Pilot Archive
Thread: Post your ship!
Engine: lvl8 Re'ed Haor Chall Reward Engine [23494 Mass] [76YPR] [93Speed]
Shield: lvl8 Re'ed Reward Shields [26658 Mass] [16.74 Recharge]
Front Armor: MkII Crafted [632armour] [2423 Mass] May replace this with better Re'ed armour if I can free some space.
Rear Armor: none
Capacitor: Lvl6 Re'ed [1397 energy] [45.7 Recharge] [8551 Mass] Working on a better lvl6 cap for less mass.
Booster: MkIICrafted [33.9 Top Speed] [2646 Mass] [fairly short burn] Working on a better booster. Mk 4 reward.
Droid Inter: Lvl1 Re'ed [14.8 Speed] [519 Mass]
Weapon1: Lvl6GunRe'ed [9758 Mass] [1872-2664 Dam] [.380 Refire]
Weapon2: Lvl6 GunRe'ed [10472 Mass] [1647-2563 Dam] [.310 Refire] Working on a better lvl6 to replace it.
CounterMeasure: Chaff Launcher [956 Mass]
The X is a really fun ship to work with. Just 100K mass for three weapon slots, and you somehow have to balance protection, maneuverability, and firepower. You could get wrapped up in "perfecting" that ship for a long time.
Message Edited by TomoRainer on 04-22-2005 12:22 PM
-Evvo
Goraf wrote:
Nts-Evvo wrote:I've been loath to use ro4 since it disabled everything up to the DI in my Rihk the one and only time I used it.
For the Int, I'm 100 points in the red on energy right now, running at just under 50k mass on a 50,695 mass chassis. Though if I could get ro4 to work I do have an REd lvl3 reactor at 14k gen and 3k mass in the shop somewhere... now only to make room for it... doubt it could be done
-evvo
When R04 disabled your Rihk, is it possible your reactor didn't have enough hitpoints left and could not handle the overload program? I use R04 all the time, never had a problem.
Brand spankin' new Mk IV crafted reactor, and my DI went -poof-...
-Evvo
Kitten_Starsider wrote:Most threads like that have been focussed on one type of ship as most have really different specifications.This one is by Vegitaa:Kitten
True, but I like to see a mix of what's out there. I'm sure the rest of the Shipwrights that browse through here would like to see it too.
-Evvo
Would you mind posting the energy drain from your components? I'm not sure how you are able to run E04 with that little reactor. I want to see what to aim for when collecting components to RE.
Message Edited by Goraf on 04-22-2005 03:21 PM
Good times, anyways I run a tie Interceptor similar to evvos but I havent a clue on exact stats and ev if your reading this im grounded for like a month thats why im not online.
TomoRainer wrote:
That looks like a really nice layout. Only suggestion would be to keep working on those level 6 guns, they can get pretty nasty. Best one I've been able to put together so far is about 8.4K mass, 2000-2800, .690/.680, .380 refire.
The X is a really fun ship to work with. Just 100K mass for three weapon slots, and you somehow have to balance protection, maneuverability, and firepower. You could get wrapped up in "perfecting" that ship for a long time.
Engine: lvl8 Re'ed Haor Chall Reward Engine [23494 Mass] [76YPR] [93Speed] [Drain 1462]
Shield: lvl8 Re'ed Reward Shields [26658 Mass] [16.74 Recharge] [Drain 2110]
Front Armor: MkII Crafted [632armour] [2423 Mass]
Rear Armor: none
Capacitor: Lvl6 Re'ed [1397 energy] [45.7 Recharge] [8551 Mass] [Drain 952]
Booster: MkIICrafted [33.9 Top Speed] [2646 Mass] [fairly short burn] [Drain 600]
Droid Inter: Lvl1 Re'ed [14.8 Speed] [519 Mass] [Drain 499]
Weapon1: Lvl6GunRe'ed [9758 Mass] [1872-2664 Dam] [.380 Refire] [Drain 1546]
Weapon2: Lvl6 GunRe'ed [10472 Mass] [1647-2563 Dam] [.310 Refire] [Drain 1883]
CounterMeasure: Chaff Launcher [956 Mass] [Drain 991]
Ill just post my oppressor for now. Im still refitting it to install a microchaff countermeasures, currently trying to get a semi fast droid controller at lower mass then current to achieve this. Mass of planned microchaff is 5684. im like 1000 mass short of getting it in.. BAH! This is my all purpose ship really, not specialized at any one thing. I primarly PvE with it.
Tango-5 Omega
Mass: 165,772 / 170,471
Reactor:
MK III - 14,075 output, 8108 mass.
Engine:
Hades VIII - 1648 drain, 25,344 mass, 74 yaw, 76 pitch, 74 roll, 97.3 top speed
Shield:
Ferrata VIII - 2351 drain, 26,530 mass, 2555 F/B, 14.71 recharge
Front Armor:
MK II armor plating - 614.5 armor, 2461 mass
Back Armor:
MK II Armor plating - 614.5 armor, 2377 mass
Capacitor:
Omega Capacitor IV - 813 drain, 1072 capacity, 44.8 recharge
Booster:
MK II booster - 2533 mass, blah blah standard MK II stats except for consumption of 92.7, give me an 10 to 11 second burn time.
