Pilot Archive

Thread: suggestion for presige points use

PaceNebulon
Wed Jul 27, 2005 8:51 am
#14

It would be nice to have any kind of use for the prestige points. I really like the uniform and furniture idea.



Pace Nebulon+Stealth+
...has mastered the Pilot profession
TIE Interceptor Guide to PvP
"Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational." - Kyle Katarn

Barfonius
Wed Jul 27, 2005 9:40 am
#15

sry 'bout that guys don't think of the shipwrights. ok howabout this, you go to your pilot trainer and when you talk to him you get a similar menu as if you were going to a faction recruiter.
"i would like to requisition additional pilots"
lv1 fighter-10k
lv5 fighter-50k
gunboat-200k
"i would like a new flightsuit"
then there'd be an assortment of flight suits
"i would like some new furniture, i'm "pimping" out my ship"
then there would be an assortment of PoB furniture.
"I would like equipment schematics"
then there would be an assortment of schematics available for "unique" ship equipment.
since we're now including the shipwright proffession anyway they could be the best equipment in the game.
"i would like a new ship"
there would only be one ship schematic available for each trainer, corresponding to the appropriate faction

so how's this?



[Crimsonfire Skystalker]
Mad Scientist Extroadinaire
Tomorrow morning, I will transplant your brain into one of the cadavers you saw in the other room. You will DIE, only to live again in a younger body. Then you can tell me if the operation was a success, what it's like to pass from life to death and death to life.
SOE|---------------mental retardation-----------------|normal


PaceNebulon
Wed Jul 27, 2005 9:45 am
#16

sounds good but the cost should be much... muchhigher



Pace Nebulon+Stealth+
...has mastered the Pilot profession
TIE Interceptor Guide to PvP
"Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational." - Kyle Katarn

Daturaze
Wed Jul 27, 2005 10:36 am
#17

Yeah, not a big fan of getting parts for points - as it's been pointed out, that kills shipwrights, and we'd simply have established a system of trading points for cash.


On the other hand - the comparision was made that Rebels/Imps can buy faction weapons and such - and well - those things blow for the most part so I'm sure if the role was expanded to include parts - that the parts would be crappy too.


Like the idea of tying it in with buying Naval Ranks - the higher the naval rank the better the capital ship you can command when/if that ever comes out.


But in it's current state I can't see the prestigue points being used right now unless it's for things like ship decorations/texture kits specific to squadrons or such.


Who knows though


Cheers
Dat



PaceNebulon
Wed Jul 27, 2005 10:50 am
#18

I don't think that being able to buy a random loot drop part (nothing special)would hurt the shipwrights, but I think it should cost 100k per level. I can get about 100kpoints in about 15mins in DS and that is not even trying.



Pace Nebulon+Stealth+
...has mastered the Pilot profession
TIE Interceptor Guide to PvP
"Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational." - Kyle Katarn

FireZeeMissiles
Wed Jul 27, 2005 11:33 am
#19

Yeah i'd really like to see a useful application of prestige points. After i mastered my first squadron, i stuck with it for a few months and i got bored and decided to take more squadrons. When i dropped, i had over 13 million prestige points (that's over 433 trips to Deep Space).


Having a use for these points would really have made losing 13mil Prestige hurt. But since they didnt, i couldn't care less. I'd like to see buyable items such as furniture and outfits w/ a spacey theme to it. This would perhaps encourage more ppl to get master pilot and accumulate Prestige.



Napolean Dynamite
Alliance Ace Pilot
<RAID>
My Ship
Barfonius
Wed Jul 27, 2005 12:32 pm
#20

i just thought this up 10 seconds ago so bear with me if i don't explain it well as i want to get it out before i forget it.

pilot prestige points should become a form of "currency" for buying "elite" ships and parts. similar to the way imp/reb faction points are used to get equipment/buildings/furniture from a faction recruiter. one would go to a pilot trainer and trade prestige points for superb ships/equipment. as far as ships go just look up the many ship request threads there are in this forum. but as far as equipment goes imp pilot trainers could sell weapons/ordinance and capacitors, rebel pilot trainers could sell shields and armor, while neutral pilot trainers could sell engines and boosters. these parts would be a big step up from looted equipment, but just slightly below the better crafted parts. However they shouldn't be able to be reverse engineered to prevent "uber" equipment.

