Pilot Archive
Thread: Becoming a Good Pilot
werehere wrote:
LOl i already do all those 9 points lol i mostly fly used to be a msw lol KNow about every msw on the server .
Proof that for some people, there's never enough help
Ducimus wrote:
Seriously though, if this is a genuinly helpful thread youd recommend to the newcomers, ill clean it up later, make it a bit more presentable, and add any info you have for it. Otherwise ill just let it go.
Definitely.
Although, the people that would heed this advice are probably already doing it, but we need something to point the Bria pilots at when they come asking for TEH B3ST SH|P 2 PWN W!TH.
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So you want to become a good pilot? Don't want to be a rookie? (Ie noob)
Looking back at my own progression, heres a general checklist for you:
1.) You have to WANT it, and be motivated to learn all you can about it. Adopt pilot as your primary profession and give up the ground game for awhile.
2.) Read the forums daily, (duh, your here already), and always be looking for new information you havent seen yet. Be information hungry, digest it all. (Kinda like "johnny 5 from the movie Short Circuit if anyone else has seen that, "INPUT.. need more input! INPUT!!!")
There is a wealth of information here. A good portion of that knowledge is linked in the FAQ, eat it all up and be hungry for more.
3.) Know your ships. Besides digesting the entire contents of the FAQ to memory, pay special attention to ship stats for all factions. Know them, live them, love them.
4.) Stick time. Buy a good joystick, and get lots of practice time in using it. Don't powerlevel. You wont learn anything that way.
5.)Fly smarter, not harder. Think of Missions as puzzles. You can solo any mission in normal pilot progression. Think of each mission situation as a puzzle that must be solved in a certain way. Don't ever give up and say, "i cant do this". Analyze and reevaluate the situation if what your doing is not working. EVERY mission in EVERY squadron can be soloed, without exception.
6.) Droid commands. Know them. Period.
7.) Become an parts expert, a parts packrat, and a shipwright connoisseur. Know whats better crafted, whats better looted, at what levels and the max or min stat a given part can have at a given level. Know your reward parts, know what parts to save while looting, know parts, Parts and FREAKING PARTS! Eat parts for your virtual breakfast, pack em away in houses speically placed to hold them all, you may eventually need a storage vendor in your storage house to keep them all. A good part is priceless, credits can always be replaced, good parts cant. Know them, live them, love them. And while your at it, look into the Shipwright trade. You dont have to master it, but you should know what they are capable of.
8.) Master Mass Management. Avoid heavy starter ships, seriously. You wont learn as much if you use them. Take this to heart: "Mass is not a limiation, just a minor annoyance."
9.) Experiment! Sometimes you'll figure out an unorthodoxed design, or something really unique and cool that is quite effective. Play around with ships, and flight ideas in space, you maybe on to something really cool.
10.) Master more than one faction . Eventually, try and master each one at least once. Theres a difference between knowing a ships stats, and acutally flying one. Get your hands on each one upclose and personal.
I think that about covers it. Eventaully you'll get to a point where you can look at a ship chassis, have an idea of exactly what you can put into it, and and an idea how it will perform when your done without ever unpacking the deed.
Better yet, you might even become a "psychic" of sorts and be able to guess what people are packing in their ships just by watching them. Later still, you'll get to a point where your've your fitting ships within 300 to 40 mass tolerance.
Outta time, gotta go, hope this was right on the first draft ;P
Message Edited by Ducimus on 08-06-2005 10:24 AM
Ducimus wrote:
Better yet, you might even become a "physic" of sorts and be able to guess what people are packing in their ships just by watching them. Later still, you'll get to a point where your've your fitting ships within 300 to 40 mass tolerance.
One more piece of advice from me.
Try things! Don't just come here and ask about the "best" ship/squad/grinding spot/gear what-have-you. Our words won't put it in your gut. Go out there and try a tough mission 2-3 different ways before you ask. When dealing with an NPC, pay attention to what they are saying, and try different choices, 99% of the time you can 'stop conversing' before any sort of choice is made. Coming here and asking us what to pick or how much you have left to do is just hand holding. Explore the different sectors. As an example, I'll say that lately Ive seen a lot of How do I get to Deep Space/Kessel posts. Well yes, you can easily come here and ask, but I'd just like to say that when I began in JtL, on my first few trips in a hyperdrive ship, I hopped into different sectors, and read the list of POIs. Lo and behold, I saw the jump stations, and wowee, they were LABELLED! I know lots of people have a different outlook towards games, but for me this is a game of exploration. My point is, trying things won't kill you. So what if its bugged, and if it's a rookie pilot thing, chances are it's not bugged, because we've been here a while and we've done an ok job of getting most stuff fixed. Not everything to be certain, but most things. And actually, a lot of the bugs remaining only trip people up when they are seeking the fastest way to proceed and not, you guessed it, trying stuff out.
PaceNebulon wrote:
Ducimus wrote:
Better yet, you might even become a "physic" of sorts and be able to guess what people are packing in their ships just by watching them. Later still, you'll get to a point where your've your fitting ships within 300 to 40 mass tolerance.
Nice...
Just one question... is that supposed to "psychic" or "physicist"
i prefer to become "psychotic" and know that their ship will be full of slag metal when im done with it.
psikobunny wrote:
HA! thats why you spell bad! Ducimus learned to spell from ingame NPCs!!!! Its adversary not advisary, which is a type of notice. you and the game make the same mistake, blech.
Ducimus wrote:
It is wise to study the ways of ones advisary, is it not?
Isn't that "advisory"?
Also, I'd add the following bit: Don't be afraid to fly or outfit your ship in ways that run counter to the common forum/pilot knowledge. There's some truly encylopedic knowledge around here, but working out unorthodox tactics and loadouts, particularly those suited to take advantage of the common knowledge, can lend you an immense advantage.
And, finally, joysticks may be great and all, but I still PVP with a mouse.
TomoRainer wrote:
I really like your advice on thinking about missions as puzzles. Figuring out how in the world I could solo the Black Epsilon missions really set me up for being able to adapt in PVP, both through applying some of the tricks I figured out there and simply in realizing that if something's not working, there is another way or ten to go about attacking it. Only took me one death via flying straight at a PC Longprobe before it occurred to me that maybe giving your opponents a clear and easy shot isn't the way to win a PVP encounter.
Also, I'd add the following bit: Don't be afraid to fly or outfit your ship in ways that run counter to the common forum/pilot knowledge. There's some truly encylopedic knowledge around here, but working out unorthodox tactics and loadouts, particularly those suited to take advantage of the common knowledge, can lend you an immense advantage.
And, finally, joysticks may be great and all, but I still PVP with a mouse.
idolatry wrote:
Ducimus wrote:
Seriously though, if this is a genuinly helpful thread youd recommend to the newcomers, ill clean it up later, make it a bit more presentable, and add any info you have for it. Otherwise ill just let it go.
Definitely.
Although, the people that would heed this advice are probably already doing it, but we need something to point the Bria pilots at when they come asking for TEH B3ST SH|P 2 PWN W!TH.
I don't appreciate that.
Each server has it's own set of new pilots so don't pick on the server I play ok? Yeh we've had our fair share of exploiters and erm..general idiots but thats just coming down to a lower level by saying that.
Any Bria pilot who genuinly wishes to become 'better' in space, just send me a tell or preferably an email and I'll do what I can to share what I know. I'm not perfect but I know what I'm talking about 95% of the time.