Pilot Archive
Thread: Space Loot not dropping.
Jandel-Har wrote:
i wouldnt mind using all crafted stuff , cause its usually pretty good, but I would like these whipwrights to at least KEEP YOUR VENDORS STOCKED!!!!! If you did infact get them to cut back on the loot drops. Also what about reengineering ? Isnt that supposed make better stuff?
If you'd like to help the shipwright do this I'm sure they wouldn't mind. The problem is that for every master lvl ship they have stocked they just used over 100k resources, so that means that for every 10 master ships they have up on their vendors they have just used 1mill+ units of resources. Try keeping that kind of resources alone stocked and you'll find that it's simply not possible as quickly as everything sells out. Bring your local Shipwright some steel let them use your lots if you aren't etc.... Rent your lots or exchange them for components/chassis lol there are many different things you can do. When JTL came out I offered free ships to those that let me use their lots for a single spawn period.
Oh and just so you know, the loot drops being changed(if in fact they did get changed, no hard data on this yet) was not due to shipwrights lol. But your welcome to think what you want.
I wasnt blaming the shipwrights for the "nerf" was just askin.As far as "helping" a shipwright, I do everytime I buy something, they get the credits. I'm just glad I know afew.
jason67 wrote:
Jandel-Har wrote:
i wouldnt mind using all crafted stuff , cause its usually pretty good, but I would like these whipwrights to at least KEEP YOUR VENDORS STOCKED!!!!! If you did infact get them to cut back on the loot drops. Also what about reengineering ? Isnt that supposed make better stuff?
If you'd like to help the shipwright do this I'm sure they wouldn't mind. The problem is that for every master lvl ship they have stocked they just used over 100k resources, so that means that for every 10 master ships they have up on their vendors they have just used 1mill+ units of resources. Try keeping that kind of resources alone stocked and you'll find that it's simply not possible as quickly as everything sells out. Bring your local Shipwright some steel let them use your lots if you aren't etc.... Rent your lots or exchange them for components/chassis lol there are many different things you can do. When JTL came out I offered free ships to those that let me use their lots for a single spawn period.
Oh and just so you know, the loot drops being changed(if in fact they did get changed, no hard data on this yet) was not due to shipwrights lol. But your welcome to think what you want.
Maybe the original poster is just unlucky?
Jacquelyn wrote:
Yes. I have been protesting this along the way. The shipwrights have been crying out for people to nerf loot drops. They nerfed the quality of the loot drops but that was not enough. They shipwrights have been insisting that they make ALL loot very rare. If you dont believe me, just check out their boards. I had decide to boycott shipwright and use only looted components, but now with the state of loot drops there is no option for me except to quit SWG.
It is so horrible how a greedy few can so readily and easily destroy the game for EVERYONE. This is the worst thing to happen to SWG yet.
I am going to do some heavy piloting this weekend and if things are as bad as I have heard then I am cancelling all of my SWG accounts. I strongly suggest that we band together and boycott all crafted items if possible.
And this is coming from a shipwright.
Starcia Dance/Shipwright/ a little TK
No we have not all been crying for anything like that!!
Starcia sometimes seems not to read posts, just assumes that any post looking for new ideas is going to nerf the loot.
If you are that close to leaving if loot gets changed at all, then I'd seriously take a look at how interested you really are in playing SWG. Just a thought...
There is a vocal group of Shipwrights who are trying to get loot nerfed into scrap, they want space loot to mirror the ground game, with pilots FORCED to buy everything from Shipwrights, and the only loot being enhancements for craftable items and the occasional "superloot" part. They dont care whether or not Shipwright parts are a good option, just that they are the only option.
Well, this is one Shipwright who thinks they should shut the hell up. I enjoy RE'ing loot, I enjoy taking up my ship and being able to earn money selling the crappy drops to the Chassis Dealer NPC, and I enjoy the fact that I'm not being bombarded with "I have this loot componant, use it to make me XXX and I pay you 1k".
