Pilot Archive

Thread: I hate them because I care

Dragon942
Tue Jul 12, 2005 7:43 am
#14






SharkBoy007 wrote:

I agree with you in general, that the new ships from RotW are all too common. I think it's mostly because they're new. You mentioned the Heavy X and TIE interceptors, those will eventually be gone as well, once chassis decay sets in.






Their use won't trail off. InPvP little differences in equipment can make or break the fight. The ROTW ships greatly outclass the orignal ships. Anything I can do in one of the original ships I can do better in a ROTW ship. In fact, I can usually do two ships' roles in a ROTW ship. They are not being used because they are new, but instead because they are just plain better.


And again, in PvP, where this imbalance really makes a difference, these ships will not dissapear from deacy. There is no decay in DS where most PvP is done. And even if people do fight outside of DS, you can always buy another ship from another player who doesn't fly as much.



Starscreamer Sapphire
Starsider
Thunderbyte
Tue Jul 12, 2005 7:59 am
#15






KaylBreinhar wrote:
Ain't nothin' common about my JSF. Ask anyone who flies (past getting their badge and title) on Eclipse. In fact, I like/depend on people underestimating my skills because I'm in the "Composite armor-equivalent" of ships.

I used to kid that if I was given 15k more mass over the 65/66 I had in my Advanced, I could move the world.

Well, I got 25k, and I'm rocking some socks. Soon, thanks to the M22-T, I will own every spawn I touch. I don't even mind the 5% speed penalty on the JSF, because I don't ever run, and my 17 second booster (soon to possibly be 18+) gives me the speed I need to get from A to B to F in no time flat.

It's just not normal for a JSF to outdamage 5 other fliers (2 JSF, 1 Bel-22, 1 Adv X-Wing, and one misplaced Y-Wing) working in unison to KS me, but then again, not all of them have been meticulously specced out by me over a period of seven months, in anticipation of another ship coming along to give me the mass to truly create an invincible warbird. While people spent months looking for Exceptional/Legendary weapons/items that were SURE to be nerfed in the CURB, I was busy crafting and collecting for my "Exceptional" ship.

Every piece except the CM launcher (and droid, but that's external) is REed (yes, even the armor, of which I have at least a dozen closely-matched pieces for easy replacements), about as light - both power and mass-wise - as I can get it, and, I can say without ego [/Hanzo], each piece is among some of the best parts ever REed in this game. Both ships are/will-be WO3-fix ready - the Krayt will even be WO4-usage ready, with dual, triple, or quadruple weapon loadouts.

I'm nearing perfection, on both the Imperial and Privateer fronts. And I'm doing all this whilst outfitting a recently-returned friend of mine with the parts he needs to become the premier Imperial aerial enforcer on my server in my absence, be it short or long-term.

Message Edited by KaylBreinhar on 07-12-2005 04:02 AM




/translated in best SamuelL. Jackson voice : "I'm a bad motha @&%*$#"


You make me almost want to move to Eclipse, but that would be too much ego for just one server me thinks.




         /                   \            
//| |\\ Kauri:
/// \\\ Really BadJack - Shipwright/Swordsman
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/|O|\ ///---+---\\\ /|O|\ Nabushin - Pistoleer/Commando
|-^-||------/// \ | / \\\------||-^-| Olaw - Artisan/Shipwright
|_O_||>====<|||___\|/___|||>====<||_O_|
| O ||>====<||| /|\ |||>====<|| O |
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Feynan
Tue Jul 12, 2005 8:07 am
#16


Completely agree with the original poster. Beautiful post. /applaud


To say the JSF isn't a great ship just seems wrong to me. It's the smallest ship out there, it's the most maneuverable, and it has significantly higher mass then the pre-ROTW small fighters (which it is even smaller than).


The JSF, B22 and ARC should be WORSE then the "real" ships. There, I've said it. These ships are ancient relics, not the greatest starfighters in the galaxy. They're old technology. They shouldn't be much worse, but enough that I'd take an A-Wing over a JSF/B22/ARC any day.


I hated seeing battles on the ground where everyone was in Composite, there was no way to tell faction by the clothes/armor. Space was great because it didn't have this problem: now it does.



Colonel Feynan Forsythe
Alliance Ace Pilot
Alarien
Tue Jul 12, 2005 8:15 am
#17

"These ships are ancient relics"


Considering that the Star Wars Universe was hyperspace capable for at least 25,000 years, 24 ish years between Revenge of the Sith and Empire Strikes Back makes it very unlikely that the technological difference between the JSF and the TIE Interceptor and X-Wing/A-Wing is very much at all. Only real difference should be minor tweaks and philosophy.


Just because we've gonefrom horse drawn carriages to space in less than 100 years does not mean that a stagnant old high/late tech society will still be advancing at our rate. Likely, it would take several hundred years, to maybe millenia for major new breakthroughs in technology in Star Wars.


Ever seen the Ebon Hawk?




Alarien Evenstar
-Rogue Paladin-
Starsider
psikobunny
Tue Jul 12, 2005 8:16 am
#18

Not to mention that Lucas has often described this as a society in decline. It's not ridiculous to think modern ships would be worse.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Eioen
Tue Jul 12, 2005 8:24 am
#19

I'm just wondering how people think they will be able to "tweak" the pre-ROTW ships to be viable? The first thing that comes to mind of course is upping the mass. But there lies a problem; ship components mass values will still be the same, therefore instead of having one dominating ship every ship is bumped very close to that dominating ship, yet the reasons it dominates are still there. The hitbox size and the ship's manouverability modifiers.



