Pilot Archive
Thread: Pilot Bugs/Issues
DarthGorilla
Fri Aug 26, 2005 3:04 pm
#196
This afternoon when I loaded into space my FPS started going crazy and I had the drunken bumblebee experience I've heard other pilots talk about. This happened in all the space sectors I tried including DS where I tried to engage a JSF for pvp. When he suddenly jumped out I asked him why and he told me he was having the same problem.
JanuHull
Fri Aug 26, 2005 3:12 pm
#197
Oh yeah, another one.
POB ships seem to go haywire when the Booster cuts out. Controls reverse and when the deceleration makes it reach its normalmax speed, it stops and loses all velocity, rendering boosters all but useless.
Obed
Sun Aug 28, 2005 7:36 am
#198
The UI for the cargo hold while mining is bugged and you cannot see how much you've mined.
TallYoda
Tue Aug 30, 2005 6:02 pm
#199
Yesterday i went to fly my starter ship, but it says that my ship's components are too heavy. I can't change the components obviously, what is the problem? Do i have too much cargo?
Vampanez
Tue Aug 30, 2005 9:01 pm
#201
How's this for one hellova bug:
I've mastered Storm Squadron.
I've mastered Storm Squadron.
Dropped Pilot and Imperial
Became Rebel and mastered Smuggler's Alliance.
Dropped both.
Became Imperial again and started up Imperial Inquisition.
The second I hit tier 4, I had to do 4 bogus patrol mission in Dathomir. So I fly by 4 wayspoints, find a YT-1300 Crystal Runner. I inspect it after I get a mission success from my patrol, thinking that's my target. It has glowing crystals in it, so I disable and dock with it. No mission update. Okay, whatever. I jump back to Naboo and report to my superior. He then tells me about duty missions. So I head back to Dathomir and grind out a mil XP, train in my skill and he tells me about the patrol again.
Well, long story short about that, I had to do this for the entire tier 4. However, during some of my grinding, I hit kessel to find that I could only attack Imperials... But I ignore it. Aggressors give more XP than B-Wings, anyway.
So now I'm 4444 in Imp Inquisition. Time to talk to the grand Admiral. He says to kill 30 rebel fighters in kessel. This is familiar ground to me, so I figured I'd be master pilot by the end of the night.
I was wrong.
I fly to Kessel, and I notice something weird. I still can't attack rebels. Only Imperials. That includes the corvette, gunboats, AND fighters. However, outside of kessel I can attack rebels and not Imperials. While in Kessel and grouped,rebels will aggro me but I still can't attack them. I submit a CSR ticket and all he says is "Sorry for the inconvienance. Submit a bug ticket."
Finally, space is becoming more and more like the ground... a realm having more bugs than womp rats...
I'm Imperial on the ground, and Imperial in space...but I can't attack rebels
Treena_Daal
Tue Aug 30, 2005 9:50 pm
#202
You left a ship in your datapad, and went into Deep Space as an overt Rebel. Redeed all ships that were in your datapad from that time period, and your problem will be solved.
Vampanez
Tue Aug 30, 2005 11:33 pm
#203
The ships i had in my inventory were the ARC, Jedi Starfighter, and my Decimator.I deeded the ARC, and I still have my JSF, but I have items and decorations in my Decimator. Will I lose the stuff in it if I deed it?
Message Edited by Vampanez on 08-31-2005 02:48 AM
Treena_Daal
Wed Aug 31, 2005 5:11 am
#204
9 times out of 10, CSRs have no clue what they are talking about.
DaxHerder
Wed Aug 31, 2005 5:36 am
#205
WEAPONS!!!!!!! Many weapons do not have the proper graphic when mounted as a rear gun (Aggressor) or in the center position (Belbullad) in some cases they do not fire properly, shooting down or not at all!!!
