Pilot Archive

Thread: Kasyyyk Space Station: A Challenge (the unbeatable gunboat?)

BrownBoy75
Thu May 12, 2005 2:16 am
#1

After finishing Emya's quest and obtaining the Royal Guard TIE I noticed that the Space Station allowed me to ask, "I'm looking for a challenge."


The station refers me to a YT-100 flying patrol around the station. The YT gives me a mission that starts off like a typical tier 5 duty mission, and a rather ez one at that. 3 waves of 3 ships.


Then at the point when the "ace pilot" usually shows up on normal dutys I instead get to greet the nastiest tier 5 gunboat I ever laid eyes on. That gunboat at the end of the "Escort the 'Vette" mission? Childsplay compared to this dude.


My Imperial Ace friend Cytok routinely solo's 'Vettes in Deep Space yet this momma blew him to the Outer Rim in seconds. Me in my quick little Jedi Starfighter didnt last much longer.


Typical hit-and-run don't work... he's FAST.


Got his shields down to 50%.... and suddenly they were back at 100%.


Question is, anyone killed this thing and if so what lies after his death? Is this just a glorified duty mission or does it lead somewhere?



Diggin D'Imperium - RUA
TKA/CH
KiwiKnutten
Thu May 12, 2005 5:51 am
#2

Since the CU, All GBs got their speed increesed, they now fly at 300 isntead of around 150.

The vette GBs still fly at 150 since they have to keep formation with the vette.


The manuvering GBs thatfly "off route"that you get in some missionsare now even more annoying,pack ordnace and go for the engines, and hope you have a fast ship.


Ahh i see your imperial now, use bstrike and go in from under it.



Remeber. you lived in a time of kiwi.
Nezodon
Thu May 12, 2005 6:06 am
#3

Ive noticed this aswell they appear to be too hard, im stuck on the escorting the corvette missions right now because i find in seconds both me and the corvette are blown to pieces. Also i was helping someone do the exit missions for tier 4 smugglers alliance and the gunboat was way to agile for a ship that size and strength wit that amount of firepower. We managed to take this thing out easily enough but with my shields and my weapons aswell of having 2 other pilots focused on him its hard to say what it would be like with just me.



Jorrai Takkori
Elder jedi
Force explorer

Doctor_Zaius
Thu May 12, 2005 7:27 am
#4

i've smoked anything in this game with /eweapons in less than two passes (vette guns need about that as well if you're quick, after guns are gone, don't need to worry)



i haven't tried it on this quest tho







Cancer Sucks

Slysix
Thu May 12, 2005 8:01 am
#5






BrownBoy75 wrote:

After finishing Emya's quest and obtaining the Royal Guard TIE I noticed that the Space Station allowed me to ask, "I'm looking for a challenge."


The station refers me to a YT-100 flying patrol around the station. The YT gives me a mission that starts off like a typical tier 5 duty mission, and a rather ez one at that. 3 waves of 3 ships.


Then at the point when the "ace pilot" usually shows up on normal dutys I instead get to greet the nastiest tier 5 gunboat I ever laid eyes on. That gunboat at the end of the "Escort the 'Vette" mission? Childsplay compared to this dude.


My Imperial Ace friend Cytok routinely solo's 'Vettes in Deep Space yet this momma blew him to the Outer Rim in seconds. Me in my quick little Jedi Starfighter didnt last much longer.


Typical hit-and-run don't work... he's FAST.


Got his shields down to 50%.... and suddenly they were back at 100%.


Question is, anyone killed this thing and if so what lies after his death? Is this just a glorified duty mission or does it lead somewhere?





Bwahahah...yes there is something after....TWO of them....funny thing is for the rebel and neutral vette 'toy' missions, the guns boats are Teir 5 not Teir 3. So it seem they get to practice wailing on them while your left out. Maybe you should petition to have the gunboats for the Imp mission to be bumped up to Teir 5's. That way next time your'll actually be prepared.


Seriously though to beat the gunboat you have to have a ship with at least the same speed unboosted. Since it chases you boost out to at least 1500 meters infront of it. Turn around and go head to head with it. Fly to ward theunderside of the ship while going head to head and at 800 meters turn your boosters on. If you do this right the gun will only hit you 2 to 3 times. Jink up and fire a few shots at it. Jink down to get out of it's firing arc. Keep your boosters on until your out of gun range. Recharge sheilds and repeat.