------------------------------------------------------
Eioen Guildenstern - Eclipse
Inquisition
Black Epsilon
Storm Squadron
Arkon's Havoc,
Master Shipwright
Feynan
Tue Jul 12, 2005 8:29 am
#20


If you want to get technical, then technically by the time of Star Wars society will be advancing so fast we would not be blown away. Our knowledge and technology doubles every year, why would it be different then. Technology has no limits, really.


And yes, I agree it is a society in decline. I don't think either of you are understanding me though...


These are still old ships. These aren't fresh out of the factory ships, they're old recovered relics. Read the quest dialog and it even mentions this.


Even if it weren't true though, even if these were top of the line ships that were being made today rather then not being in production for many years, they should be less powerful so that it promotes people to use the classic Star Wars ships we're used to during this time period.


Message Edited by Feynan on 07-12-2005 11:35 AM



Colonel Feynan Forsythe
Alliance Ace Pilot
ShinyJedi
Tue Jul 12, 2005 8:32 am
#21

/agree all


This isthe best, most intelligent, most mature, most star wars forum on the boards.



/mistyeyes



Rebel Ace Pilot Colonel Namav Forsirn
Master Weaponsmith / Master Smuggler
Weapons actively stocked since April 2004, south of Theed, Naboo, -5459 3275.

(Proudly littering Kessel with my own debris since JTL beta, proud veteran in-game since launch date, CURB TC tester)
Eioen
Tue Jul 12, 2005 8:35 am
#22

And there is the problem. With the ROTW expansion they have pretty much ripped up the timeline we are supposed to be playing in and shoved it back 20 years.
People walking around in clone armour: shouldn't happen.
ROTW ships: shouldn't be flying outside of airshows, definetly not in combat.

Just need to remember that it's the money that decides the direction of the game and to not cash in on a new star wars movie would have been foolish of SOE from a purely business view.



------------------------------------------------------
Eioen Guildenstern - Eclipse
Inquisition
Black Epsilon
Storm Squadron
Arkon's Havoc,
Master Shipwright
Alarien
Tue Jul 12, 2005 8:35 am
#23

Bring the A-Wing up to 80 or 90k mass and the regular X-Wing to 120k mass. Give the A-Wing a 2nd gun. It is an advanced interceptor/superiority fighter. No reason it should have only 1 blaster. Really, the JSF and the Bel are exactly what the A-Wing *should* be.


Adjust the B-Wing's turning modifiers to put it closer to the X-Wing in turning ability. Not quite the same, but closer. Currently, it is worse than a Y-Wing. Significantly increase the effectiveness of "heavy" shields. Rather than having a 55k shield with 2800 f/b (estimate), any shield over 50k should have at least 4000-5000 shield value. That would allow the B to play its actual canon role.





Alarien Evenstar
-Rogue Paladin-
Starsider
Alarien
Tue Jul 12, 2005 8:39 am
#24

"Our knowledge and technology doubles every year, why would it be different then. Technology has no limits, really."


Yeah, but everything has ceilings that have to break, if they can be broken. The speed of ongoing computer technology has finally ground down to something manageable. Remember 1998-2003? You'd buy a computer and it would be out of date before you got it home from the store, as would all its parts. Much of what is good now, was around and good within the last year and a half.


Its not unreasonable to guess that after that amount of development time, things would slow down a tad, heh.




Alarien Evenstar
-Rogue Paladin-
Starsider
Doofius
Tue Jul 12, 2005 8:42 am
#25

The Mayans had a more accurate calendar then our current one. My '66 Chevy Nova will kick the crap out of your '03 plastic Saturn in a demolition derby!
Dragon942
Tue Jul 12, 2005 8:42 am
#26






Feynan wrote:




The JSF, B22 and ARC should be WORSE then the "real" ships. There, I've said it. These ships are ancient relics, not the greatest starfighters in the galaxy. They're old technology. They shouldn't be much worse, but enough that I'd take an A-Wing over a JSF/B22/ARC any day.






Though it's debatable, I'm going to have to agree here. Evidence from the movies suggests that Star Fighter Technology was on the rise. In the prequels look at the advancement of the Episode II fighter to that in Episode III. Notice also the imporvemnts from the Episode I droid starfighters to the Vulture models in the openeing of Episode III.


Then, In the original Trilogy you have the standard TIE fighters along with Vader's X1 Advanced prototype.Then you have the newTIE Fighters (the TIE/In in this game) and the Interceptors that come from the X1 project. On the rebel side, they adavnce from X-Wings and Y-Wings to A-Wings and B-Wings.


And if you go into the EU you continue the progression with the TIE Avenger (the advanced from the X-Wing series of games) and TIE Defender. The Rebels get the E-Wing.


All of these fighters are better than the ones they replaced. There are no backward steps, so the indication would be the newer, the better. That's not to say they've had great leaps forward in starfighter technology in the time period in question. Maybe the shipyards just got better at doing their jobs, and could produce higher quality fighters for the same price. Or maybe the warring factions just spent more money on them. I'd agree technology isn't progressing all that rapidly int he Star Wars Universe, but the quality of the starfighters is.





Starscreamer Sapphire
Starsider
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