Droid Controller:
DC VII - 481 drain, 15.3 speed, 7075 mass
Weapon 1:
Predator X Omega - 2042 drain, 43012 mass, 2884-4780 damage, 0.83 vs shield & armor, 29 energy per shot, 0.370 refire
Weapon 2:
Predator VIII Omega - 1927 drain, 26340 mass, 2507-3877 damage, 0.68 vs shield & armor, 13.4 energy per shot, 0.390 refire
Missle 1:
MK II Image Rec - 1078 drain, 5684 mass, Damage varies on ammo (currently 2300-5155).
Missle 2:
MK II Image Rec - 1078 drain, 5684 mass, Damage varies on ammo (currently 2300-5155).
Missle 3:
MK II Image Rec - 1078 drain, 5684 mass, Damage varies on ammo (currently 2300-5155).
Countermeasures:
Standard chaff - 1009 drain, 974 mass.
Message Edited by Ducimus on 04-23-2005 01:56 PM
My Current Krayt Loadout:
Reactor: Level 5 RE 15378 Energy 5460 Mass
Engine: Level 8 RE 77.8 Pitch 75.2 Yaw 74.1 Roll 92.9 Speed 23k Mass
Shield: Level 8 Reward RE 2555 Front/Back 16.84 Recharge 27.8k Mass
Armor: Level 7 RE 1558 Front 7k Mass 1464 Rear 6.7k Mass
Capacitor: Level 6 RE 1276 Energy 46.9 Recharge 8093 Mass
Booster: Level 6 RE 1887 Energy 53.0 Recharge 39.5 Accel 30.0 Speed 7.5k Mass
DI : Level 10 9.8 Speed 23k Mass
Weapon Slot 1 : Level 8 Borstel Reward RE 3876 Max Dmg .69/.69 Vs 13.4 E/S .380 Refire 23k Mass
Weapon Slot 2 (Turret) : Level 6 RE 2793 Max Dmg .69/.68 Vs23.7 E/S.390 Refire 10k Mass
Weapon Slot 3: Level 8 RE 3769 Max Dmg.68/.68 Vs27.1 E/S.380 Refire 25k Mass
Weapon Slot 4: Level 8 RE 3719 Max Dmg.68/.68 Vs 26.3 E/S.390 Refire 23.7k Mass
Ordinance: Spacebomb II Launcher 27279 Max Dmg 1.07/1.07 Vs9.7 Refire15k Mass
Spare Mass - 2k
Use Reactor Overload 4, Cap Overload 4, Weapons Overload 3, Engine Overload 3, Cap to Shield Shunt 3
Need to RE the level 10 DI for lower mass and higher speed or switch to lower mass DI to use better booster or cap
Have 2 more level 8 reward guns waiting for RE
CommTampers wrote:Check out my wicked A-Wing:Reactor: 2K mass, 12222.1 power (L2 RE)Engine: 82.2 speed, 66-72 PYR, mass 10K. (L6 RE)Mk IV shield: 12 regen, 1.4K points front and back, mass 17K. (crafted L7)Capacitor: 46.7 regen, 1.1K charge, mass 7K. (L6 RE)Nolvadex Hypernova booster: 3K mass, 2K power, 51 recharge, consumption 148, accel: 37.4, speed: 26. (L4 RE)Droid Interface: 7.8k mass, 15.7 speed. (L7)Red blaster: mass: 15k, damage: 1.5k-2.3k, .490 effectiveness, 27.9 per shot, .290 refire rate. (L7 crafted)Paint kit 5 with black chassie and blue star.This may not sound like much, but with the help of the V6 flight computer, It's quite a snake in the grass. I run all L4 overloads, except WO3. CtS shunt 4 is my key to survival.The other day I was doing some spring cleaning in my house, and found some pre-nerf stuff that I probably acquired while working T3. I can't wait to outfit these into the ARC 170 and heavy X-wing. I'll post once I figure those out.
if you accept comments, this is what I'd do with this ship:
1. replace reactor with lvl 1 crafted, save 800ish mass, still get 12k+ gen rate.
2. try to find a faster and higher max dmg lvl 7 weapon (I make 1.5k-2.5k, sub .27 refires, but I have pretty decent resources)
3. if you use CtSS often, you really don't need the 12 regen on those lvl 7 shields. try to find 1900 f/b lvl 7 shields (i've hit 1930 w/ ~9.3 ish regen)
4. you don't need that large of a cap to run your one weapon, might be able to go 'down' to a lvl 2 RE'd capacitor with 900+ energy, and save 5k+ more mass too---THOUGH, you may just want that 1.1k energy for the CtSS.
Basically, I had the luck to use a 'vintage' lvl 1 RE'd droid interface too, saving another bunch of mass, allowing me to fit in a crafted lvl 9 weapon
Though I didn't try lvl 4 droid commands, I was able to use a 850 mass 11k gen lvl 1 reactor in my A-wing when i had it set up. Though, E04 prolly needs the extra juice. nice booster by the way. i think lvl2's are the way to go myself, best bang for the 'buck' (mass, heh)
Message Edited by SandLizard on 04-24-2005 08:28 PM