As for the TWO gun boats after that...and no I wasn't kidding about the two gun boats. Watch what they do when you do a head to head pass like above....they'll roll in a certainpattern which gives you your easy out.The easierway to take them out is have a partner agro one of them so you can take them out peice meal.


People always complained that about master level content....well we got those now in spades. The guys who parked behind the vette to get their master badge actually get to earn it now.



Arryth
Thu May 12, 2005 8:11 am
#6

I have gotten to the third stage, where you have to fight three of them.. I got two, but the last one got an engine hit in.. bleh.



Arryth, Master Pilot, Master Docter Retired
Taverain Dartain, Jedi Knight, Master Pilot, Commander of Rogue Squadron
Renador Dartain, Melee Master, Freelance Pilot, Lawless Pirate
Saursha Ship wright extrodenaire.
Kirkmeister
Thu May 12, 2005 8:12 am
#7


Erm guys...


There is no need at all to try and tackle the Gunboats. The Vette can handle the 3 of then no problem. All you need to do, is take out the fighters, then sit back at a safe range and wait for the Vette to hype out. We have done this 3 times now, so that rules out luck. It's impossible to try and take 3 tier 5 Bungoats unless you had anamazingly quick DI and the mother of all Capacators with Shunt-Shiled 3 running all the time. So, sit back, relax, watch the pretty light show and collect your reward at the end of it all.


Hope this helps guys.



*Edit* Helps if you read the posts properly i suppose. Different mission to the Advanced X-wing bungoats Ahh well, if there are any Rebs out there having trouble with those Bungoats, they now know what to do

Message Edited by Kirkmeister on 05-12-2005 04:17 PM



Yanus Ulriksen-Guild-Leader-LRDP
Master Bounty Hunter
Lakeshire-Talus
styxx21
Wed Jun 01, 2005 4:27 pm
#8

is it jsut a crazy duty mission? or does it end at some point?





IGN Torran / Trif
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BannedinFrance
Wed Jun 01, 2005 4:47 pm
#9

I'd imagine it'd end after say 5 or 6 gunboats appear. I've only made it to the second wave, sothat's just speculation.



Jerath Tralnis
MBH, Mrifles
RSF Ace, Corsec Ace
Semper Mortis
Kalano
Wed Jun 01, 2005 5:49 pm
#10


bungoats ROFL



_______________________________________________________________________

Blah, Blah, Blah, Yackity, Smackity. Its all the same bull, just new packaging

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So long, and thanks for all the fish.
Fuss
Wed Jun 01, 2005 6:20 pm
#11

Yea I made it to the third wave, but couldnt beat 3 of em. Mostly jousted the others, and it took a long time. I have been trying to get a few people together to actually complete the mission, but havent found the peeps for it.


Fuss





SPACE PVP 000 DEEP SPACE

Fuss Bango (IA) Imperial Ace Pilot/Elder Shipwright Chilastra

Hord (INQ-14) Privateer Ace Pilot Kettemoor

psikobunny
Wed Jun 01, 2005 6:35 pm
#12

This is simply one of the new Master level Duty missions. You folks wanted master content, and a challenge, here ya go.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Sylia
Wed Jun 01, 2005 8:06 pm
#13


It doesn't end at 3 either.



These were kinda fun .. they were a bit more of a challenge than the usual (my gunners too dumb to shoot downward) gunboats. But I didn't have much of a problem with them till I got to the 3 at a time wave at that point they were biting off a few points of armor each pass so I called in a Bstrike to assist.


And no, they didn't get a boost to 300 speed, they are going about 1000 .. I go 1450 without boosting and it would take me a minute or so to get enough room to circle back and make another pass, which is good because if all 3 get a clear shot on you you can forget about your shields.


THEY USETORPS TOO! - never had a gunboat hit me with missiles till these, if you cycle components they have more weapons than the normal gunboats.


After taking three I barely had any front armor left so I ended the mission and went back to repair.


It would be interesting to get a good group together and see if it does end at some point, when I first read the patch notes I inferred that there was some sort of reward to be had, but was somewhat dissapointed when I found they were all just new duty missions.



There's a couple Rodian ships out there too circling the rodian outposts that'll give you similar duty missions.


I had more fun with the waves of Nova's than the gunboats.


Message Edited by Sylia on 06-01-2005 08:11 PM

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