Pilot Archive

Thread: ARC 170 Deeding Problems

WingZero890
Sat Jun 11, 2005 6:02 pm
#14

exaclty the same situation, down to the letter



Mesacho al'Thor

Elder Shipwright/Elder Merchant

Keep Flyin'
Nicolas_Frost
Mon Jun 13, 2005 2:17 am
#15


Wroar_Flurry wrote:
they need a cancel hyperspace command for those who have been playing till de wee hours of the mornings !!!!!!






/aborthyperspace, or just /abort



Jaecob Maragi
Babelonian Militia Captain
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The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


Wroar_Flurry
Mon Jun 13, 2005 2:34 am
#16

woot thanks no telling how many times i needed that info get tired and hyper while thinking about something else



Wroar-- Flurry
Juan"Sanchez--Farstar
Bare--Sunrunner
Brete
Mon Jun 13, 2005 6:33 pm
#17


I didnt finish the quest but ive got the deed


I cant use it tho


Ive been back to see the queen , the wookie on kashyyk and the 2 wookies on dath multiple times but i cant seem to restart the quest



IGN's Breta/Nairo Brete
CaptainAshcart
Tue Jun 14, 2005 10:20 am
#18


same here

I am a master fleelance pilot RSF/rebel ground.


talk to queen, get missions, complete missions up to the launch into space. well i wasn't combatant and went into space so i couldn't shot any of the ties even thou i could wax them easy. so i thought i would just mess around and accedently popped the wookeis and they started to attack. well i work them down and they jet out of there.


go back to queen because i failed the mission and she gives me the deed for the ARC-170 and says here is 10K. guess what...no 10k and deed will not generate ship because "I have not completed missions".


fine...i will redo the quest...nope, won't happen...she just wants to catch up on old times. oh and the CSR will do squat to help on this.


i would give up the deed to have a chance to redo the quest but heck...fix the game.



"There's a great deal of talk about loyalty from the bottom to the top. Loyalty from the top down is even more necessary and is much less prevalent. One of the most frequently noted characteristics of great men who have remained great is loyalty to their subordinates." General G. Patton

WHY PAY TO PLAY A BETA?
JorenNighthawke
Wed Jun 15, 2005 7:14 am
#19

The same problem as most. I'm a Master Privateer Pilot (Jabba's Smuggler). Everything went smooth until I hit the last space battle over Dath after helping the Wooks escape. I made sure I went into space as a Rebel Combatant, but it would not let me attack the Tie fighters. The Wooks actually did a good job of fighting off the Ties themselves, but I got a message that the Mission failed because I took too long. Went back to the Queen, who told me "Good Job" and gave me the Deed for the ARC, but when I try to generate it, I get the message that I haven't completed the quest.....



Captain Joren Nighthawke - Mercenary and Space Pirate
Army of Truth
Master Freelance Pilot
"The best form of armor is staying out of weapons range."
CaptainAshcart
Wed Jun 15, 2005 10:14 am
#20

well after reading the patch notes for pub 18 there is no fix for this bugged arc-170 mission. and the privateer medel of service that you get from RSF is bugged aswell. another pub, another bunch of bugs...no real fixes but mostly eye candy and trivial stuff fixed.


wonder if there is a complete list of all the bugs that are confirmed from all prof corrispondants that can be threaded and show everyone just how fragged this game is now. as the bugs are fixed, cross them out, as new ones are confirmed, add them. put it on the main part of the forum. make it so no one can post to it but the corrispondants on what is fixed and what is new so all players can find out what is going.


TomoRainer...thank you for acknowledging the ARC-170 as being bugged and requesting information...you are earning my respect for my first profession i mastered.





"There's a great deal of talk about loyalty from the bottom to the top. Loyalty from the top down is even more necessary and is much less prevalent. One of the most frequently noted characteristics of great men who have remained great is loyalty to their subordinates." General G. Patton

WHY PAY TO PLAY A BETA?
Elyrith
Wed Jun 15, 2005 2:11 pm
#21

/bow TomoRainer



Arygan Kedo
...Radiant Server
...Imperial Pilot Ace
...9x Ace Pilot
...still stuck without a Royal Guard TIE Intercepter
TomoRainer
Wed Jun 15, 2005 3:29 pm
#22

Thanks guys. With the info you collected here, I was able to put together a detailed thread that was acknowledged as passed from the boards to the dev team. I don't have any timeline for a fix, but I do know they now know about the ARC's deeding bugs.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


Brete
Wed Jun 15, 2005 7:43 pm
#23






Brete wrote:


I didnt finish the quest but ive got the deed


I cant use it tho


Ive been back to see the queen , the wookie on kashyyk and the 2 wookies on dath multiple times but i cant seem to restart the quest





I can use my arc 170 now , perhaps there was a fix in pub 18




IGN's Breta/Nairo Brete
Rylux
Thu Jun 16, 2005 4:53 am
#24

I had the same problem too. Failed the last mission but was given the deed for the ship.


After the last patch I too can generate the ship finally. I'm getting another problem now but its only a graphical bug when I launch into space.


The main weapons do not appear on the wing where they should be. The right side weapon has shifted 5 feet towards the body away from the wingtip. It's now almost in the middle of the wing. The one on the left wing though is even worse. It has shifted about 5 feet away from the wing all together and just sits out in space. When I fire the weapon, the graphics for the weapon appear where they should be.


Anyone else have this problem?



Traesk Kre'lar
Phoenix Squadron
TomoRainer
Thu Jun 16, 2005 5:07 am
#25



Rylux wrote:
I had the same problem too. Failed the last mission but was given the deed for the ship.
After the last patch I too can generate the ship finally. I'm getting another problem now but its only a graphical bug when I launch into space.
The main weapons do not appear on the wing where they should be. The right side weapon has shifted 5 feet towards the body away from the wingtip. It's now almost in the middle of the wing. The one on the left wing though is even worse. It has shifted about 5 feet away from the wing all together and just sits out in space. When I fire the weapon, the graphics for the weapon appear where they should be.
Anyone else have this problem?





A number of guns don't display properly on the ARC. I know they know about it, but don't know anything further.

So is there anyone out there who still can't deed their ARC after publish 18?







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


TomedNor
Thu Jun 16, 2005 10:02 am
#26



TomoRainer wrote:

...

So is there anyone out there who still can't deed their ARC after publish 18?




I haven't tried it yet, as that fix wasn't announced. I'll try tonight and see what happens.



---------------------------------------
See you around, and happy trails,
- Tomed Nor
*walks off into the forest*
Corbantis ~ Master Ranger, Master Rifleman, CorSec Ace Pilot
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