Pilot Archive
Thread: Grinding Tier 4
ForceInstructor wrote:I'm a 4333 Arkon's Havok Squad pilot and I have both the ARC-170 and the Belbullab-22. I was wondering which is better to grind with considering I use the same equipment on both of them.
The Bel-22.
Decay doesnt really matter on that ship, because you can easily get another one cheap. however, you should be able to get there with out dying too much.
The ARC would be much harder to get another one, and you would only have one Pilot controlled weapon. Use that ship when you want to have friends up with you.
with the correct weapons loaded on a x-wing you would probably not be able to use all 3 weapon slots, and since the Bel-22 have a much smaller hitbox, you would gain much more using the Bel-22 over the X-Wing.
The belbullab also handles alot better than the X-Wing (if you ask me) which again gives another point towards the Bel-22
But, in the end the ship you enjoy flying will be the one that will be best for you.
WhenRebel pilots in my guild get to4333,I am getting themthe heavy X-Wing. The corvette mission you need to do to get it isn't all that hard if you follow the proper strategy. I can solo it and I am not exactly the most uber pilot out there. Just wait until the corvette is 5K from the Rebel outpost before disabling it.
The other two ships are interesting oddities. For Rebels, the heavy X-Wing is where it is at.
my first ace i used a advanced x-wing, second ace with my new character i used a bel-22 and it was much faster. the x-wing would kill them faster once i lined up the shots but the bel would kill one and get a new target lined up alot faster.
i used two crafted level 7 guns with the speed upgrade on them, 0.270 speed with 2300ish damage, cut through my tier 4 duty mission ties like butter. the x-wing i had equipped with3 crafted level 7's with full damage (2800ish with 0.35ish speed).
the ARC-170 isn't that good for grinding xp, unless you got a gunner or two in the back to help THEM grind xp. i've actually done this a few times killing tier 4/5's in endor space, few minutes per box of tier 2 skills lol
Message Edited by gaarawarr on 08-09-2005 08:53 AM
Message Edited by SateRypher on 08-09-2005 07:49 AM
SateRypher wrote:
I am 4343 and using my Belbullab 22 to grind. I can average around 350k-400k XP an hour, solo, in Kessel.
Message Edited by SateRypher on 08-09-2005 07:49 AM
You could get that much from a shorter Duty.For example,the RSF tier4 Black Sun gives that much xp or moreplus the cash bonus, plus the chance for a BS helmet, minus the potential for dead time when you can't find a spawn. Basically it boils down to this: from my experience the Imperial Navy duties tend to stink, so if they bore you and Kessel floats your boat, go for it. But Freelance and Rebel are really shooting themselves in the foot if they choose Kessel over the good Duties they can get.
I don't know how Chiss poachers con to you as an Imp but for Rebel me they are a good grinding choice. They are T4 so good xps but for me they are blue , I can attack them , at wich point my target turn red. So the ship I attack become an ennemy but the others keep flying around, no aggro. Occasionally I will accidently hit a second while fighting a first, but I can deal with two of them at the same time.
So I would check them out and see how they con to you. If they attack you on sight it might be a tad much to handle, or they could be buddies and non attackable at all, I have no clue for an Imp pilot.
IF it is like me and you are not sure you can deal with 2 just be extra sure not to hit with a stray blaster bolt a ship that decided it was a good idea to fly right in your line of fire.