Pilot Archive
Thread: 9x Ace Pilots I think we should get ALL ship certs
1. Depending on whether you're Imperial/Rebel/Privateer, you won't be able to fly certain ships because you won't be certed to use an Astromech or Flight Computer since they're ship-specific. Rebels and Privateers would be hard-pressed to enjoy TIEs if they couldn't use droid programs.
1a. It would work if Privateer ships could use both astromechs OR flight computers, but that would still leave straight Imperial/Rebel fliers S.O.L., and even THIS fix would leave 9x-ers only capable of flying six ships out of a current nine.
2. An Imperial flying an X-Wing might be a game-breaking bug - source code can be funny that way - things called General Protection Faults happen when white turns to black, cats start liking dogs, and rain starts falling UP.
A better reward for 9x acing would be to resurrect the Boltdriver, Borstel, or pre-nerf L6/L8 reward engine. If you spend the credits/take the time to grind all nine trees, I think they can afford to bring back an "unbalancing" item.
That or introducing a new "Supreme/Elite Ace" tree and title system, complete with the ability to use ship texture kits at long last on Imperial ships so squadrons could deck out with specific motifs.
Message Edited by KaylBreinhar on 04-26-2005 10:41 PM
KaylBreinhar wrote:
I've had this idea before - and I while I think it has merit, it has a few flaws:
1. Depending on whether you're Imperial/Rebel/Privateer, you won't be able to fly certain ships because you won't be certed to use an Astromech or Flight Computer since they're ship-specific. Rebels and Privateers would be hard-pressed to enjoy TIEs if they couldn't use droid programs.
Astromech certifications work by level, not either flight computer or astromech. Rebels use both astromech droids and flight computers, depending on which of their various fighters they are using. The ability of any faction to use the ARC-170 and the Jedi Interceptor suggest, too, that any faction is capable of using astromech droids, as well as flight computers.
1a. It would work if Privateer ships could use both astromechs OR flight computers, but that would still leave straight Imperial/Rebel fliers S.O.L., and even THIS fix would leave 9x-ers only capable of flying six ships out of a current nine.
See previous comments.
2. An Imperial flying an X-Wing might be a game-breaking bug - source code can be funny that way - things called General Protection Faults happen when white turns to black, cats start liking dogs, and rain starts falling UP.
There are already Imperial variants of Rebel-style craft in the game. They are called scientist or civilian craft, but there are X-wings and Y-wings already in use by Imperial-tagged NPCs.
A better reward for 9x acing would be to resurrect the Boltdriver, Borstel, or pre-nerf L6/L8 reward engine. If you spend the credits/take the time to grind all nine trees, I think they can afford to bring back an "unbalancing" item.
Agreed.
That or introducing a new "Supreme/Elite Ace" tree and title system, complete with the ability to use ship texture kits at long last on Imperial ships so squadrons could deck out with specific motifs.
An interesting idea, but I doubt the devs are ever going to give TIE pilots the ability to paint their ships. If you want customization, either go privateer or pick up one of the three new fighters coming with RotW.
Message Edited by KaylBreinhar on 04-26-2005 10:41 PM
Hoenir wrote:
What do you all think? Should 9x Ace Pilots be allowed to fly any ship, regardless of faction?
Resurrect the Boltdriver and Borstel? When did they die? Are the 4 boltdrivers and5 borstels I've gotin the past6weeks worth millions now?
KaylBreinhar wrote:
A better reward for 9x acing would be to resurrect the Boltdriver, Borstel, or pre-nerf L6/L8 reward engine.
Message Edited by Washell on 04-27-2005 12:16 PM