Pilot Archive
Thread: suggestion for presige points use
"i would like to requisition additional pilots"
lv1 fighter-10k
lv5 fighter-50k
gunboat-200k
"i would like a new flightsuit"
then there'd be an assortment of flight suits
"i would like some new furniture, i'm "pimping" out my ship"
then there would be an assortment of PoB furniture.
"I would like equipment schematics"
then there would be an assortment of schematics available for "unique" ship equipment.
since we're now including the shipwright proffession anyway they could be the best equipment in the game.
"i would like a new ship"
there would only be one ship schematic available for each trainer, corresponding to the appropriate faction
so how's this?
Yeah, not a big fan of getting parts for points - as it's been pointed out, that kills shipwrights, and we'd simply have established a system of trading points for cash.
On the other hand - the comparision was made that Rebels/Imps can buy faction weapons and such - and well - those things blow for the most part so I'm sure if the role was expanded to include parts - that the parts would be crappy too.
Like the idea of tying it in with buying Naval Ranks - the higher the naval rank the better the capital ship you can command when/if that ever comes out.
But in it's current state I can't see the prestigue points being used right now unless it's for things like ship decorations/texture kits specific to squadrons or such.
Who knows though
Cheers
Dat
pilot prestige points should become a form of "currency" for buying "elite" ships and parts. similar to the way imp/reb faction points are used to get equipment/buildings/furniture from a faction recruiter. one would go to a pilot trainer and trade prestige points for superb ships/equipment. as far as ships go just look up the many ship request threads there are in this forum. but as far as equipment goes imp pilot trainers could sell weapons/ordinance and capacitors, rebel pilot trainers could sell shields and armor, while neutral pilot trainers could sell engines and boosters. these parts would be a big step up from looted equipment, but just slightly below the better crafted parts. However they shouldn't be able to be reverse engineered to prevent "uber" equipment.
comments welcome
i have already fixed this in my plan. instead of buying equipment, you'd buy equipment schematics which shipwrights would have to craft. furthermore they wouldn't be able to be sold to chassis dealers because they'd be crafted parts. just like the best schematics for guns, armor, etc have to be looted, the schematics for the best ship equipment would be obtained this way
Prestige Points should be used to "buy" space related items. Each faction would have their own parts dealer in which only people of the same faction as the dealer could use it. These dealers would most likely be placed in major cities or in the same city as the faction recruiters.
The Components
Engines, reactors, boosters, weapons, droid interfaces, shields, armor, capacitors, and mining equipment would be available to all factions in the form of one time use schematics which could be built by a Master Shipwright. These items would be the best of all crafted components and could only be used by a Master Pilot.
Each schematic would have different values, prestige wise. Critical components which are need to make a ship space worthy would be priced at or around 700K, whereas the minor components would only be between 200K and 400K. Mining equipment would be at the set price of 500K per mining laser and 800K per cargo hold.
No limit on how many of each schematic a person can have. All of the components crafted will not be able to RE. The components crafted from the schematics, as well as the schematics themselves, could be sold and traded.
The Chassis
Along with components, three chassis would be available in the form of deeds. These will also be purchased by all factions, with the exception being that each faction will have one that would be cheaper than the rest (i.e. if the YT-2400 light freighter were to be put in-game, it would be cheaper for Freelance pilots, but not for an Imperial or Rebel pilots). These ships would be POB. No limit on the number one person could have. These deeds could not be sold or traded.
Other Items
Space related decorations could also be bought. Miniatures of all the ships, paintings, and the YT seating could be bought. None of the above could be crafted.
Full sets of clothing (Shirts, Pants and Shorts, Jackets, Vests, Dresses and Robes, Shoes and Boots, Hats and Headwear, Gloves, Belts, Bodysuits, and Bandoliers/Packs) including faction aligned uniforms, would be on sale at the parts dealer. These could be traded and sold. Note: Species which could not wear the default clothing would be given a selection in which they could wear.
Schematics for new texture kits would also be available. These could only be used by Master Shipwrights. New patterns and faction symbols would be in kits. These kits could be used on all ships (except Imperial crafts). No limit on the amount one person can buy. These items can be sold and traded.
Other Notes
I choose not to apply the idea in which each squadron would have their own ship. It 1) would put a lot of stress on the Devs to create nine separate ships which were all equal to one another in performance, 2) be hard to find nine ships that would fit the timeline and 3) have it so people would not complain that Squadron A has a cooler looking ship than Squadron B.
We all know that the game became unbalanced when the new RotW ships arrived. I believe that the Devs, if this system were implemented, would like to avoid that unfair ship creation this time around. Having to create three ships would be a lot easier to balance than nine ships.
Now, I can pretty much say safely that at least one person is going to respond “The timeline is already messed up.” That may be true, but SOE is trying to attract customers with some of the more recent stuff added. Many of the Devs are trying to keep the game true to the time period it is set in.
I can also predict that people will also respond with “I won’t complain if someone has a cooler ship.” Most people who will read this are experienced players. I’m referring to the people who play the game and rarely come onto the forums. The ones who shout “NERF!” when they see something they don’t like or believe to be unfair, when in reality, it is good the way it is.
I also didn’t think making POB exclusive furniture was necessary. Decorations like the YT seating would be fine enough.
Go ahead and point out anything you think should be added to this or changed for the better. This is my own opinion on how things should work, but I will add you comments to it is I think it could go with everything else.