Pilot Archive
Thread: Freelance Pilots- problem entering Jabba's Palace
I'll be bringing this up at some point, but like with so many other long-standing bugs and issues we've got going, it's going to have to wait till all the CU/RotW business is smoothed out first. Hope no one finds it too big a hassle in the meantime.
TomoRainer wrote:
I love the group aspects of JTL, but so far it's stayed almost entirely separate from the ground game, a condition which most pilots seem to approve of. That one squadron often has to run a ground-based theme park (due to the mechanical problems psiko's laid out so well) just to go on with their pilot progression strikes me as unfair and running counter to the sort of ethos of the space game.
I'll be bringing this up at some point, but like with so many other long-standing bugs and issues we've got going, it's going to have to wait till all the CU/RotW business is smoothed out first. Hope no one finds it too big a hassle in the meantime.
It is certainly something which needs to be addressed however I would like to see some more ground/space interaction in the missions given to you while you are training to master. I'm only 1101 CorSec and very new to the space side of swg but I love the way that, thus far, my missions have followed some sort of storyline, it makes learning the ropes as a pilot even more fun.
The reason I would like to see some more ground/space interaction is because as a pilot my life isnt spent in space. I'm an image designer and aspiring shipwright too, I'd love to see some missions which use your current skills, even if it was a small part of a mission.
There could be combat based missions to let you gain the respect of somebody such as jabba or using your crafting skills to help rescue an NPC who has crash landed who then helps you in a mission to return the favour. Doctors might heal his injuries, weaponsmiths fix his ships weapons, armoursmiths fix the armour, chefs could feed him, tailors give him clothes?! and shipwrights might fix the shield systems.
Would certainly make the pilot experience more immersive for me
Message Edited by Nooca on 04-26-2005 12:45 PM
You're still missing the point Nooca. It's that the access is broken that is at issue here, Not that there is a workaround readily available. Forcing the "new kids" to do it the way you did smacks of elitism. I want to see a known Pilot bug fixed. I want people to have access to this cool bit of JtL content. Calling people whiners and crybabies (especially if they're not particularly whining) doesn't really add anything to your argument, its just childish.
Nooca wrote:
Waa! I can't get master pilot in 2 hours! Waa! I might have to make friends and talk to people in game. Waa! In order to finish SA I have to get in the throne room. But, lol, I probably sounded just like that back in October when I found out. I even had to travel by ground to JP. That really sucked... especially since I didn't know what I was doing most of the time and still regularly failed missions.
So many of us have already done it. Quit crying and do it too. Is that fair to all of us who have already dealt with it to let newbs and people changing flying careers have a walk in the park? It's not like it was a big secret at this point. How long has JTL been out now?
/comfort Genesis885
Tomo! chalk up another one. Ok, buddy the beta is over, you're on the clock for the new Issues list ![]()