Pilot Archive
Thread: Petition: Ship Repair Kits
However, one can get a decay free repair upon exiting Deepspace (either hypering out or dying). Further more, a component will not suffer decay if the fix is LESS then 10 points. Additionally, one can go to a space station and do a series of repairs (a little, a little, a little, half, all) and will ensure that NO components will decay below 40 armour points. In short once one gets a component, unless the pilot is flagrantly careless, WILL NEVER LOOSE THAT PART DUE TO DECAY. It's a wonder that shipwrights stay in business.
The only part a pilot should be replacing on a regular basis, if he properly maintains his starfighter, would be armour.
Decay in space is a myth that people hang onto to avoid PvP when declared in space to farm for faction.
Slysix wrote:
All components decay at a rate of 10% when the component if fixed at either a space station or with a repair kit.
However, one can get a decay free repair upon exiting Deepspace (either hypering out or dying). Further more, a component will not suffer decay if the fix is LESS then 10 points. Additionally, one can go to a space station and do a series of repairs (a little, a little, a little, half, all) and will ensure that NO components will decay below 40 armour points. In short once one gets a component, unless the pilot is flagrantly careless, WILL NEVER LOOSE THAT PART DUE TO DECAY. It's a wonder that shipwrights stay in business.
The only part a pilot should be replacing on a regular basis, if he properly maintains his starfighter, would be armour.
Decay in space is a myth that people hang onto to avoid PvP when declared in space to farm for faction.
Pretty sure he's worried about his heavy-x, not the rihk. It is a bit harder to replace. Anyway, it won't ever get below 10/10.
Nearro wrote:
What Nesa is saying about flying a different ship is so true. You're saying you don't want to try flying something different cause there's no other 180k mass 3 gun ship. That right there says you are flying a Rihx, which is a very cheap ship to replace.
Cookie-Eater wrote:
If Vehicles get Repair kits for when they break, why not ship ones? Of course, in Asteroid requirements would be 3x as much and should be costing around 1 mill to get your ship repaired.
Not something else that baby proofs space, no way. First, they brought in the ships that could be flown by a drunken Jawa who shot himself in the arse with his DEMP gun (JSF/BSF et all), then, they take out wounds and BF from space deaths, and now you want your dead chassis brought back to life. Why not Jedi skills in space too?
In case i was too subtle, i am against this idea and any other that makes space easier.
Attacca wrote:
Your argument is more akin to repair kits for weapons or armor - some things are made to fade with time. If you're in a situation where your special quest ship can be blown up and suffer decay, either accept the risk or don't fly it.
Well put it this way. If I can keep the same A-wing chassis at basically perfect condition along with it's parts for the several months I've been flying it even when using Overload 4 commands with my droid, simply by making use of DeepSpace repair, then I think a blind monkey could.
For non master pilots, stick to the standard x-wing or whatever until you master, then use the spangly nice ship. To be honest though, pve wise I see few excuses to get shot downto the extent that your chassis is crippledin a Heavy x-wing, even if using crafted gear.
On a side note, chassis do get decayed to 100/100 condition but it really makes little difference. They still handle the same and besides, since when were people relying on chassis hitpoints for defence against damage? If things have gotten that bad in a fight, you're dead anyway. I don't even heavily rely on armour (ok, I fly an A-wing so armour really isn't the top of my to do list with ship parts..its more for show with me) and to be honest in my oppinion, the only defence you can truly rely on is shields. Make sure you're running shield shunt and a capacitor overload and you're sorted. Even more importantly, aside from 'not getting hit' because NPCs, though individually they score laughable damage, they are very accurate and in DS, I've seen complacent pilots get hurt by not taking note of situations especially when NPCs start ganging up, you can still become adept in knowing when to attack and when to withdraw.
I think I just went off topic but ahh well. ![]()
I will end this post with this though. I will always consider an excellent 66k mass, quality A-wing, brought into being by Shipwright crafting prowess far more beautiful and brilliant than any quest reward ship and will strive to keep it in top condition.
Cookie-Eater wrote:
Attacca wrote:
Your argument is more akin to repair kits for weapons or armor - some things are made to fade with time. If you're in a situation where your special quest ship can be blown up and suffer decay, either accept the risk or don't fly it.
Quest ships arent as easy to get as weapons from quests, In fact, you can use ADKs on weapons and not on ships so putting a Ship repair kit isnt so game breaking.
Nonsense, they're very easy to get, the space missions aren't exactly difficult. Especially something like the Actis, which doesn't even require a space battle.
As far as replacement, it's just as easy to work out a trade with someone for a quest ship as it is a quest weapon. As said above, it's just more cheapening of death in space. There should be some some penalty for death other than a free tow to station.
Attacca wrote:
Cookie-Eater wrote:
Attacca wrote:
Your argument is more akin to repair kits for weapons or armor - some things are made to fade with time. If you're in a situation where your special quest ship can be blown up and suffer decay, either accept the risk or don't fly it.
Quest ships arent as easy to get as weapons from quests, In fact, you can use ADKs on weapons and not on ships so putting a Ship repair kit isnt so game breaking.
Nonsense, they're very easy to get, the space missions aren't exactly difficult. Especially something like the Actis, which doesn't even require a space battle.
As far as replacement, it's just as easy to work out a trade with someone for a quest ship as it is a quest weapon. As said above, it's just more cheapening of death in space. There should be some some penalty for death other than a free tow to station.
Besides, I'm not so sure ADKs were a good idea either.
You can reach lvl 80 easily, You cant reach Ace as easily.
Cookie-Eater wrote:
You can reach lvl 80 easily, You cant reach Ace as easily.