Lim-Dul-Vol
Wed Aug 31, 2005 7:44 am
#206
ATTN: CORRESPONDENT
I would like to address an issue I think a number of players would agree with me about. I feel that Space Combat Experience should be able to convert over to Force Sensitive Reflexes experience and that alone. I DO NOT approve of the idea of allowing it to convert into Force Sensitive Combat Experience. First, I feel that a great number of pilots would enjoy the synergy of the Vehicle Control Tree and its effects on their in-space capabilities. I also feel that this conversion makes sense in a roleplaying fashion. Reflexes and dexterity are neccessary attributes for successful pilots and it seems reasonable to reward the hard work those pilots put in with FS experience. I know some of the concerns with this revolve around pilot being a "Free" class, but why not alleviate that by making Pilot either comparable to a Force Sensitive Line (1 point per box), making Pilot comparable to a Novice Profession, or Just make the conversion ratio really low (Say 50+ to 1) from Space Combat XP to Force Sensitive Reflexes XP? My personal template in game is a master artisan, master shipwright, master merchant. I enjoy interacting on the ground, but for the most part have grown bored with the "Grind" there. I am certainly not alone in that aspect and don't feel that any of my recommendations would unhinge thebalanceofplay. The actual numbers would of course have to be tested first, but the obvious benefit to many players would increase the popularity of many ground based and certainly all of the space based professions. I also feel that any offsets of personal cost (Skill Points for Pilot) would be outweighed by a new option for players to further their Force Sensitive experience in game. Lastly, look at the movies. Many of the most capable Jedi(anddebateableForce Sensitives)were also extremely skilled pilots. The recommendations that I have put forth seem to reasonably fit the spirit of the genre. Feel free to comment on these ideas, I am CCing this post to the Force Sensitive Forum and possibly others. Thankyou for your time and consideration.
Galvronos Redscale,
Ahazi Galaxy
RedOnedi
Wed Aug 31, 2005 7:53 am
#207
Lim-Dul-Vol wrote:
ATTN: CORRESPONDENT
I would like to address an issue I think a number of players would agree with me about. I feel that Space Combat Experience should be able to convert over to Force Sensitive Reflexes experience and that alone. I DO NOT approve of the idea of allowing it to convert into Force Sensitive Combat Experience. First, I feel that a great number of pilots would enjoy the synergy of the Vehicle Control Tree and its effects on their in-space capabilities. I also feel that this conversion makes sense in a roleplaying fashion. Reflexes and dexterity are neccessary attributes for successful pilots and it seems reasonable to reward the hard work those pilots put in with FS experience. I know some of the concerns with this revolve around pilot being a "Free" class, but why not alleviate that by making Pilot either comparable to a Force Sensitive Line (1 point per box), making Pilot comparable to a Novice Profession, or Just make the conversion ratio really low (Say 50+ to 1) from Space Combat XP to Force Sensitive Reflexes XP? My personal template in game is a master artisan, master shipwright, master merchant. I enjoy interacting on the ground, but for the most part have grown bored with the "Grind" there. I am certainly not alone in that aspect and don't feel that any of my recommendations would unhinge thebalanceofplay. The actual numbers would of course have to be tested first, but the obvious benefit to many players would increase the popularity of many ground based and certainly all of the space based professions. I also feel that any offsets of personal cost (Skill Points for Pilot) would be outweighed by a new option for players to further their Force Sensitive experience in game. Lastly, look at the movies. Many of the most capable Jedi(anddebateableForce Sensitives)were also extremely skilled pilots. The recommendations that I have put forth seem to reasonably fit the spirit of the genre. Feel free to comment on these ideas, I am CCing this post to the Force Sensitive Forum and possibly others. Thankyou for your time and consideration.
Galvronos Redscale,
Ahazi Galaxy
Oh man...
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Domingo
Lim-Dul-Vol
Wed Aug 31, 2005 7:58 am
#208
??? I'm new to this forum, if there is something that I don't know, please feel free to inform me in a more eloquent way than "Oh man..."