Pilot Archive
Thread: EPulse 3: Cheap Tactic or Tool of the Trade?
i feel that epulse should damage everything equally in the 300m range, except players that are not pvp enabled, so friendly players, friendly npcs, enemie npc's, enemy players, should all get hammered equally. except the player who used it, becasue in the skill description it says that it eminates from the ship, so being at ground zero should be unnaffected"
sue me for making a mistake
Message Edited by aramiss on 09-13-2005 03:33 PM
/Gold Star for you
Salco wrote:
Ashtirael wrote:
They MIGHT consider making it a charged hull effect that lasts for, say five seconds, but I would prfer it to be an instant thing. Call it my love for timing or whatever, but thats just the way I feel. What do you think? (And what current SCIFI TV series was the last part of that statement from
LeaphChausew wrote:
Ashtirael wrote:
Now THERES an idea I like.
Make touchingthe only way to trigger EP3 what counts. It would make using it much riskier, especially against my oppressor
I think that might even satisfy Attaca and Leaph
Leaph = satisfied. At least that way it'd take an iota of skill to use and It'd mean I'd be able to at least dodge kamikaze style epulse charged Starship hulls.
Yup. I even -like- that idea. A SOE developer needs to be reading that idea right now. /wavesbigredflag
Message Edited by LeaphChausew on 09-12-2005 05:42 PM
)
/minor necro
I think you're refering to the Stargate SG-1 episode I like to refer to as the "Fruit loops" episode. Mmm...fruit loops...
Envoy3113 wrote:
This thread tickles me.
I'm not putting this out as flame bait, but as perspective. I see alot of talk about "I win buttons", "Uber leet doods" and "saber stroking". Space is a twitch, skill game. JSF, RGI, Heavy varients, all add to this. The point though is that E-pulse is a tactic. Want to get around E-Pulse? Fly in a wing. Then for the pilot who uses E-pulse it is a last ditch attack, he might drop the person he is dogfighting, but your wingmate who should be intelligent enough to start up strafing runs will make short work of him. If he comes back, you both do strafing runs because now you know.
The people who are having issues with E-Pulse, are solo pilots. Your skill is your "I win button", your ability to carve through multiple targets is your "leetness" and you are doing the same thing in space that you attribute to the "saber strokers". In ground PvP, don't wanna get ganked by a Jedi bring backup if you can't go toe to toe. In space PvP, don't wanna get ganked by E-Pulse, bring back up because you can't go toe to toe. That, or simply adjust your tactics if there is any possibility of your target using a freelance special.
Then again, I generally fly with a wingmate when I hit DS. It may make me less leet, but a pilots pride will not attest to that, not on these boards. So even if I'm less leet I will tell you right now, I have no problem with E-Pulse. One of us may drop, but that sucker is dead as soon as he hits the button. Group game people, group game.
I like your tone and your thoughts, but I, too, have to say you may be wrong on this one.
In my Vaksai, I can hit 2187 and hold it for 12 seconds. My capacitor and shields combine to take out the old elite componentloadout in a VT-49 Decimator at around 200 range. My armor is 2k each front back. I can hit epulse at you at 200 and be gone 1k away from where you were in about 2 seconds. (Never measured this) So, unless your partner is in a Vaksai, you literally stand no chance of catching up. That would allow me to regen shields, regen cap and wait for my EP3 to be usable again.
I do NOT use this tactic for the simple fact that, while it might be fun for me, it sure would not for the opponent, nor a fitting testament to most of Bloodfin's pilots. Also, I like looting too much to engage in PvP overmuch ![]()
I have gotten epulsed before
LeaphChausew wrote:
I fly with wingmen regularly. I used to be a solo pilot. There is no use saying 'learn to get around epulse' because it is impossible.Why is it impossible? Well..simply because noone I know..and I know a -lot- of pilots,has any consistant strategy to get around it.I defy anyone to say otherwise and would expect visual evidence of them getting around it. As for using wingmen as expendable Epulse fodder, that too is unacceptable. There should be some way around the damned attack without resorting to suicide runs.
