Pilot Archive
Thread: Guide: Solo the Rebel or Imperial vette in 5 easy steps.
Myopik
Mon Apr 04, 2005 4:02 pm
#27
Ducimus wrote:
Theres a diagram out there somewhere, but id be hard pressed to find it now. Turret 5 on the corvette is acutally the bottom
Yer 'tis: Clicky
It was cunningly hidden within the bugs within specific missions sticky...
Ducimus
Mon Apr 04, 2005 4:21 pm
#28
Myopik wrote:
Ducimus wrote:
Theres a diagram out there somewhere, but id be hard pressed to find it now. Turret 5 on the corvette is acutally the bottom
Yer 'tis: Clicky
It was cunningly hidden within the bugs within specific missions sticky...
Awesome! Thanks.
Ill edit it into my guide later. (at work atm). Looking it over.. seems i got a good memory
Nts-Evvo
Tue Apr 12, 2005 10:40 pm
#30
One little thing about the imp vette...
I'd joust one of the Aggressors first and get it out of the picture. The second one is a lot easier when there's not another one flying alongside it. Pop it right off the bat and you won't have to worry. I recommend this because you'll need a lot of firepower (i.e. Krayt) to sit behind two t5 Aggies and slug it out with them otherwise, and once they pair up they seem a little reluctant to joust with you.
Just my .02,
Evvo
I'd joust one of the Aggressors first and get it out of the picture. The second one is a lot easier when there's not another one flying alongside it. Pop it right off the bat and you won't have to worry. I recommend this because you'll need a lot of firepower (i.e. Krayt) to sit behind two t5 Aggies and slug it out with them otherwise, and once they pair up they seem a little reluctant to joust with you.
Just my .02,
Evvo
Dueller
Wed Apr 13, 2005 8:23 am
#32
I still wonder why u keep firing at a disabled gunboat. Give it a minute or two, it will auto explode.
Maccajnr
Wed Apr 13, 2005 12:49 pm
#33
How long does it take for the vette to go from spawn pointto exit point?
I tried it last week-end, but it despawned after I had time to disable it.
Time went really quick, so just wondering how long it took.
Maccajnr
Thu Apr 14, 2005 5:02 am
#34
Shooting at a disabled gunboat takes only a few seconds to blow it apart. It's not like it takes a minutes to kill it.
So my guess is just destroy it quickly, you'll have at least the exp and possible loot.
rickon_stark
Thu Apr 14, 2005 11:45 am
#35
does anyone have a waypoint for the exit point of the rebel vette? (corellian corvette). i know the star ravager exits at -6767 -145 -6125 or thereabouts.
Myopik
Thu Apr 14, 2005 11:58 am
#36
Look here.
rickon_stark wrote:
does anyone have a waypoint for the exit point of the rebel vette? (corellian corvette).
Message Edited by Myopik on 04-14-2005 08:02 PM
ShMeAr25
Wed Apr 20, 2005 7:11 am
#38
IT WORKED FOR ME!!!! well, my friend and I . after 3 repairs...it worked thanks a lot!
SnapperJack
Wed Apr 20, 2005 8:20 am
#39
This guide looks great! I'm going to give it a try after work tonight. 