Pilot Archive
Thread: Why Black Sun Ace Helmets just aren't worth it
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Durgan_Kael
Sat Sep 24, 2005 8:51 pm
#1
I originally made this post as a reply to another thread, but decided that the information should be shared to a more general audience...
Then I screwed it up horribly on several calculations. Now everything's revised and corrected...and it still means something :-).
Then I screwed it up horribly on several calculations. Now everything's revised and corrected...and it still means something :-).
Everyone wants a Black Sun Ace Helmet. Arguably, they are one of the rarest items in the game that can still be acquired. They come from a single enemy type that can only be found in decent numbers through privateer-only destroy missions.
First off, let me comment on the entire privateer pilot class. Privateer professions don't hold much for anyone who has taken either side in the GCW. In fact, aside from roleplaying and actual ground-neutral players who want to engage in space-mining, the privateer pilot class is entirely USELESS. The greatest benefit of being an ace-level pilot is heading to deep space and banking on faction points for the side of your choice. No privateer profession, under any circumstances, has the ability to do this.
But privateers can get Black Sun Ace Helmets!
Yes, they can...but let's run some numbers and see exactly how that lines up, minute for minute, kill for kill, against what factional pilots can acheive:
Kill count that must be invested:
3000-7000 Black Sun kills in normal space = 0-1 helmets
3000-7000 enemy kills in Deep Space = 165,000 - 385,000 faction points (including no gunboats, only fighters,at an average of 55 FP each.)
(Let's face it...At master level, with decent equipment and droid programs, Tier 4 and Tier 5 enemies are not that different. Moreover, the enemies can be found far more plentifully in Deep Space.)
If you sell these rewards:
1 Black Sun Ace Helmet = 15 million - 30 million credits
165,000FP @ 100cpp =16.5 million credits,55 Large Tower Turrets, or2 PvP Bases Sets
385,000FP @ 100cpp =38.5 million credits, 128 Large Tower Turrets, or6 PvP Bases Sets
(Faction rewards calculated at a cost of 3000 FP for Large Tower Turrets and 60,000 FP for PvP Bases. Remember that each PvP base purchase also comes with two additional PvE bases. It should be noted as well that far lower prices can be found.)
Now, yes, as I noted earlier, not everyone participates in the GCW...but for those of you that have bagged "thousands" of Tier 4 Black Sun fighters and DO take part in the GCW...just look what your time could've been put to. You already know how pivotal the above resources can be in planetary control. Besides this is the fact that the faction points are a SURE THING! You don't take a chance of maybe one day getting some bases to place down...you put the time in, and the investment comes through every time.
If you're still hunting for these helmets, it might be high time you re-evaluated what you really want out of the time you spend.
Comments, critiques, and corrections to this post are welcome. I would love to revise it and make it as accurate as possible. Bear in mind also that economies can differ between servers.
Message Edited by Durgan_Kael on 09-25-200512:37 AM
Message Edited by Durgan_Kael on 09-25-2005 12:37 AM
blackgunz
Sat Sep 24, 2005 8:56 pm
#2
Durgan_Kael wrote:
I originally made this post as a reply to another thread, but decided that the information should be shared to a more general audience.
Everyone wants a Black Sun Ace Helmet. Arguably, they are one of the rarest items in the game that can still be acquired. They come from a single enemy type that can only be found in decent numbers through privateer-only destroy missions.
First off, let me comment on the entire privateer pilot class. Privateer professions don't hold much for anyone who has taken either side in the GCW. In fact, aside from roleplaying and actual ground-neutral players who want to engage in space-mining, the privateer pilot class is entirely USELESS. The greatest benefit of being an ace-level pilot is heading to deep space and banking on faction points for the side of your choice. No privateer profession, under any circumstances, has the ability to do this.
But privateers can get Black Sun Ace Helmets!
Yes, they can...but let's run some numbers and see exactly how that lines up, minute for minute, kill for kill, against what factional pilots can acheive:
Kill count that must be invested:
3000-7000 Black Sun kills in normal space = 0-1 helmets
3000-7000 enemy kills in Deep Space = 24,000,000-56,000,000 faction points (including no gunboats, only fighters)
(Let's face it...At master level, with decent equipment and droid programs, Tier 4 and Tier 5 enemies are not that different. Moreover, the enemies can be found far more plentifully in Deep Space.7)
If you sell these rewards:
1 Black Sun Ace Helmet = 15 million - 30 million credits
24,000,000 FP @ 100cpp =24 billioncredits, 8000 Large Tower Turrets, or 400 PvP Bases
56,000,000 FP @ 100cpp =56 billioncredits, 18,666 Large Tower Turrets, or 933 PvP Bases
(Faction rewards calculated at a cost of 3000 FP for Large Tower Turrets and 60,000 FP for PvP Bases. Remember that each PvP base purchase also comes with two additional PvE bases)
Now, yes, as I noted earlier, not everyone participates in the GCW...but for those of you that have bagged "thousands" of Tier 4 Black Sun fighters and DO take part in the GCW...just look what your time could've been put to.
