Pilot Archive
Thread: I dream of E/W/S....
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Coreena
Wed Apr 06, 2005 12:44 am
#14
Energy/Weapon/Shield.
You have 100/100/100 at start. if you want to bring Weapons lets say to 150% power you have to get 50% from somewhere. Like 70/150/80
Would make you only fly at 70% speed, and your shields are only 80%
Thats the basic principle of it, was used in all other XWing/TIE Fighter games before.
You have 100/100/100 at start. if you want to bring Weapons lets say to 150% power you have to get 50% from somewhere. Like 70/150/80
Would make you only fly at 70% speed, and your shields are only 80%
Thats the basic principle of it, was used in all other XWing/TIE Fighter games before.
hafnia
Wed Apr 06, 2005 11:24 am
#15
hafnia wrote:
what bothers me is that it is either 50% plus or 50% minus, so the higher normal speed the higher is the gain or loss.
Well how else should it be? If I have a faster engine then I want to fly faster then when i put a crappy engine in.
I just think that using percentage calculation in the ews system is a little odd. The awing has a fast engine, so lets presume it uses a lot of energy, now the shield and the laser is not that powerfull. When I want to recharge the laser I take some energy from the engine (leaving the shield neutral). Lets say the engine uses 100 units of energy, the shield 20 units and the laser also 20 units. When rechargeing the laser it will look like this: Engine 80, shield 20 and laser 40. That will be a decrease in the engine of 20% not 50%.
So If they would make a ews system based on energy units rather than percentage, I am all for it
(I just want to point out that it is the ews system from the xwing games we are talking about - not swg
)
Coreena
Wed Apr 06, 2005 12:08 pm
#16
hafnia wrote:
what bothers me is that it is either 50% plus or 50% minus, so the higher normal speed the higher is the gain or loss.
Well how else should it be? If I have a faster engine then I want to fly faster then when i put a crappy engine in.
And with weapon its the same. I build in a bigger gun, taking up more Mass, and want more firepower...
Hmm... thinking about it, we have some kind of EWS management, and its called Mass.
I want bigger guns? I have to use a smaller engine and shield. I can't use level 10 of everything (except in a MP ship)
Of course its not the same, but with additional EWS Management, not that much would change.
Would you run your Engine and Shields on 80% power and put that into Weapons, or rather find a engine thats 80% as fast and shield with 80% the strength but has less mass and put that mass into a bigger weapon?
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