Pilot Archive

Thread: Pilots, post your number one issue with JTL here! (11/03/04)

Ffolks
Wed Nov 03, 2004 6:19 pm
#14

The necessity of having to group to master. I'm not opposed to it as an option but there should be an option for those that are, for whatever reason, unable or disinclined to get a group together to do it.

A compromise would be that you can get master faster by running the missions but you can also get master by accumulating the 7.5mil XP for the box.



Ffolks
- MBH since 11/03
- Master Carbineer
- Smugglers Alliance Pilot (4444)
Bria
Uultak
Wed Nov 03, 2004 6:35 pm
#15

I find it very annying that I can't see what a paint kit/texture kit is doing to my ship. I would very much like a "this is how it will look" window for those. I am eager to have ym guild flying in uniform.
Volth-the-Hunter
Wed Nov 03, 2004 6:43 pm
#16

"I find it very annying that I can't see what a paint kit/texture kit is doing to my ship. I would very much like a "this is how it will look" window for those. I am eager to have ym guild flying in uniform."


Go to a starship terminal and open your ship menu and you'll see a model of your ship. You can also do the same thing by opening your datapad and hitting "view components" on your ship's icon. The picture will change as you modify it just like painting a vehicle. You can't preview textures though without using up the texture pack.
Emaek
Wed Nov 03, 2004 6:44 pm
#17

I'm with the idea of bein able to land at static points ( Inquistor missions come to mind) and the idea of being able to repair on the fly... If not on the fly, at your faction base (if not full from the station at least some,) or actually here's an idea.. How bout being able to make our own repairs at Faction station.
AldaronTavish
Wed Nov 03, 2004 6:44 pm
#18

Group waypoint indicators like in the ground game. Such a pain for the mission person to have to keep telling the people in the group where we a re going.

The ability to store targets to a key combo.

Now for tips from other posts...

As for cycling targets....you can use T and shift-T

As for seeing what paint kits do. Go to a starship terminal, select the ship you will work on and the changes will appear there.

Message Edited by AldaronTavish on 11-04-2004 02:18 PM



Nirantani
Elder Smuggler

Kendrick Starwolf
Spy
Ahazi

Nidafell
Wed Nov 03, 2004 6:50 pm
#19






Ffolks wrote:
The necessity of having to group to master. I'm not opposed to it as an option but there should be an option for those that are, for whatever reason, unable or disinclined to get a group together to do it.

A compromise would be that you can get master faster by running the missions but you can also get master by accumulating the 7.5mil XP for the box.






Exactly , If you can do the mission with a group : its free


If you cant : you must do 7500000 pilot xp


Im 4/4/4/4 and i CANT finish my mission , why ? because im alone now ( people dont want to pay for a beta , so they leave and never come back and no one care if i need help or not , thats all ....

Message Edited by Nidafell on 11-04-2004 02:52 AM



_______________________________________

Nida'fell // Kauri
Nephtys // Master Architect // Shadowfire
_______________________________________
Trophy-Hunter
Wed Nov 03, 2004 6:52 pm
#20

I'd like to have that annoying bit of warped fixed. Seems like every time you target a ship, it warps ahead just a tad. Same happens when flying to a waypoint, you can see the warp and the engine bar go down then back up to where it was previously set.


And...


The tier 3 missions are INSANE!



Trophy Hunter
caster Doctor -Class of '04
Dreadzyn Pith
caster Bounty Hunter -Class of '04

Took part in Sunrunner's Vet's Day Massacre - 11/11/05
Raveshaw
Wed Nov 03, 2004 6:55 pm
#21

Please make the top/bottom invuln bug of NPC ships a priority... Thanks... And, Congrats!