If you're still hunting for these helmets, it might be high time you re-evaluated what you really want out of the time you spend.
Comments, critiques, and corrections to this post are welcome. I would love to revise it and make it as accurate as possible. Bear in mind also that economies can differ between servers.
Ill have the others flame you... 
But you forgot to take into consiteration the faction delegation cost.
Message Edited by blackgunz on 09-24-2005 08:57 PM
imppilot421
Sat Sep 24, 2005 8:59 pm
#3
blackgunz wrote:
Durgan_Kael wrote:
I originally made this post as a reply to another thread, but decided that the information should be shared to a more general audience.
Everyone wants a Black Sun Ace Helmet. Arguably, they are one of the rarest items in the game that can still be acquired. They come from a single enemy type that can only be found in decent numbers through privateer-only destroy missions.
First off, let me comment on the entire privateer pilot class. Privateer professions don't hold much for anyone who has taken either side in the GCW. In fact, aside from roleplaying and actual ground-neutral players who want to engage in space-mining, the privateer pilot class is entirely USELESS. The greatest benefit of being an ace-level pilot is heading to deep space and banking on faction points for the side of your choice. No privateer profession, under any circumstances, has the ability to do this.
But privateers can get Black Sun Ace Helmets!
Yes, they can...but let's run some numbers and see exactly how that lines up, minute for minute, kill for kill, against what factional pilots can acheive:
Kill count that must be invested:
3000-7000 Black Sun kills in normal space = 0-1 helmets
3000-7000 enemy kills in Deep Space = 24,000,000-56,000,000 faction points (including no gunboats, only fighters)
(Let's face it...At master level, with decent equipment and droid programs, Tier 4 and Tier 5 enemies are not that different. Moreover, the enemies can be found far more plentifully in Deep Space.7)
If you sell these rewards:
1 Black Sun Ace Helmet = 15 million - 30 million credits
24,000,000 FP @ 100cpp =24 billioncredits, 8000 Large Tower Turrets, or 400 PvP Bases
56,000,000 FP @ 100cpp =56 billioncredits, 18,666 Large Tower Turrets, or 933 PvP Bases
(Faction rewards calculated at a cost of 3000 FP for Large Tower Turrets and 60,000 FP for PvP Bases. Remember that each PvP base purchase also comes with two additional PvE bases)
Now, yes, as I noted earlier, not everyone participates in the GCW...but for those of you that have bagged "thousands" of Tier 4 Black Sun fighters and DO take part in the GCW...just look what your time could've been put to.
If you're still hunting for these helmets, it might be high time you re-evaluated what you really want out of the time you spend.
Comments, critiques, and corrections to this post are welcome. I would love to revise it and make it as accurate as possible. Bear in mind also that economies can differ between servers.
Ill have the others flame you...
But you forgot to take into consiteration the faction delegation cost.
Message Edited by blackgunz on 09-24-2005 08:57 PM
...... which really isn't that bad if you are a colonel. A colonel can transfer at a 117:100 ratio. So you might make a few less billion.
blackgunz
Sat Sep 24, 2005 9:01 pm
#4
imppilot421 wrote:
blackgunz wrote:
Durgan_Kael wrote:
I originally made this post as a reply to another thread, but decided that the information should be shared to a more general audience.
Everyone wants a Black Sun Ace Helmet. Arguably, they are one of the rarest items in the game that can still be acquired. They come from a single enemy type that can only be found in decent numbers through privateer-only destroy missions.
First off, let me comment on the entire privateer pilot class. Privateer professions don't hold much for anyone who has taken either side in the GCW. In fact, aside from roleplaying and actual ground-neutral players who want to engage in space-mining, the privateer pilot class is entirely USELESS. The greatest benefit of being an ace-level pilot is heading to deep space and banking on faction points for the side of your choice. No privateer profession, under any circumstances, has the ability to do this.
But privateers can get Black Sun Ace Helmets!
