Pilot Archive
Thread: My esteemed colleagues, give me some ideas please? :D
Washell wrote:
Not that much different from 4 L8's. At a certain point pouring more damage onto something just doesn't matter anymore.
I know but... 4 x LVL 10 GUNS! Come on!
You know you want to see it. Well, I know i want to see it. ![]()
With enough looting they can get pretty tasty, i have a 17.49 regen pre RE L10 sitting at home. And i've seen a 2600 on the bazaar search.
Could be a very nice gun ship + they look the coolest
im currently 4-4-4-3 in rebel and should have master fairly soon(a day or two) and I'm looking forward to trying out the B-wing. While i keep a x-wing equipped for general Pve and part farming use, and an Awing equipped for those times i absolutly have to be flying at breakneck speed. I always like to have a heavy gunship available for when i need that extra firepower.
Like a previous poster said the x wing feels alot like spray and pray due to the wide spread of the guns. I'm quite fond of the longprobe as it begins to look very nice with different engine graphics etc, but having something with 4 guns would be an amazing advantage. just a case of overcoming the sliding i hear so much about.
I think even with a Y wings mass you'll struggle to get absolutly everything in. the guns(2x lvl 8 reward re's) will eat 50k of mass(25k each)right off the bat. and a good level 10 engine will easily eat 50k. that leaves you with what? 70k of mass left. so maybe a good DI will eat 10-15k. a good reward re'd shield maybe 25-30k. which doesnt leave you much for armour capacitor booster and ordinance. as much as i would love to use the LP at higher levels i cant help but feel the mass wont cut it compared to the B wing. it'll be interesting to see how the B wing compares handling wise though. and size wise.
Coran_Sienar wrote:
Don't equip the Y-Wing. If you're a friendly sort of guy, you'll get a never-ending series of /tells asking, "Hey, man, can I soak up some XP in your turret?" I kid you not.
I was amazed at how popular I became once I loaded out my Krayt.
Azarken wrote:
I think even with a Y wings mass you'll struggle to get absolutly everything in. the guns(2x lvl 8 reward re's) will eat 50k of mass(25k each)right off the bat. and a good level 10 engine will easily eat 50k. that leaves you with what? 70k of mass left. so maybe a good DI will eat 10-15k. a good reward re'd shield maybe 25-30k. which doesnt leave you much for armour capacitor booster and ordinance. as much as i would love to use the LP at higher levels i cant help but feel the mass wont cut it compared to the B wing. it'll be interesting to see how the B wing compares handling wise though. and size wise.
I've been eyeing a Y-Wing Longprobe. My second PvP capable ship is online now (Advanced X-Wing), and I'm looking for something new to goof around in.
I'm thinking a 119 Speed Type V and III Booster, a nice Type IV or V reactor and a pair of speed experimented level 7 guns behind a Type V shield and hardcore front armor with Image Recs might make a b*tchin' jouster.
JanuHull wrote:
I've been eyeing a Y-Wing Longprobe. My second PvP capable ship is online now (Advanced X-Wing), and I'm looking for something new to goof around in.
I'm thinking a 119 Speed Type V and III Booster, a nice Type IV or V reactor and a pair of speed experimented level 7 guns behind a Type V shield and hardcore front armor with Image Recs might make a b*tchin' jouster.
Imperial-style tight forward weapon grouping should work nicely for those little buggers.
Ouch.
The funny thing is that most of us cocky squint pilots will underestimate the Y....at least until our first trip back to the space station for repairs
JanuHull wrote:
I've been eyeing a Y-Wing Longprobe. My second PvP capable ship is online now (Advanced X-Wing), and I'm looking for something new to goof around in.
I'm thinking a 119 Speed Type V and III Booster, a nice Type IV or V reactor and a pair of speed experimented level 7 guns behind a Type V shield and hardcore front armor with Image Recs might make a b*tchin' jouster.
Imperial-style tight forward weapon grouping should work nicely for those little buggers.
Yeh. I got to admit, I am not a fan of the B-wing. I've seen awesome thigns done with them but I've always loved high speed etc..*insert A-wing here*.
Anyhow. I do think it looks cool and that is very important. Also, with the ship being somewhat the polar opposite to an A-wing, it'd really give me somthing to learn about. I reckon I'd make use of three of the weapon slots along with a hefty ordnance package. On top of this, having a decent shield would be paramount. As for engine...well I'm inclined to go out farming for a new lvl 10. Crafted engines ..I don't like and I never settle for anything less than Engine overload 4 and with the B-wing's power demands..using a crafted engine wouldn't work with EO4 I sincerely doubt. Hell though, I might just stick with EO3 for this ship.
So yeh, I'll try the B-wing for a while. One thing I like about it is that it appears to have a rather small profile width wise. Oh and also...has that annoying 'wings not opening/closing' bug been fixed yet? I just need a name for my B-wing's variant. I think I might be corny and go with 'Behemoth'.
My best B-Wing arrangement.
Type V Reactor (19413 energy)
Type V Engine (119 speed)
Type II Booster (11 second burn for long run cruising)
Type V Shield (2294 front/back)
Type III Armor front/back (1070 armor points)
Type V Weapon Capacitor (60.4 regen, 850 energy)
Level 1 prenerf DI (14.2 speed)
4 Advanced Blasters 2500 max damage, .26 refire, 26-27 energy per shot
Has been fixed months ago.
LeaphChausew wrote:
So yeh, I'll try the B-wing for a while. One thing I like about it is that it appears to have a rather small profile width wise. Oh and also...has that annoying 'wings not opening/closing' bug been fixed yet? I just need a name for my B-wing's variant. I think I might be corny and go with 'Behemoth'.
1. Xwing
Your orginal choice of ship before we crossed paths. You'd impress the hell out of people mastering this ship in PvP.
1. B wing
To be original, and have two MK II IR's
i've got to disagree with you on that one. The best PVP ships are usually ones with a really small hitbox and insane maneuvering abilities. Now i haven't taken on anything more challenging maneuvering-wise than a tie interceptor in my b-wing, but because of the oversteering, keeping a lock on those small fast ships is pretty tricky.
but i've only been flying it for a day with a very mediocre engine at best, so i could be wrong.
However, if you catch a rotw ship off guard, or if you two are jousting on the first approach, there is no reason a b-wing shouldn't win with it's four blasters and two missiles.
As for the arc, i get the impression that if it were to be used in PvP, the pilots and gunners would have to possess an amazing amount of coordination to set up shots. It can be pretty tricky even in just pve. It's completely possible though