Pilot Archive
Thread: Pilot Bugs/Issues
eapers
Mon Jul 18, 2005 2:47 am
#118
While holding a gun and sitting in a POB ship chair the player is positioned in such a way that it appears they are riding a mount.
Feynan
Mon Jul 18, 2005 11:55 am
#119
I would have to say though that, in my opinion, Pilots #1 issue is the inbalance between the original ships and the ROTW ships.
Ducimus
Mon Jul 18, 2005 1:57 pm
#120
quadpers0n wrote:confirmed what ducimus had been saying, the IGI's hitbox does only encompass the top hemisphere of the "ball".
......snip snip....i don't think it's a coincidence that the hitbox is almost exactly the same size as the JSF's. but why?
Leaph and his friend are the ones who told me. They were expermenting with it long before i got my mitts on it.
Are you sure the hitbox is exactly the same size as a JSF? That i can see being intentional. I could be mistaken but i think the b22 and the JSF have the same size hitbox as well.
quadpers0n
Mon Jul 18, 2005 3:35 pm
#121
the JSF hitbox could be slightly bigger, it's really really difficult to say. if there was a surefire way to determine the exact hitbox dimensions we could probably figure it out, but that'd take so much work when a screenshot visual comparison is enough to determine that for all intents and purposes they are identical. i'd be willing to say it's the difference between a B22 and a JSF though, just for arguements sake.
sinical
Thu Jul 21, 2005 10:35 am
#122
ok, i WAS an imp combat ace, with a fully loaded decimator, i didnt think about this before i did it, but now that i am a rebel, i cant manage my decimator to unload all of the comps and deed the ship, is there a way around this? or is there a way i can manage it without being certified for the ship?
Alamo4
Fri Jul 22, 2005 3:55 am
#123
NO, you must make your Imp. Pilot again to use, or manage your decimator again.
Deed your ships allways before you drop a Pilot.
sinical
Fri Jul 22, 2005 7:25 am
#124
Alamo4 wrote:
NO, you must make your Imp. Pilot again to use, or manage your decimator again.
Deed your ships allways before you drop a Pilot.
can i trade ships that are loaded in my datapad to other imp aces?if they are cert. for it? i wouldnt want my decimator to go to waste if an imp friend can use it. i should try that. thanks for your reply.
Treena_Daal
Fri Jul 22, 2005 8:26 am
#125
sinical wrote:can i trade ships that are loaded in my datapad to other imp aces? if they are cert. for it? i wouldnt want my decimator to go to waste if an imp friend can use it. i should try that. thanks for your reply.
No, you can't.
yodafaans
Sat Jul 23, 2005 11:58 am
#126
on the arc 170 the waepons some weapons like the ion pulse and others do not line up were they should line up on the wings
Zariell
Sun Jul 24, 2005 2:00 am
#127
Programmable convergence settings and Programmable Dispersion settings are two issues I always have considering convergence dosn't exist in JTL and either does dispersios.
TomoRainer
Wed Jul 27, 2005 5:33 am
#128
Hmm.. so I just compiled all the obvious bugs here for the devs, minus those that've been fixed since this thread started and some mission-specific ones, which I'll get to later.
Only came out to a list of 26. That's only about half what it felt to type it all out.
Only came out to a list of 26. That's only about half what it felt to type it all out.
AzzraelTheRed
Wed Jul 27, 2005 1:19 pm
#129
I have done the Imperial Storm squadron tier 3 mission 3 maybe a dozen times, probably more. A number of times now I have destroyed every single fighter in the first 5 waves, then a couple more in the last one before the shuttle hypers and tell me I failed to get enough rebels, even though I have. I dont see any way through this mission, and it takes about an hour to do each time, so Im really very fed up at it. I feel I have earned my next skill a few times over.
Treena_Daal
Wed Jul 27, 2005 1:34 pm
#130
AzzraelTheRed wrote:I have done the Imperial Storm squadron tier 3 mission 3 maybe a dozen times, probably more. A number of times now I have destroyed every single fighter in the first 5 waves, then a couple more in the last one before the shuttle hypers and tell me I failed to get enough rebels, even though I have. I dont see any way through this mission, and it takes about an hour to do each time, so Im really very fed up at it. I feel I have earned my next skill a few times over.
You have to destroy each wave completely before the next wave hypers in. That's the trick to that one.