comments welcome



[Crimsonfire Skystalker]
Mad Scientist Extroadinaire
Tomorrow morning, I will transplant your brain into one of the cadavers you saw in the other room. You will DIE, only to live again in a younger body. Then you can tell me if the operation was a success, what it's like to pass from life to death and death to life.
SOE|---------------mental retardation-----------------|normal


Barfonius
Wed Jul 27, 2005 7:17 pm
#21

[/quote]Yeah, not a big fan of getting parts for points - as it's been pointed out, that kills shipwrights, and we'd simply have established a system of trading points for cash.[/quote]

i have already fixed this in my plan. instead of buying equipment, you'd buy equipment schematics which shipwrights would have to craft. furthermore they wouldn't be able to be sold to chassis dealers because they'd be crafted parts. just like the best schematics for guns, armor, etc have to be looted, the schematics for the best ship equipment would be obtained this way



[Crimsonfire Skystalker]
Mad Scientist Extroadinaire
Tomorrow morning, I will transplant your brain into one of the cadavers you saw in the other room. You will DIE, only to live again in a younger body. Then you can tell me if the operation was a success, what it's like to pass from life to death and death to life.
SOE|---------------mental retardation-----------------|normal


Yoda-5499
Wed Jul 27, 2005 9:13 pm
#22

Alright, I looked at the comments and changed my system around. I'm just trying to outline all the ideas in a group that works together.

Prestige Points should be used to "buy" space related items. Each faction would have their own parts dealer in which only people of the same faction as the dealer could use it. These dealers would most likely be placed in major cities or in the same city as the faction recruiters.


The Components
Engines, reactors, boosters, weapons, droid interfaces, shields, armor, capacitors, and mining equipment would be available to all factions in the form of one time use schematics which could be built by a Master Shipwright. These items would be the best of all crafted components and could only be used by a Master Pilot.

Each schematic would have different values, prestige wise. Critical components which are need to make a ship space worthy would be priced at or around 700K, whereas the minor components would only be between 200K and 400K. Mining equipment would be at the set price of 500K per mining laser and 800K per cargo hold.

No limit on how many of each schematic a person can have. All of the components crafted will not be able to RE. The components crafted from the schematics, as well as the schematics themselves, could be sold and traded.



The Chassis
Along with components, three chassis would be available in the form of deeds. These will also be purchased by all factions, with the exception being that each faction will have one that would be cheaper than the rest (i.e. if the YT-2400 light freighter were to be put in-game, it would be cheaper for Freelance pilots, but not for an Imperial or Rebel pilots). These ships would be POB. No limit on the number one person could have. These deeds could not be sold or traded.



Other Items
Space related decorations could also be bought. Miniatures of all the ships, paintings, and the YT seating could be bought. None of the above could be crafted.

Full sets of clothing (Shirts, Pants and Shorts, Jackets, Vests, Dresses and Robes, Shoes and Boots, Hats and Headwear, Gloves, Belts, Bodysuits, and Bandoliers/Packs) including faction aligned uniforms, would be on sale at the parts dealer. These could be traded and sold. Note: Species which could not wear the default clothing would be given a selection in which they could wear.

Schematics for new texture kits would also be available. These could only be used by Master Shipwrights. New patterns and faction symbols would be in kits. These kits could be used on all ships (except Imperial crafts). No limit on the amount one person can buy. These items can be sold and traded.



Other Notes

I choose not to apply the idea in which each squadron would have their own ship. It 1) would put a lot of stress on the Devs to create nine separate ships which were all equal to one another in performance, 2) be hard to find nine ships that would fit the timeline and 3) have it so people would not complain that Squadron A has a cooler looking ship than Squadron B.

We all know that the game became unbalanced when the new RotW ships arrived. I believe that the Devs, if this system were implemented, would like to avoid that unfair ship creation this time around. Having to create three ships would be a lot easier to balance than nine ships.

Now, I can pretty much say safely that at least one person is going to respond “The timeline is already messed up.” That may be true, but SOE is trying to attract customers with some of the more recent stuff added. Many of the Devs are trying to keep the game true to the time period it is set in.

I can also predict that people will also respond with “I won’t complain if someone has a cooler ship.” Most people who will read this are experienced players. I’m referring to the people who play the game and rarely come onto the forums. The ones who shout “NERF!” when they see something they don’t like or believe to be unfair, when in reality, it is good the way it is.

I also didn’t think making POB exclusive furniture was necessary. Decorations like the YT seating would be fine enough.

Go ahead and point out anything you think should be added to this or changed for the better. This is my own opinion on how things should work, but I will add you comments to it is I think it could go with everything else.



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