Pilot Archive
Thread: The Solo Pilot -- Impossible?
Interesting stuff guys. I was into JTL when it first came out, then have been off and on ever since. But lately I've really been spending most of my time in space (it is the final frontiere, right? hehe)
Thanks for the helpful tips.....probably has saved me a huge headache and months of frustration!
Goraf wrote:
Obed wrote:
Find a GOOD shipwright and compare his Mark III gear (and a heavy blaster) to whatever you've looted. Usually, the Mark III stuff will be better. In the old days, SWs couldn't touch looted stuff for quality. Now, it seems to be reversed in general (though, you still can find some amazing loot).
Actually, a tier-3 pilot can use Mark IV gear. Confusing, I know...
Right, but you won't be able to fit most of it in, in my experience. On my Advanced, I was able to put Mark IV engine with Mark III everything else. I guess on the Heavy you can get a mix of Mark III and Mark IV, but you won't be able to go Mark IV across the board.
silverlady wrote:
Find a Tie/In (that's line, not interceptor) that has really good mass...a couple thousand does make a difference for Imperial ships. The Tie/In with decent RE'd equipment is plenty good enough to get you to the Tie Advanced. I never bought an Interceptor. If you dont' have RE'd equipment, go shopping. Chances are, you can find decent stuff already RE'd, or enough parts to do a decent one of your own.
Obed wrote:
OreVaimov wrote:
Heavy TIE??? I'm not familiar with this, can I fly one at 2/3/2/2?
Yep, it's a Tier 1 cert. It can be fairly expensive though. If you can get your hands on 1000 units of Ateroid Iron and 1000 units of Asteroid Petrochemical, your shipwright may give you a serious break.
It's basically a standard TIE with 95k mass. As such, it's more nimble than the Interceptor and Advanced, though it's slightly (but not much) slower. With that 95k mass, a Tier 3 pilot should be able to load her to the teeth. But, don't rely only on looted components. Cheaping out like that was my mistake. Find a GOOD shipwright and compare his Mark III gear (and a heavy blaster) to whatever you've looted. Usually, the Mark III stuff will be better. In the old days, SWs couldn't touch looted stuff for quality. Now, it seems to be reversed in general (though, you still can find some amazing loot).
FalinMor wrote:
Obed wrote:
OreVaimov wrote:
Heavy TIE??? I'm not familiar with this, can I fly one at 2/3/2/2?
Yep, it's a Tier 1 cert. It can be fairly expensive though. If you can get your hands on 1000 units of Ateroid Iron and 1000 units of Asteroid Petrochemical, your shipwright may give you a serious break.
It's basically a standard TIE with 95k mass. As such, it's more nimble than the Interceptor and Advanced, though it's slightly (but not much) slower. With that 95k mass, a Tier 3 pilot should be able to load her to the teeth. But, don't rely only on looted components. Cheaping out like that was my mistake. Find a GOOD shipwright and compare his Mark III gear (and a heavy blaster) to whatever you've looted. Usually, the Mark III stuff will be better. In the old days, SWs couldn't touch looted stuff for quality. Now, it seems to be reversed in general (though, you still can find some amazing loot).
Actually, if you take the time to do research, get good parts, and get them reverse-engineered, the results will outclass the best crafted components of almost every component type. I think it's great, because those who really take time and research can end up with some truly fantastic stuff, but Shipwrights can still do a lot of business, because many pilots don't have the time/knowledge to do that.
The keyphrase thereis "Reverse Engineered." A totally noobish mistake (speaking from experience) is to think that you can cheap out on components and take looted stuff as-is. RE'd gear is usually the best, followed by crafted, followed by looted. Usually.
Obed wrote:
FalinMor wrote:
Obed wrote:
OreVaimov wrote:
Heavy TIE??? I'm not familiar with this, can I fly one at 2/3/2/2?
Yep, it's a Tier 1 cert. It can be fairly expensive though. If you can get your hands on 1000 units of Ateroid Iron and 1000 units of Asteroid Petrochemical, your shipwright may give you a serious break.
