Pilot Archive
Thread: NPC gunners/ multi player ships
I'll make a list
- POB ships are POB not NPC.
- POB ships are supposed to need players, see above.
- If you take away the player element, they are no longer POB but NPC, see no. 1
- Ace pilot, no matter how 'uber' shouldn't be able to control a POB ship by himself and survive a combat situation, thats why its a POB ship, see no. 2
ok.. well obviously you have your opinions, and i have mine...
maybe someone else will chime in here..
sememon wrote:
Having player gunners adds to the fun of multi-passenger ships.
But POB ships like the nova/decimator/yt need a total overhaul.
Either need to have a huge increase in pob ship equipment and/or secondry slots for 2 shields, reactors, etc.
As well as the 2 turrets, there should possibly be 2 forward facing guns oporated by the pilot and/or co-pilot.
as it is now, POB ships are to weak and have too little firepower, this is even more obvious with the additon of the cool RoTW ships
the POB ships do not realy need each component twice anymore, with the "POB only" Elite components there is a way to balance shields, reactor and so on on POB ships. there comps are to heavy from weight to be used in any other ship then a POB one, so the Elite comps only need good stats.
a pilot profession "faction pet", a kind of NPC that let the pilot run the astromech commands from the pilot-chairwhen the "pet" is placed on the ops-chair would be a realy nice add-on ![]()
Zenirvana wrote:
BlackJango, from what I read POBstands forportalized obect. How does this imply not npc? Since I got my Nova I have had it crewed three times. It was a blast but I found that my guildmates werent able to stay on target long enough to take out high end ships quickly enough to warrant the time and money put into it.People would be moreexcited tofill in a POBship crew spot if they were more powerful and viable against multiple tier 5 ships. I really think it would make space more fun and get people into it more if they could go up with a master pilot and see what they have been missing out on. As far as pvp goes if four people are running a POB ship and they are fighting four small fighters like Awings it should be a close fight with atleast a few Awings going down before the larger group ship does. It would still come down to tactics but right now my nova would not stand a chance against four ace pilots in small fighters. But npc on a turret would be asking the devs to implement something not needed when there are other fixes that could and need to be made.
DivaShowtime wrote:
the POB ships do not realy need each component twice anymore, with the "POB only" Elite components there is a way to balance shields, reactor and so on on POB ships. there comps are to heavy from weight to be used in any other ship then a POB one, so the Elite comps only need good stats.
a pilot profession "faction pet", a kind of NPC that let the pilot run the astromech commands from the pilot-chairwhen the "pet" is placed on the ops-chair would be a realy nice add-on