Pilot Archive

Thread: Grinding Tier 4

psikobunny
Sun Apr 17, 2005 8:15 am
#27

Go to the Tier4 RSF trainer in Theed Palace, or the tier4 Corsec trainer in Dant MO. You can get duty missions from either one. In particular I recommend the Destroy duty from the RSF, since it is va Black Suns and you might get a Helmet. It's shorter than other tier4 Destroy missions, and you may/may not have trouble in later stages vs mass foes, but its a steady flow of enemies and you get mission pay. If you get too many, abort, and start again, usually with a little practice any tier4 pilot can fly one to completion. The Duty Mission from your own trainer is not recommended. The SA duty has TIE aggressors as stage bosses, very nasty for the up and coming pilot.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Obed
Fri Jul 01, 2005 11:04 am
#28

With RO3, EO3, and WO3 running, just doing the destroy duty missions makes it go by pretty dang quickly. Shouldn't take you more than a few days of moderate grinding with that. I never had to do more than three bosses before I had my mil.




Obed T'Bo'Akh / Andreau Tiqaras
"Yeah, what if you fell? Alas for the jigglybits" ~ Sakkra on Male Nude Cycling
psikobunny
Mon Aug 08, 2005 10:58 am
#29

The one with 2 pilot controlled guns



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Bawa
Mon Aug 08, 2005 1:43 pm
#30


ForceInstructor wrote:
I'm a 4333 Arkon's Havok Squad pilot and I have both the ARC-170 and the Belbullab-22. I was wondering which is better to grind with considering I use the same equipment on both of them.



The Bel-22.

Decay doesnt really matter on that ship, because you can easily get another one cheap. however, you should be able to get there with out dying too much.

The ARC would be much harder to get another one, and you would only have one Pilot controlled weapon. Use that ship when you want to have friends up with you.

with the correct weapons loaded on a x-wing you would probably not be able to use all 3 weapon slots, and since the Bel-22 have a much smaller hitbox, you would gain much more using the Bel-22 over the X-Wing.

The belbullab also handles alot better than the X-Wing (if you ask me) which again gives another point towards the Bel-22

But, in the end the ship you enjoy flying will be the one that will be best for you.





all accounts cancled. im leaving this game

/whishes everyone farewell and good fortune.

Kryxal
Tue Aug 09, 2005 12:45 am
#31

I was perfectly happy with a standard X-Wing (I don't have RotW anyway), plus you don't need to worry about decay.



...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
Kikuko Inoue - Starsider - Cancelled Dec. 7
Momoko - Radiant - Cancelled Aug. 22
Smashedmuffin
Tue Aug 09, 2005 12:52 am
#32

X-wing FTW




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PaladinX333
Tue Aug 09, 2005 5:33 am
#33

WhenRebel pilots in my guild get to4333,I am getting themthe heavy X-Wing. The corvette mission you need to do to get it isn't all that hard if you follow the proper strategy. I can solo it and I am not exactly the most uber pilot out there. Just wait until the corvette is 5K from the Rebel outpost before disabling it.


The other two ships are interesting oddities. For Rebels, the heavy X-Wing is where it is at.


gaarawarr
Tue Aug 09, 2005 6:52 am
#34



my first ace i used a advanced x-wing, second ace with my new character i used a bel-22 and it was much faster. the x-wing would kill them faster once i lined up the shots but the bel would kill one and get a new target lined up alot faster.


i used two crafted level 7 guns with the speed upgrade on them, 0.270 speed with 2300ish damage, cut through my tier 4 duty mission ties like butter. the x-wing i had equipped with3 crafted level 7's with full damage (2800ish with 0.35ish speed).


the ARC-170 isn't that good for grinding xp, unless you got a gunner or two in the back to help THEM grind xp. i've actually done this a few times killing tier 4/5's in endor space, few minutes per box of tier 2 skills lol


Message Edited by gaarawarr on 08-09-2005 08:53 AM



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SateRypher
Tue Aug 09, 2005 7:49 am
#35

I am 4343 and using my Belbullab 22 to grind. I can average around 350k-400k XP an hour, solo, in Kessel.

Message Edited by SateRypher on 08-09-2005 07:49 AM



- LOL PBJOWNED
psikobunny
Tue Aug 09, 2005 8:33 am
#36






SateRypher wrote:
I am 4343 and using my Belbullab 22 to grind. I can average around 350k-400k XP an hour, solo, in Kessel.

Message Edited by SateRypher on 08-09-2005 07:49 AM




You could get that much from a shorter Duty.For example,the RSF tier4 Black Sun gives that much xp or moreplus the cash bonus, plus the chance for a BS helmet, minus the potential for dead time when you can't find a spawn. Basically it boils down to this: from my experience the Imperial Navy duties tend to stink, so if they bore you and Kessel floats your boat, go for it. But Freelance and Rebel are really shooting themselves in the foot if they choose Kessel over the good Duties they can get.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Rishaan
Sat Oct 29, 2005 10:25 am
#37

I am a 3/3/3/3 imp Inquisition squad pilot... i am just curious where i can grind for fast xp...right now i am using an interceptor that sucks ballzzz....my funds are a little short and i am pretty much scraping by...anyway my programs are wo2/eo2/ro2/co2 i am using those because i cannot find anymore vendors with ro/co disks and it is a pain on kauri apparently to find a freelance master to help me load those programs..that is pretty much it....any help would be appreciated



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LaughingWolf
Sun Oct 30, 2005 12:07 am
#38

I am Rebel 4333

I don't know how Chiss poachers con to you as an Imp but for Rebel me they are a good grinding choice. They are T4 so good xps but for me they are blue , I can attack them , at wich point my target turn red. So the ship I attack become an ennemy but the others keep flying around, no aggro. Occasionally I will accidently hit a second while fighting a first, but I can deal with two of them at the same time.

So I would check them out and see how they con to you. If they attack you on sight it might be a tad much to handle, or they could be buddies and non attackable at all, I have no clue for an Imp pilot.
IF it is like me and you are not sure you can deal with 2 just be extra sure not to hit with a stray blaster bolt a ship that decided it was a good idea to fly right in your line of fire.



LaffyWolf'ya - Master Smuggler / Master Pistoleer / Rebel Colonel

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weaponmaster88
Sun Oct 30, 2005 12:15 am
#39

invest in WO3, then hunt black scales near avatar station, teir 3 and 4, unlimited supply, only 1 attacks at a time



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