Pilot Archive
Thread: Looking for some advice from the pro's
Thanks everyone...here is the revised loadout:
Reactor - 12247 gen, 1253 mass
Engine - 76/74/72, 83 speed, 22.9k mass (same)
Shield - 2555/2555, 30.6k mass (same)
Front Armor - 1540/1540, 2530 mass
Rear Armor - 1206/990, 5892 mass
Capactitor - 1332 energy, 40.2 recharge (same)
Booster - Level 4 RE, 2039 energy, 26.3 speed
DI - 15.2 speed, 6451 mass
Weapon - Advanced Blaster, 1527-2569 (.48/.48), .26 refire (same)
CM - Sensor Decoy launcher, 2440 mass
93825/96658
I'm pretty happy with this setup, I think...I don't think there is too much more I can do to it that would make a lot of difference.
When I took her out for a test flight, I ran into Icib in DS. Went 2 rounds with him, and while he got me both times, I almost had him the second, and both fights lasted a fair amount of time. If I catch you online before the event Dmitry, I'd be happy to have your help in more testing. Now if I can just remember to run shield adjust before a 1v1 engagement...
Thanks again everyone for all of the help. /cheer Pilot forum
Domingo
Message Edited by RedOnedi on 09-16-2005 02:15 PM
Obed wrote:
Hmmm... I coulda sworn the Mark IV I have in my Advanced has better speed & YPR with lower mass. I could be totally wrong about that, though. /shrug
The biggest problem with crafted engines is you can bet the reactor drain will be much higher than an RE. Making it more difficult to run EO4. Plus PYR on a crafted might be decent but it certainly won't make the 75 range. Even a good pilot with a high speed engine is handicapped if he can't turn well. Just ask the Vaksai pilot I vaped the other day. He was good and knew how to get alot out of his ship. But when he really needed to turn he couldn't quite make it.
Cyd Outlander