Pilot Archive
Thread: POB's elite component uprades?
Slysix wrote:
JanuHull wrote:
Thank the maker...*with two frosted cinnamon roll buns taped to the side of his head*
Sorry couldn't resist.
As for the fix and upgrades....cool..
Megat wrote:
i believe this is definetly a good change... we need these upgrades for the pob ships... they should be able to take way more then 2-4 hits from fighters..... and they should wipe the floor with fighters this would encourage teamwork and groups to take them down instead of 1 person in a light fighter killing it... it should be IMPOSSIBLE for them to kill it solo but it should be pretty hard... hopefully with this change POB ships will be able to take more then 2-4 direct hits
To be honest, I'm really curious to hear what the exact changes are. The only really deficient parts from a combat standpoint are the Shields and Armor. The Engines and Boosters almost no one has because of the borked schematics.Definitely not neededare 10k damage Null Bolts or a 100 Regen/2000 Cap EnergyElite Capacitor, then you are getting a little out of whack again, just in the opposite direction.
If the new armor and shields give us some greater measure of survivability, and the engines and boosters start becoming worth a spit, then we've got our fighting chance without possible domination.
Slysix wrote:
Cendoth wrote:
I am very much looking forward to this. And on a side note I think that there should be a option of adding at least one energy weapon thats non turret to the YT-1300.Message Edited by Cendoth on 08-27-2005 02:08 PM
I hope not...Standard YT-1300's actually are only supposed to have ONE turret..heh. Solo's flying piece of junk was heavily modified.
Yes, but both of those cannons could be fire-linked to the cockpit as long as they were locked forward. Han and Chewie managed to crew a YT by themselves - We should be able to as well.
Kirkmeister wrote:
I'd take srver wide domination any day, but hey, I'm just kinky. This looks nice, just need to go miming to help out my shippy make my stuff now
I'll take server wide domination, but Janu's Nova will be providing resistance.
Darth_Platypus wrote:
Sadly, the elite component changes will only affect newly created components. As for having to mine the stuff again, it'll be easier this time, as I've lowered the asteroid resource requirements on these components by 50% in many cases to make them a bit more desirable to craft, and have made asteroids give more resources when mining them. It should be easier to get the required goods to kit your big ships out, which is good, because I want to see more people flying them after these changes.
Torakusu wrote:
Katzentatze wrote:
As an owner of a fully Elite-Equipped YT... Do my existing components get upgraded, or do i have to mine the crap again?
More than likely you'll need to mine the crap again. I don't think they would do a database pass of POB components (it would be a relatively complex one) for such a "minor" change.
Torakusu
This sounds awsome. Call me crazy, but I like space mining. It's a nice change from the normal grind. And if resources are easier to get and more needed, then I'm a happy camper... er... miner.
I am so happy to see this happening finally. Thanks DP!!
Darth_Platypus wrote:
Sadly, the elite component changes will only affect newly created components. As for having to mine the stuff again, it'll be easier this time, as I've lowered the asteroid resource requirements on these components by 50% in many cases to make them a bit more desirable to craft, and have made asteroids give more resources when mining them. It should be easier to get the required goods to kit your big ships out, which is good, because I want to see more people flying them after these changes.
Darth_Platypus wrote:
Sadly, the elite component changes will only affect newly created components. As for having to mine the stuff again, it'll be easier this time, as I've lowered the asteroid resource requirements on these components by 50% in many cases to make them a bit more desirable to craft, and have made asteroids give more resources when mining them. It should be easier to get the required goods to kit your big ships out, which is good, because I want to see more people flying them after these changes.
Torakusu wrote:
Katzentatze wrote:
As an owner of a fully Elite-Equipped YT... Do my existing components get upgraded, or do i have to mine the crap again?
More than likely you'll need to mine the crap again. I don't think they would do a database pass of POB components (it would be a relatively complex one) for such a "minor" change.
Torakusu
Glad to see SOE is up to their usual diversion tactics, would love to see a bug or two fixed, think that would be the best content overall. You want to see more people in space - FIX IT - escort missions are a joke since the LAAAAAGGGG prevents people from destroying enemy ships quickly enough, and results in more and more spawns, leading to death from overwhelming numbers - the LAG and bumble-bee effect have to go, or you can keep dreaming about starships.
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JanuHull wrote:
Katzentatze wrote:
As an owner of a fully Elite-Equipped YT... Do my existing components get upgraded, or do i have to mine the crap again?
Hi ho, hi ho, off blastin' rocks we go....
*starts reloading the Kimo-miner
Sadly, the
Torakusu wrote:
Katzentatze wrote:
As an owner of a fully Elite-Equipped YT... Do my existing components get upgraded, or do i have to mine the crap again?
More
than likely you'll need to mine the crap again. I don't think
they would do a database pass of POB components (it would be a
relatively complex one) for such a "minor" change.Torakusu
elite component changes will only affect newly created
components. As for having to mine the stuff again, it'll be
easier this time, as I've lowered the asteroid resource requirements on
these components by 50% in many cases to make them a bit more desirable
to craft, and have made asteroids give more resources when mining
them. It should be easier to get the required goods to kit your big
ships out, which is good, because I want to see more people flying them after these changes.
---------------------------------------
William "Darth Platypus" Wallace
Game Designer
Star Wars Galaxies
Most excellent, any chance of a visit to the HUD display for the cargo hold? Apparently, some offset introduced about a Publish ago has made it unreadable. Better would be some indicator on the component status screen (Control-V menu) that would let us know.
Darth_Platypus wrote:
Sadly, the elite component changes will only affect newly created components. As for having to mine the stuff again, it'll be easier this time, as I've lowered the asteroid resource requirements on these components by 50% in many cases to make them a bit more desirable to craft, and have made asteroids give more resources when mining them. It should be easier to get the required goods to kit your big ships out, which is good, because I want to see more people flying them after these changes.
Torakusu wrote:
Katzentatze wrote:
As an owner of a fully Elite-Equipped YT... Do my existing components get upgraded, or do i have to mine the crap again?
More than likely you'll need to mine the crap again. I don't think they would do a database pass of POB components (it would be a relatively complex one) for such a "minor" change.
Torakusu
JanuHull wrote:
Most excellent, any chance of a visit to the HUD display for the cargo hold? Apparently, some offset introduced about a Publish ago has made it unreadable. Better would be some indicator on the component status screen (Control-V menu) that would let us know.
That is fixed on TC now and should go live with publish 23.
It sure helps me prepping for publish 24.
Red-Dwarf wrote:
JanuHull wrote:
Most excellent, any chance of a visit to the HUD display for the cargo hold? Apparently, some offset introduced about a Publish ago has made it unreadable. Better would be some indicator on the component status screen (Control-V menu) that would let us know.
That is fixed on TC now and should go live with publish 23.
It sure helps me prepping for publish 24.
Thank the maker...