Raveshaw ~ Magnus Instruo ~ RogSq
Master Smuggler ~ Master Pistoleer ~ Teras Kasi Master
"You can run, but you'll only die tired!"
Sabatian_FarStrider
Wed Nov 03, 2004 7:06 pm
#22

1. Be able to target Ships armour or Shields as well as reactor and engine.

2. Jumping of target.

3. When assigned all weapons to one key when missiles are out to continue firing causes everything to jitter.

4. Not being able to Travel to all planets with out flying and Hyperspacing.

5. Master Crafted compontes not as good as lvl 1 or lvl 2. Looted items from hight levels not as good as lvl 1 or lvl 2.




Sabastain FarStrider
FarStrider Emporium
(-6331,-3124) Solace, CorelliaIntrepid Galaxy

Mankind00
Wed Nov 03, 2004 7:11 pm
#23

Firstly Congrats Smoke..


My top issue has to be the Master Mission - I made Master in beta &I hated it then, I'll soon be doing the mission on Live & I'm not looking forward to it.


Already there has been talk of people camping the Vette's. I enjoy PvP but having to PvP to level is just wrong & it's going to cause no end of greifing.


The mission it's self is great, it's good fun (when you find the Vette) & it's a great challenge but it really is in the wrong place. Just moving the mission to Endor, Dath or Yavin would solve many of the problems that are coming up in Live & will get worse as time goes on. I love having to group, I love having to do missions, it's made the game have an atmospere to the leveling & anyway it's only a one off (very few people are going to try & be an FOTM Pilot). But this is one time I would suggest that if the mission cannot be moved then have it be made so that you can get the box via the xp grind.


Even the Neutrals have to PvP. - This goes deeper in that as an RSF pilot you have to do the Imperial Mission, as a Smugglers Aliance pilot you have to do the Reb mission, as a CorSec pilot you have to choose. No one should be pushed to a faction, if they choose a pure neutral stance in the GCW let them, on all levels.

It does how ever get worse as a Neutral Pilot on a Mission you can only enter Kessel though one Deep Space Station, thats the Last Nav station in Dath, now when you arrive in Kessel you are not only open to attack by the people you are running missions againest, you are also open to attack by those you are running them for, & to top things off you are even open to attack by other neutrals. So anyone can shoot you so you are acctuly pushed in to more PvP then the people who choose a factional way of life.


I really do hope something can be done about this, we pushed for it in beta but had no Dev response, hopfully you can get us some attention to the matter.




___________________________________
Mankind / Karka Nay'fey - REJEK
Ace Alliance Pilot
"It's time to prove to your friends that you're worth a damn.
Sometimes that means dying, sometimes it means killing a whole lot of people. "
Galactic Senator
FarStar Pilot Helper List -- The Friday Night Hunt -- FarStar Space Event (Ep4)!


KrYpToFoX
Wed Nov 03, 2004 7:22 pm
#24

Give us the ablitiy to turn off the targeting retical!!! (and mabey some documention on how accurate it actually is supposed to be!)



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Kane_Firestalker
Wed Nov 03, 2004 7:24 pm
#25






Mankind00 wrote:

It does how ever get worse as a Neutral Pilot on a Mission you can only enter Kessel though one Deep Space Station, thats the Last Nav station in Dath, now when you arrive in Kessel you are not only open to attack by the people you are running missions againest, you are also open to attack by those you are running them for, & to top things off you are even open to attack by other neutrals. So anyone can shoot you so you are acctuly pushed in to more PvP then the people who choose a factional way of life.






QFE! I went for the first time as a Privateer pilot to Kessel last night to help a fellow group of Rebels do their mission (I'm a rebel on the ground), I hyper in only to find out they can attack me



-=tEh ChEf's fOod & dRinK=-
Oasis, Naboo -1227, -4936

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Ely0n
Wed Nov 03, 2004 7:37 pm
#26

1. moderate rear shield reinforcement does not work

2. A decisive respons on decay i.e. how it works and percentages

3. A quality manual that covers more than the 3% of new content like that manual we were given



Boon MBH Lowca
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