believe, to make up for this deficiency, an extra weapon slot would make up the difference. With an extra gun, I'd be more inclined to use this ship in PVE than my other ships. Maybe in PVP too.




No, no, no. It is less maneuverable and the other side of that is the sheer mass you can load into it. It may *only* have one more weapon than an Advanced/A-Wing and the same number as a Duneliz, but there's NO WAY I can load a pair of RE'd level 10 weapons into my Duneliz. I am currently using an 8 and a 7 and typically get out damaged by X-Wing wingmates, let alone what a good pilot can do in a KSE.




CassiusK wrote:
As for loot competition, see my argument for PVE. Lowered manoeuvrability should be made up for with added firepower if you wish to compete with other fighters.




And I stand behind the fact that weapon slots are NOT the equalizer, mass is. My "drop two level 10 weapons in it and stop complaining" comment was not exactly eloquent, but it is something pilots in smaller ships CAN NOT DO.

Shona

Imaridril
Thu Mar 31, 2005 3:27 pm
#33






CassiusK wrote:

Putting level 10 guns in your ship is not as easy as it sounds on our server, much less RE'd ones.



While its true that level 10 guns are harder to get than most other space loot, I have to disagree with those of you who are acting like its next to impossible. I've already RE'd five level 10 guns on my server, and I'm currently sitting on the parts to RE two more. I've also already sold on my vendor enough parts to RE yet another two. As for the ones I've RE'd for myself, they have all had stats of at least 2800-4600 damage, .8/.8, and under 47k mass.





Master Pilot - Adonis Overstar
Pre-NGE Weaponsmith/Armorsmith - Ulrech Overstar

KSE Firespray: Baphomet

CassiusK
Thu Mar 31, 2005 3:40 pm
#34



Imaridril wrote:


CassiusK wrote:

Putting level 10 guns in your ship is not as easy as it sounds on our server, much less RE'd ones.

While its true that level 10 guns are harder to get than most other space loot, I have to disagree with those of you who are acting like its next to impossible. I've already RE'd five level 10 guns on my server, and I'm currently sitting on the parts to RE two more. I've also already sold on my vendor enough parts to RE yet another two. As for the ones I've RE'd for myself, they have all had stats of at least 2800-4600 damage, .8/.8, and under 47k mass.





Now I wish I was on Starsider. I'd be contacting you.



+=Anonymous=+

SWG Undisputed Heavyweight Champ

psikobunny
Thu Mar 31, 2005 4:26 pm
#35

As I said in my post, there are many solutions to your "issue" that don't require a change in the ship. Fixating on 2 L10 RE'd guns as the only answer isn't any more valid than insisting the ship be changed to suit you. In case it slipped by you, my main suggestion was that aim is the biggest factor in damage dealing, even more than guns. Its a complex skill to learn to aim the weapon spread on a KSE, and little surprise that you find it difficult after flying the far more forgiving Xwing.


Basically you'll whinge that I'm being holier than thou again, but honestly, in this case it's the faulty pilot blaming his equipment that is the source of your trouble. Practice. A lot. in all different kinds of space, against all different kinds of ships. You'll be happier than you would if the Devs changed the KSE to a 3gunner next week, because you earned the skills to go along with your ship, instead of asking for a crutch.


In JtL "uber" comes from skills not gear. This is the same point we made to your soul brother fendius in his thread earlier this week.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Loki_Ashaman
Thu Mar 31, 2005 5:39 pm
#36






Ezis wrote:

moot point. Until the Oppressor outguns the firespray, you have nothing to argue about.






Exactly. There isn't an Imperial ship with more then 2 hardpoints, and they seem great. Firespray is good as is with 2.




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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


Zaax
Fri Apr 01, 2005 4:07 am
#37






Washell wrote:





Zaax wrote:


u can spend 10 hours in space and not loot even one lvl 10 gun, u will be lucky to loot even a few lvl 7-9's. and i am talkgin about killign T5's.




That's your problem then, I looted 20+ L10's of 20+ T4 Black Sun Destroy missions, still no helmet though. T5's in Kessel and Deep Space never dropped anything good for me. And that's why we're saying gettwo RE'd L10's. They're not that hard too get.


Oh, and a Black Sun destroy mission lasts one to twohours, depending on your ship and how fast you're trying to kill them.





i can finish a BS duty in less than an hour, solo. the only thing of worth i ever got was the the ace helm. and i cant even THROW it at an enemy. oh and lots and lots of garbage loot. but even the garbage loot drops not often. 2 night ago on a compleat duty, i looted only 20 items. (1 duty is about what, 150 craft? roguhly?)



and some of you guys looted 5 lvl 10 blasters in 3 nights? uhhh yea.







p ~~~ Your Life is in My Hands~~~ p
Elyone, (MD 4/2004-5/2005)( Rebel BH ~RM <--- RIP) & 2x Rebel Ace ~ NGE Master (Elder) Commando~ Chalalit, Master Shipwrite ~ Dantooine, Sarpedon, WP -6485 -6350.
Sabre Squadron Fighter Wing
Gaitan
Fri Apr 01, 2005 7:41 am
#38








Zaax wrote:


and some of you guys looted 5 lvl 10 blasters in 3 nights? uhhh yea.








Why is that so hard to believe? It's all a matter of chance. Just flying missions to get XP for my Tier 4 boxes I've pulled 4 L10's and almost 20 L8's which I've turned in for RE'ing.Getting the high end guns isn't a matter of time spent,just luck.




Gaitan
Master Spy
Elder Smuggler, Imperial Colonel.
psikobunny
Fri Apr 01, 2005 10:45 am
#39






Zaax wrote:





Washell wrote:





Zaax wrote:


u can spend 10 hours in space and not loot even one lvl 10 gun, u will be lucky to loot even a few lvl 7-9's. and i am talkgin about killign T5's.




That's your problem then, I looted 20+ L10's of 20+ T4 Black Sun Destroy missions, still no helmet though. T5's in Kessel and Deep Space never dropped anything good for me. And that's why we're saying gettwo RE'd L10's. They're not that hard too get.


Oh, and a Black Sun destroy mission lasts one to twohours, depending on your ship and how fast you're trying to kill them.





i can finish a BS duty in less than an hour, solo. the only thing of worth i ever got was the the ace helm. and i cant even THROW it at an enemy. oh and lots and lots of garbage loot. but even the garbage loot drops not often. 2 night ago on a compleat duty, i looted only 20 items. (1 duty is about what, 150 craft? roguhly?)



and some of you guys looted 5 lvl 10 blasters in 3 nights? uhhh yea.



You do understand that quantiy of loot is skewed to the low end, right? It's part of a change they made called "tier appropriate loot" shortly after release. Your quantiy on tier4-5 is lower, but the chances for higher levels is much better.




Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



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