It's basically a standard TIE with 95k mass. As such, it's more nimble than the Interceptor and Advanced, though it's slightly (but not much) slower. With that 95k mass, a Tier 3 pilot should be able to load her to the teeth. But, don't rely only on looted components. Cheaping out like that was my mistake. Find a GOOD shipwright and compare his Mark III gear (and a heavy blaster) to whatever you've looted. Usually, the Mark III stuff will be better. In the old days, SWs couldn't touch looted stuff for quality. Now, it seems to be reversed in general (though, you still can find some amazing loot).
Actually, if you take the time to do research, get good parts, and get them reverse-engineered, the results will outclass the best crafted components of almost every component type. I think it's great, because those who really take time and research can end up with some truly fantastic stuff, but Shipwrights can still do a lot of business, because many pilots don't have the time/knowledge to do that.
The keyphrase thereis "Reverse Engineered." A totally noobish mistake (speaking from experience) is to think that you can cheap out on components and take looted stuff as-is. RE'd gear is usually the best, followed by crafted, followed by looted. Usually.
EfreaK wrote:
Only a seasoned pilot with access to good parts can solo a squardon.
My first Squadron was Storm Squadron, it was a constant battle. To either stay awake or stay alive. As Ace, I spent months looting parts. Constantly tuning and tweaking my ship.My suggestions to you, is to get a Heavy Tie-Fighter (1/0/0/0 to fly it). If you're lucky, get a mentor. To teach you tricks and tips. Maybe even some of his outdated components.
Oh yeah, you need a Droid Interface and a flight computer with Weapon Overload3 & Engine Overload3 (Capacitator Overload3 or 4). Get 2/3/2/3 next.
There are two points about droid commands new pilots learn too late.
1. You're not limited to commands you know, you can program your droid with higher level chips.
2. You can use other factions chips.
So at a minimum, you need to get the neutral CTSS2 (Capacitor to Shield Shunt, a heal command for your shields) and Weapon Overload 3, which will fit in a v2 flight computer. (Don't upgrade to WO4 even if you can, it soaks too much reactor power.) More info is here:
Droid Routine Breakdown
You'll need to load up the overloads at launch (and after repairing) and in combat you can hit the CTSS2 every 10 seconds (I think CTSS doesn't depend on droid interface speed.) If you can't find (or fit) engine overload 3, the 2 level is good too. Just not as fast.
If you overload too much and your ship shuts functions down it may become bugged, so you may need to pull all your components out and redeed (which costs nothing) to fix it. In that case, get a reactor overload (2 or 3) which is another neutral pilot chip. Always load the reactor overload first.
Obed wrote:
Goraf wrote:
Obed wrote:
Find a GOOD shipwright and compare his Mark III gear (and a heavy blaster) to whatever you've looted. Usually, the Mark III stuff will be better. In the old days, SWs couldn't touch looted stuff for quality. Now, it seems to be reversed in general (though, you still can find some amazing loot).
Actually, a tier-3 pilot can use Mark IV gear. Confusing, I know...
Right, but you won't be able to fit most of it in, in my experience. On my Advanced, I was able to put Mark IV engine with Mark III everything else. I guess on the Heavy you can get a mix of Mark III and Mark IV, but you won't be able to go Mark IV across the board.
Of course you won't, that's not what I meant. You can certainly fit a Mark IV engine and shield and two blasters in a TIE Advanced, or mark IV engine, shield, and blaster in a TIE Interceptor. You use Mark I and II components for everything else.
But I never gave up, I soloed the whole damn thing except for the master part where me and 2 guildies did it together since that was all we had left to get ace.
And now people come to me asking for help since they know SS is the hardes campain there is, kinda makes you feel proud
ive taken out an entire rebel corvette group in kessel as a 1211 pilot playing on a server i had just created the toon on earlier that day. i was getting xp for my next tier2 box.it was asimple loadout, 20k mass tie with mkII engine mkIII shield and gun and mkI everything else. i even had a few k mass left to spare, i just didnt have any money to go out and buy stuff like a booster or armor.
basicly read the stickied pilot guides on this forum and make sure you loadout your ship and flight computer properly. then use some tactics and never lose situational awareness.
if you can do that then there is nothing in this game you cant accomplish solo.