Pilot Archive
Thread: Focus: New POB Components
LeaphChausew wrote:
JediNg wrote:
Lol leaph. my friend made that animation in your gif ahahhaha. i love it![]()
Legend!
But to get on track, I'll be posting my video soon concerning the ghrag t5 duty mission. Now publish 24 is released the final stage can take place...POB ships vs lots of t5 ghrag gunboats with the 'kiting' tactic made illegal.
I think that'll be a fair test as to seehow trivialised pve ina POB is.
Chazzbass wrote:
LeaphChausew wrote:
JediNg wrote:
Lol leaph. my friend made that animation in your gif ahahhaha. i love it![]()
Legend!
But to get on track, I'll be posting my video soon concerning the ghrag t5 duty mission. Now publish 24 is released the final stage can take place...POB ships vs lots of t5 ghrag gunboats with the 'kiting' tactic made illegal.
I think that'll be a fair test as to seehow trivialised pve ina POB is.
sorry not trying to flame you in this constructivethread but just wondering are you already calling for nerfs on the best thing to come to jtl since it came out? just wondering
I'm not calling for nerfs. Not flaming you either but can you read?
Message Edited by LeaphChausew on 10-22-2005 12:41 PM
Message Edited by LeaphChausew on 10-22-2005 12:43 PM
The only real issue I have is with the customization and guns. By customization, I mean that the engines look the same no matter what, all of them on YT-1300's look like that old ( ) (_______) ( ) engine that a lot of people don't like for instance. I've mentioned several times before a menu to select the visual that engines, boosters and guns (both the weapon model and firing effect) use, all of the visuals are there so there's no need for a lot of extra art, just a menu to select which one your ship uses. It may seem small, but it would let players really choose how their ship (not just POB ships, fighters too) looksand make it to their liking rather than certain parts giving the model they prefer. I honestly don't think this would take a lot of extra work on the Devs part, though I'm no programmer, seeing as all of the models and effects are in the game already, how hard can it be to add a menu to let us pick them from?
As for the POB guns, including what I said above, I really think they have by far the most annoying sound effects and visuals. I simply can't bring myself to install them on my ship because they are so ugly and distracting.
Message Edited by Rogue135 on 10-23-2005 05:21 PM
Halyn wrote:After our experiments this morning, I'd say that the components are fine for PvE. Not sure about PvP yet, for they're balanced for PvE.
Care to expand on that? Specific analysis would be pretty useful.
PvE Dullness
Message Edited by JediNg on 10-23-200506:06 PM
Message Edited by JediNg on 10-23-2005 06:06 PM
idolatry wrote:
so its going to take a few hits to bring down a heavier fighter.