Yes, they can...but let's run some numbers and see exactly how that lines up, minute for minute, kill for kill, against what factional pilots can acheive:
Kill count that must be invested:
3000-7000 Black Sun kills in normal space = 0-1 helmets
3000-7000 enemy kills in Deep Space = 24,000,000-56,000,000 faction points (including no gunboats, only fighters)
(Let's face it...At master level, with decent equipment and droid programs, Tier 4 and Tier 5 enemies are not that different. Moreover, the enemies can be found far more plentifully in Deep Space.7)
If you sell these rewards:
1 Black Sun Ace Helmet = 15 million - 30 million credits
24,000,000 FP @ 100cpp =24 billioncredits, 8000 Large Tower Turrets, or 400 PvP Bases
56,000,000 FP @ 100cpp =56 billioncredits, 18,666 Large Tower Turrets, or 933 PvP Bases
(Faction rewards calculated at a cost of 3000 FP for Large Tower Turrets and 60,000 FP for PvP Bases. Remember that each PvP base purchase also comes with two additional PvE bases)
Now, yes, as I noted earlier, not everyone participates in the GCW...but for those of you that have bagged "thousands" of Tier 4 Black Sun fighters and DO take part in the GCW...just look what your time could've been put to.
If you're still hunting for these helmets, it might be high time you re-evaluated what you really want out of the time you spend.
Comments, critiques, and corrections to this post are welcome. I would love to revise it and make it as accurate as possible. Bear in mind also that economies can differ between servers.
Ill have the others flame you...
But you forgot to take into consiteration the faction delegation cost.
Message Edited by blackgunz on 09-24-2005 08:57 PM
...... which really isn't that bad if you are a colonel. A colonel can transfer at a 117:100 ratio. So you might make a few less billion.
Yeah, but read what I highlighted. 
Durgan_Kael
Sat Sep 24, 2005 9:05 pm
#5
Right, I didn't take delegation cost into consideration because it wasn't really part of the equation...with billions in faction on-hand, you can easily get to colonel. Plus, there is no delegation cost when buying factional rewards, such as the items I mentioned, which can be traded to other players at no cost...so no, delegation cost really isn't an issue when considering the gross profits.
KevinB02770
Sat Sep 24, 2005 9:06 pm
#6
Isn't 24 million x 100 2.4 billion, not 24?
edit: yes, it's still a hell of a lot more than 25-30mil. But... helmets are so shiny! 
Message Edited by KevinB02770 on 09-25-2005 12:08 AM
Zedzuada
Sat Sep 24, 2005 9:22 pm
#7
As mentioned in your other thread, you don't get 8k faction per kill in DS. End of story.
Zeddd
Zeddd
Durgan_Kael
Sat Sep 24, 2005 9:28 pm
#8
Umm...wow...I screwed this up pretty well. Going to work at it a bit and re-write.
Bawarr
Sat Sep 24, 2005 9:29 pm
#9
Killing a single T5 fighter in DS gets you 53 fp a kill, i got that consistantly yesterday.
ISD = 500 a pop
Gunboats are like 100-120ish
KevinB02770
Sat Sep 24, 2005 9:32 pm
#10
hehe Zed i didnt even catch that part. Let's redo some math
3,000 kills to
7,000 kills
think it's safe to say about 55fp per kills?
1,650,000 FP to
3,850,000 FP
as a colonel, you could delegate the following from the above FP amounts
1,410,256 to
3,290,598
On Naritus, the typical FP sale rate is about 50:1 if you can get a good deal.
70,512,800 to
196,029,900 credits
And all that doesn't take into account the fact that you can get picked off in deep space, and it takes longer between kills because TIE's don't come at you in waves of up to 9 at a time as soon as you've killed the previous wave. I think in the end it's just all a matter of someone's preference as far as mind-numbing grinds for cash go. You still end up spending days and days sitting in a chair to get imaginary money 
Durgan_Kael
Sat Sep 24, 2005 9:38 pm
#11
Apologies to all for the major screw up on the first post...everything should be corrected and accurate now.
Zedzuada
Sat Sep 24, 2005 9:44 pm
#12
Let's start with 3000 kills. At 50fp per kill that's around 150k of fp. After delegation, that's just over 127k of fp, or 12.7 million credits at 100cpu.
Alternatively, it's about a day and a half at the Imperial vs Gungan POI.
Zeddd
Alternatively, it's about a day and a half at the Imperial vs Gungan POI.
Zeddd
Message Edited by Zedzuada on 09-25-2005 12:44 AM
Attacca
Sat Sep 24, 2005 9:45 pm
#13
Erm, not to add more problems to your argument - but rebels also have a BS duty, arguably much better than the privateer one as it spawns more ships total and per wave at higher levels. Just, ya know, tossing that out.
Blacksun Helmet isn't about money, it's a prestige item and looks cool when you wear it.
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