Dru_McNasty wrote:
rexan wrote:
I play a master shipwright. Most shipwrights are not asking for a nerf to loot. What we are asking is that the components we producebecome boosted so they are on par with most looted items. We understand that there should still be some looted items which will be better than we can produce. And also that RE'd items should be able to combine the best of all looted items to make even beter parts.
I agree that you are not asking for a nerf, but for the sake of balance it is highly unlikely that the DEVs will boost the stats on crafted components. Therefore what we get is a nerf to loot. The DEVs are trying to help you as they believe it is more important for players to be involved with the different aspects of JTL. Where they screwed up is by spoiling us with good loot and a lot of it in the begining. Now that they have scaled that back it feels like a nerf.
There is loot but it is very random and deminished. I went to Kessel the other night and blasted away several Ties. For a long while I got nothing, thenI got on a streak and got some loot then drops went cold again. It is unfortunate that the DEVs cannot find a happy medium for this issue, yet they probably never will.
I feel that drops should be higher for low tier NPCs to help benfit new pilots. Especially since the cost for Pilots can get quit high with the components and chasis that wear down quickly from the beating you get as a new and intermediate pilot. Gamespot's review of JTL pointed out exactly the problem with JTL and SWG in general, and that is that this game rewards devoted, hardcore players and makes it very difficult for new players to get in this game.
Loot in space is importnt to all Pilots for the reason that it helps to augment crafted components that are not available when SWs run out of stock. I believe the DEVs should equalize the variance of the stats so that on average a crafted component has the same stats as a looted component, but, also give crafters and the loot a chance to yield exceptional components from time to time. Conversely, there needs to be a middle ground so that SWs do not have a formula for always creating "uber" componentsbut loot should not always be "uber" so that Pilots have a reason to buy crafted components.
If that were the case then I believe loot could be more frequent without impacting anyones "fun factor".
There are some SW components which are obviously broken. We cannot build a decent capicator to save out lives. Boosters we build are far inferior to looted ones. And since engine Yaw/Pitch/Roll are 3 seperate experimentation lines, its impossible for a shipwright to build a manuverable engine. These are the things most of use are asking for. I do not see this as a demand for a nerf to space loot.
And you cannot blame us for wanting our profession fixed. And you cannot expect not expect us not to ask for our profession to be fixed.
Not complaining or anything, its part of the game and allows me to do more piloting now. Actually I'm making a lot more money than I did as shipwright selling these components.
Sorry as a shipwright, I'd say it's not the greedy shipwrights who are whining - it's the inept ones. They aren't making any money cuz they craft crap.
I have always tired to stay on the More loot side myself, as I never saw it as a threat - I actually liked it as a comparison to what I can make so much better.
The ONLY loot thats always better than crafted are the Tier 4 rewards that people THOUGHT were loot. They'll decay, so they pose no threat. They were EARNED and deserve to stay in the game, in fact I wish the 92.2 cert 6 Reward engine would come back - but maybe as a cert 8 to shut the whiners up.
Other than that, there are very few pieces of rare loot I would call exceptional, and the only way to really make loot exceptional is to have a Shipwright Reverse Engineer it - so I am out nothing. I have RE'd over 10,000 pieces of loot and have another 10k backed up waiting to be dealt with, I know loot. I've probably looted close to 1000 pieces on my own since launch too. I have my 99.9 cert 8 engine and a few other premium pieces of glory, but they were not the norm and I think it sucks the Devs gave in to the whiners.
A whiney shipwright is an idiot.
I apologize for generalizing... There are those shipwrights such as yourself who speeak the truth. And yes I am whining which is generally not of my character. I had really hit a low point after playing SWG for over a year. When space came i just loved everything about the system and what I loved most was the looting system. If you have ever played space simulators such as X2 The threat or Freelancer then you know that one of the most fun and intriguing parts of the system is the dynamic loot, upgrading, etc. Reverse engineering was a very exciting concept that SOE introduced, but I have seen posts where shipwrights were complaing about their own RE jobs being better than what they could craft.
There are other shipwrights who have said that they though the system was pretty much perfect and they get 1 starred and flamed and get the whole cheese with whine thing thrown at them when it is the shipwrights who are whining and trying to get loot nerfed (although not all of them)