Pilot Archive
Thread: I wand the TIE Defender to become a player crafted ship.
The A-wing and B-wing are much more appropriate for this, and while I'd disagree either should be in JTL atm, I'd say the same about the TIE Defender.
Not entirely true. In SW timeline the B-Wing and A-Wing both came to exist in the ANH -> ESB timeline, which is now. The TIE Defender on the other hand, didn't come around until the ESB -> ROTJ timeline, ergo it would be out of place, while the A-Wing and B-Wing could concievably be in use (they were used in the evacuation of Yavin, in X-Wing even).
Paladon wrote:
If anything what imps need is the Imperial Assault Gunboat, 4 missile slots, 2 gun slots, 250k-300k mass. Make THAT craftable.
This on the other hand is a definate possibility. It entered service during the same general era as the A-Wing, therefor it could canonically be accurate (more or less) and it helps further fill a niche Imperials are lacking in; that of higher mass fighters.
And even with continuity aside, the thing would be a nightmare to implement and balance. It had 6 lasers on it, missile hardpoints, tractor beam hardpoints, in addition to better speed manueverability than any other ship in Star Wars to date. Given that even existing fighters are rather out of whack, this thing should hold off until a later time when both the timeline advances, and when the devs are able to implement it the right wayanda balanced way in a working system.
Also, I might add that any introductions seen in either TIE Fighter or XWA (not the original X-Wing though) are post ESB (for the most part; I'm not positive on the first TIE Fighter campaign - though I'm pretty sure it dealt with the aftermath of Hoth).
Message Edited by Raptor2k1 on 07-24-2005 10:06 PM
Raptor2k1 wrote:
Also, I might add that any introductions seen in either TIE Fighter or XWA (not the original X-Wing though) are post ESB (for the most part; I'm not positive on the first TIE Fighter campaign - though I'm pretty sure it dealt with the aftermath of Hoth).
(Note: I used Rebel ship stats comparison because in my opinion pre-ROTW they had the most balenced ship line up, exluding the B-wing. Also, I know the Defender or even the Inercepter don't fit in the time line very well but, they do fit better then made up ships and the Advanced)
A nice answer would be to makea custom ship hull, and modify it with sets of hull parts(mass; maneuverability; cockpits; s-foils; solar panels, bent and straight; engine slots with 2 versions each for the regular and alternate engine graphics; weapon mount spots; etc.).
Then some shipwright could design something closethey could CALL a TIE Defender, even though it really wasn't one, hehehe.
Basic TIE's are not supposed to have hyper drives or shields. They were cheep mass-produced crafts, and Imperial doctrine focused on numerical superiority.
The TIE Advanced was not made in significant numbers, and while it did have shields and hyperdrive and was use by special squadrons, it was mainly a step on the way to making the TIE Aggressor.
So balancing would be the only real argument in not introducing the Defender right?
Well I very much doubt that the Defender would be more memorable in this game then the JSF or the Imperial Guard TIE are now. It would not need to be anyway, and it would certainly have a larger hit box.
What little balance there are left could only be improved by giving the empire a large fighter, and the TIE Defender would at least be a real craft star wars craft, and not one invented for SWG.
Tarnak_Archvold wrote:
Basic TIE's are not supposed to have hyper drives or shields. They were cheep mass-produced crafts, and Imperial doctrine focused on numerical superiority.
Tarnak_Archvold wrote:
The TIE Advanced was not made in significant numbers, and while it did have shields and hyperdrive and was use by special squadrons, it was mainly a step on the way to making the TIE Aggressor.
I think you mean the "Avenger". So far as I know, the Aggressor was inventedby JTL.
If ROTW did not exist, id say make it as responsive as a Tie Advanced, give it the airframe of a Tie oppressor with the wings turned around the other direction, with 3 guns and 2 missle mounts. But when you think about it, even that is over the top. 170K mass chassis with tie advanced handling with 3 guns and 2 IR's for PvP? eesssshhh id have died and gone to heavan.
Message Edited by Ducimus on 07-25-2005 02:57 PM
S-1-l2-H-C wrote:knowing soe's track record, if they ever put the defender in game, it will be a quest reward that only rebel wookies can do while the cert is master imp pilot; during the quest you have to tell lady valarian you think she is cute and want to marry her or you get stuck on a looping duty mission with manuvering star destroyers that fly like a tier5 droid fighter.the ship stats will be 10 gun mounts, 5m mass, and the hitbox will be smaller than the deed, and be about 100m away from the actual ship. also, every part on the ship will have the "default appearance" box displayed.
Too true. All too true.
Timeline? We obviously don't need no stinking timeline!