Pilot Archive
Thread: Imperial Guard Interceptor: What is the point?
what method are you using to obtain the dimensions of the hitbox btw? in the past i've simply had a friend sit in front of me and i shot at him until i determined the dimensions by eye.
i thought perhaps the inner missle lock box was an indication of the hitbox size, but that theory didn't seem to hold water in my tests yesterday vs NPC ships. certainly the box around the target isn't a valid indication since there's empty space in that box that you can miss a ship in quite easily.
Go group with someone in space, espeically someone with an RG tie, and look at the box thats drawn around the ship.
Message Edited by quadpers0n on 07-08-200501:58 PM
Message Edited by quadpers0n on 07-08-2005 01:58 PM
Here you go..
Im gonna enjoy this while it lasts
EDIT:
The remarks im making in the screenshot are my observations on a regular T/I vs the RG. Or something like that. I was really excited about getting this ship, so i was all over the place going nuts.
This is all assuming that the group boxes are also representative of the acutal hit boxes.
Message Edited by Ducimus on 07-08-2005 12:10 PM
Message Edited by Ducimus on 07-08-2005 12:11 PM
Ducimus wrote:
COol, never bothered with it.
Here you go..
Im gonna enjoy this while it lasts
EDIT:
The remarks im making in the screenshot are my observations on a regular T/I vs the RG. Or something like that. I was really excited about getting this ship, so i was all over the place going nuts.
This is all assuming that the group boxes are also representative of the acutal hit boxes.
While stuck in traffic it occured to me that this screenshot is probably misleading.
I think a more accurate picture would have been a 3rd person screenshot of a normal tie that the person taking the screenshot if flying, juxtaposed over a 3rd person screenshot of the RG interceptor that the person taking the screenshot is flying.
My point is, the green group box. youd need to compare yourself, to yourself in the various ships to see if theres a difference.
As someone mentioned the group box expands and contracts during normal space flight. The box around your own ship, doesnt i beleive.
Ill try and experiment with this later.
AzzixxSWG wrote:
This IGI =300/300/150 ypr is faster than this grevious and JSF = 600/600/300 ypr
quadpers0n wrote:
im still not quite understanding why people say the IGI is more manuverable. the grevious and JSF both have 600/600/300 ypr stats and turn at 100% throttle. (afaik) the IGI has 300/300/150, less mass and a slightly larger hitbox. I understand it's a 1.0 ship, that's awesome but as far as manueverability goes wouldn't the heavy tie/JSF/grevious beat out the IGI every time?
what exactly does "time it takes to "snap" to a turn" mean? if the ships are essentially the same then what is the benefit of 600/600/300 as opposed to 300/300/150? even if they turned similarly, wouldn't one (provided they were going for a light fighter) still prefer the JSF due to the smaller hitbox? is the hitbox truly smaller? I see the point about the quad cannons of course, but I'm really having issues wrapping my brain around preference based on turns when stats seem to indicate otherwise.
can anyone explain it? perhaps in way that a small monkey or child could understand?
tia
IGI > grevious and JSF
lol thanks for the explanation =p
quadpers0n wrote:
AzzixxSWG wrote:
This IGI =300/300/150 ypr is faster than this grevious and JSF = 600/600/300 ypr
quadpers0n wrote:
im still not quite understanding why people say the IGI is more manuverable. the grevious and JSF both have 600/600/300 ypr stats and turn at 100% throttle. (afaik) the IGI has 300/300/150, less mass and a slightly larger hitbox. I understand it's a 1.0 ship, that's awesome but as far as manueverability goes wouldn't the heavy tie/JSF/grevious beat out the IGI every time?
what exactly does "time it takes to "snap" to a turn" mean? if the ships are essentially the same then what is the benefit of 600/600/300 as opposed to 300/300/150? even if they turned similarly, wouldn't one (provided they were going for a light fighter) still prefer the JSF due to the smaller hitbox? is the hitbox truly smaller? I see the point about the quad cannons of course, but I'm really having issues wrapping my brain around preference based on turns when stats seem to indicate otherwise.
can anyone explain it? perhaps in way that a small monkey or child could understand?
tia
IGI > grevious and JSF
lol thanks for the explanation =p
Yeah, that explination sucks lol
Does anyone really know what the numbers mean?
And Ducimus, I'm thinking the group box you see draws a rectangle on your screen around the hit box. So the group box would change when you looked at the zone from different angles. As long as the ships are oriented the same you can compare the hitboxes (so your idea of comparing the third person views should work).
S-1-l2-H-C wrote:dangit the secret is out and i havent even had a chance to pvp in mine yet.ive only fought agianst one of these, and it took me about 15min to hit him; good thing he had a terrible engine.
Better jump on it! lol
Frankly i think if we got into another dogfight on one of my better days, Rgtie vs your JSF, it would be a stupidily long snorefest.
Shona
Ducimus wrote:
What amazes me is the stupidty of the imp pilots on bria. NOBODY FLIES IT, their all in JSF's.
I fly mine. Except that I don't really fly much on Treena at the moment, since I'm grinding my alt's Inquisition badge. But when I do go up there, it is in my RG Int. I loves that ship.
psikobunny wrote:
I agree. By the way Pace, meant to tell you, your Vaksai looked pretty slick...well from what I saw of it before I disintegrated it last week
Thanks... thats all that matters. Everybody dies but only a few look good doing it.
BTW I loved the nose to nose circular slide... my guild mates are sick of hearing the story.