Pilot Archive

Thread: Star Destroyer Blind Spots

hatfield02
Mon Mar 14, 2005 11:57 am
#27






DaveG wrote:

10K prestige for an ISD? That's weird since a Tier 5 gunboat gives 33K. Did you miss a zero?






Nope its 10k I have screenies of it blowing up and the messages are still on screen.



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hatfield02
Mon Mar 14, 2005 12:03 pm
#28

Very last hit

KaBoom

You can see the messages on the screen in the pics



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_______________________
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trimos
Thu Mar 17, 2005 4:46 pm
#29

Just soloed ISD from your tips ..

Thnx



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Twi'n Starr -- Master Shipwright
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pitrik
Wed Apr 20, 2005 11:56 am
#30

Good stuff



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Nokilo
Wed Apr 20, 2005 1:03 pm
#31

By the way, the website hosting the pictures for the first post in this thread will die in approximately 2 weeks, so this is your advance warning to get the blind spot pictures before they're gone for good. If someone is generous enough, they might even host the pictures somewhere else.
ThGilsRooc
Wed Apr 20, 2005 2:12 pm
#32

Just to remind yall, when you're doing the ISD, make sure you hit 'z' every so often. I've encountered imperial aces spawning near the ISD while I'm killing it. Forces me to stop what I"m doing and get a safe distance from it so I can PvP with the dude/tte. I'll win some, and lose some. But thanks to the ISD, I've gathered enough FP to get my HQ (mostly to display the deed over using it).



Colonel Th'Gils Rooc
Webel Ace Pilot x2
I would ace more squadrons if they'd just fix the remaster bug.
Pulp Phantom
Nokilo
Tue Apr 26, 2005 1:47 pm
#33

The site of the pictures has changed, and I just wanted to add to this post to respond to all of my friends/enemies saying that I'm a softy in an Awing that can make anything a blind spot because my ship's so small.


I agree that the Awing is extremely nice, but I've now soloed the Star Destroyer in a Dunelizard, Rihk, and a Krayt using the same blind spots. You could probably solo the Star Destroyer in less than 2 minutes with a Krayt using this technique, but just be extra careful; it doesn't decelerate quickly, so you don't want to overshoot where you want to end up.


Nokilo
ThGilsRooc
Tue May 17, 2005 1:09 pm
#34

Well, no more blind spots. I went to the ISD the other night and it opened fire on me. It was actually fun doing bombing runs on the components. The bridge seems to have been beefed up since it took about six runs to kill. Loads of fun. Sometime, I'd like to gather a fleet of novas and fighters and take it down one gun at a time.


Mwahahahaha


Of course, when I returned later, I blinked out for a minute forgetting I was in a pvp zone and got hit from the rear. Ouch.



Colonel Th'Gils Rooc
Webel Ace Pilot x2
I would ace more squadrons if they'd just fix the remaster bug.
Pulp Phantom
JacenTerek
Thu Nov 10, 2005 12:07 am
#35

yea I think those blind spots got removed or something. I was sitting right inside the engine with my nose against the wall and got blasted as soon as I opened fire.
JacenTerek
Thu Nov 10, 2005 12:57 am
#36

Well, I was just up there again, although the blind spots do appear to be gone, they really aren't necessary. Solo'd it twice and going again. just doing strafing runs against the components. Just need a really fast ship and some skillz.
Halyn
Thu Nov 10, 2005 7:57 am
#37

NECRO!


The ISD's blindspots were removed with the CU, although that turned the Destroyer into the Lag-O-Death weapon.






Halyn Lance -- Rara Avis Flight School
Common sense is highly uncommon.
...has mastered the Pilot profession.
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Kharn
Thu Nov 10, 2005 11:25 am
#38

Yeah, and on top of that they made around 5 guns that can't be destroyed.



Flackmar Bakilla
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