Also, you make many assumptions. Though you do not target me specifically, it is obvious you are unaware of my basic mind frame which is ..'I don't give a good god damn about how 'leet' or not I may be'. My issue with epulse is the fact that it is too spontaineous and strong an attack. It makes the game far too easy and is without a doubt an unfair advantage to anyone who wishes to use it as a sole tactic. Yeh, it isn't cheating but like a great deal of thing sin this game, it isn't just unbalanced..it is beyond reasonable.
Bare in mind too, before you tear into me that I'm flyin an under par ship and am more than capable of going against the best of them in their JSF etc. I have no problem with the JSF..at least it takes conscious thougt to place shots and lock on missiles. Hell, same with the RG TIE when it boils down to it. I just fail to see how -anyone- could say that a 'skill' which sends out what amounts to a total catastrophic blast in every direction to a range which is...more than wide enough considering how pvp works in this game and which has no warning and is instantaineous is fair.
Now fine...life isn't fair, but there is this thing called in game balance. I know SOE really have shown that the balance to JTLS really seems to be the last thing on their agenda (evidence being POB ships only just now being upgraded to an acceptable standard in the upcoming publish) but that simply isn't good enough.
In fact, while I sit here considering this some more (which is really getting old..I think I'll move on after this thread gets finished with) I wonde rhow an Epulser would feel if they got epulsed. I wonder if they'd still think it was just atactic or would they be the first to point the accusing finger of self righteousness.
/shrug. I just want it known though that I'm not complaining about this for selfish reasons. If I were Freelance, I wouldn't make use of it at all.
I guess I'm unskilled
Dragon942 wrote:
Sure, it was balanced for PvE but is now being used in PvP. Not working as intended.
I have a problem with people who try to come up with an argument to justify their "I win" button. As that is what it is if there ever was such a thing.
I garuntee you won't find anyone with any skill on Bloodfin abusing this bug. And as a pilot that does NOT have access to Epulse3, it makes me proud to be able to say that.
Dragon942 wrote:
I have a problem with people who try to come up with an argument to justify their "I win" button. As that is what it is if there ever was such a thing.
Message Edited by Ashtirael on 09-13-2005 10:53 PM
Dragon942 wrote:
There is a five page discussion on this topic? Wow, there are some dumb people that play this game.
How can you come up with a conclusion like that?Did youbase itona discussion about something which has two very distinct sides each of which is defended in some manner quite vehemently? Wow... watch out everyone... we've got a genius on the loose.
PS: Substantiate your conclusions... or please don't say anything at all. It's a matter of courtesy more then anything.
Well as someone who have used EP3 at a few occasions (mainly testing it out) I think Ill chime in about now...
at 650m EP2 will take out a reward shield and 1200 armor, along with seriously damaging the opponent ship
at 650m EP3 will destroy a ship using same equipment
Using heavy or extreme front in conjuction with a 2555 or higher shield -might- be enough to avoid destruction (should you be able to keep the EPer in front of you)
I have used EP3 but once inthe weeklyPvP event on Bloodfin, results?
Of the 5 JSF that was stacked against our 1 AWing and 1 Scyk, 3 was instantly destroyed and 1 was heavily damaged, it was no task at all to kil the remaining 2 JSF.... Keeping in mind that I didnt even -try- to get close (I just ran into the middle and hit the hotkey) My opinion is that its seriously overpowered, either reduce the damage it gives or make max range something like 20-30m
It takes absolutely no skill to use and anyone using it consistently in PvP have my utter contempt... Anyone trying to justify their usage of this "tactic" or "tool"in any case... Well... Ask yourself, are you proud of it?
650 meters? six hundred? and doing that much damage?
i've never used EP3 in a testing environment, but i cant seem to recall off the top of my head it ever worked at that distance.
if that is the case, then EP3 is seriously out of balance, even at 300m i think it's too powerful, but is there any other input regarding it's max distance? i can't fly (or even log in for that matter) on this stoopid business trip to see for myself.