Pilot Archive
Thread: Awing Vs Oppressor.... is it madness
Message Edited by tic-toc on 04-22-2005 07:06 AM
Message Edited by tic-toc on 04-22-2005 12:59 PM
JediNg wrote:IRs dont do much damage. you should be fine with a crafted mark IV
Decent Mark II Image Recs can do approx 3000-6000 damage at around 50% to armor and shields. That's 1125-2250 damage after the PVP and shield/armor effectiveness reductions. If one hits for 1675 (the average), you'll live. An oppressor can launch 3 at once. You will not surive 4800 damage in a small fighter. Of course, since good ammo like that will need good quality steel and high-grade reactive, they won't be cheap...
Launch 3 (or more) good quality chaff, and you should survive the IRs from long range. If you can spare another 1k mass, use sensor decoy.
- Alirc
Message Edited by JediNg on 04-22-2005 05:28 AM
JediNg wrote:
IRs dont do much damage. you should be fine with a crafted mark IV
Two Image Rec II missiles will one-shot most player awings in PvP. Getting hit by three is extremely hard to survive. Remeber, missiles are affected by Weapon Overload, so if your opponent is running WO3, like most people are,his missiles will be doing double their listed damage.
When using countermeasures against missiles, you need to launch one CM for every missile fired. If an oppressor launches three missiles at you, and you only launch one chaff, you are still going to get hit by two missiles, which usually means death. Kitten from Starsider suggested a decent strategy if you're in an A-wing going up against an Oppressor with triple Image Rec II missiles. The goal is to try to get the Oppressor to fire his first volley of missiles at long range so that you will have time to get two or three countermeasures off. Rather then try to race in close to the Oppressor, feint a charge on him, but then angle off. The split second you get the missile launch warning, turn to engage him while launching three CMs. You must then take him out before his launchers have a chance to reset. Depending on how his missiles were crafted, you'll have 4 to 7 seconds before he can launch another volley. In that time you should be training your guns on him and trying to get your own missile off.
Also, keep in mind that once WO3 gets fixed, most people will choose to drop down to WO2, which will make missiles a little less potent in PvP.
Imaridril wrote:
JediNg wrote:
IRs dont do much damage. you should be fine with a crafted mark IV
Two Image Rec II missiles will one-shot most player awings in PvP. Getting hit by three is extremely hard to survive. Remeber, missiles are affected by Weapon Overload, so if your opponent is running WO3, like most people are,his missiles will be doing double their listed damage.
When using countermeasures against missiles, you need to launch one CM for every missile fired. If an oppressor launches three missiles at you, and you only launch one chaff, you are still going to get hit by two missiles, which usually means death. Kitten from Starsider suggested a decent strategy if you're in an A-wing going up against an Oppressor with triple Image Rec II missiles. The goal is to try to get the Oppressor to fire his first volley of missiles at long range so that you will have time to get two or three countermeasures off. Rather then try to race in close to the Oppressor, feint a charge on him, but then angle off. The split second you get the missile launch warning, turn to engage him while launching three CMs. You must then take him out before his launchers have a chance to reset. Depending on how his missiles were crafted, you'll have 4 to 7 seconds before he can launch another volley. In that time you should be training your guns on him and trying to get your own missile off.
Also, keep in mind that once WO3 gets fixed, most people will choose to drop down to WO2, which will make missiles a little less potent in PvP.
Just Kitten is fine but the more advertising for Starsider the better ![]()
I don't think he meant specifically you, Ritha.
As for the topic I think only few people will be able to keep any Weapon Ovelroads running as I know quite a few ships who only run from the little bit of extra energy they gain from WO3.
Kitten