Pilot Archive
Thread: Corvette is a dissappointment lol
Well, if you want it to be exciting and tough, do the same thing without calling in a bombstrike. It's a bit like saying "it was just the two of us, in one ship. all alone. Just us. And the thirty odd tier 4 ties we had with us"
If the gunboats ignored you, then either whomever took out the fighter screen disabled thier guns, or they were bugged.
If you're looking for more dificulty, take out the gunboats first, then the vette.
And solo it.
If that's still not up to par, do the kashyyk duty missions from the YT-1300 guy or the rodian outposts.
Vesobe wrote:
Hehehe
Well, if you want it to be exciting and tough, do the same thing without calling in a bombstrike. It's a bit like saying "it was just the two of us, in one ship. all alone. Just us. And the thirty odd tier 4 ties we had with us"
this reminds of that one scene in robin hood: men in tights, when robin and the sheriff where about to duel and he says 'just you and me, mano a mano, man to man... just you and me and my GUARDS!!!' hehe ![]()
seriously though, the vette is pretty easy if you follow that guide to solo it, the fighters put up more of a fight then the vette or gunships. the gunships would be hard if they didn't just fly straight though.
The neutrals had that E.M.P. thing that was to powerful. They nerfed that. Maybe they'll nerf the bomber strike to something like the neutrals Pirate Trap......
VtheDrake wrote:
lol, dont use the bomber strike. Yeah,.....sure. And it aint level 4's its level 5's lol. Thats kinda...just, not smart though fellasIt's like oh well, this thing here I want to make a challenge. So instead of using my guns on it .....oh let me go fight the corvette with my mining laser too how bout that
lol, come on, you use what you have, don't be jealous. Just playing around, but you all sound like you took this a little overboard, I was just stating the whole time I had started flying all I heard was the corvette, so hard to get master. You have to kill a corvette. And then I get there, and its a piece of cake. And yes I do use my skills, Im sure rebels never call in the repair ship either. No offense meant, but dont try to belittle my kill by saying I used all my stuff at my disposal to kill it.
I decided to follow it and for several minutes nothing much happened.
But sitting about 3km a way was a long imperial player ship... Ooops!
Actually, I have never used either the repair or reload ships that us rebs get. You have to be in a "safe area" to use them. And from what ive heard, that means you cant be anywhere near a red dot.
And im not belittling your skill man. You could very well be twice the pilot that I am. Just saying, if you want it to be such a challenge, dont use the Bombers.
Message Edited by JoceSearar on 06-04-2005 10:11 PM
I do agree, with proper strategy, this is a very doable mission. You still have to pay attention, but not a huge deal. The thing is, by the time a pilot is 4444, they should know how to fly straight at a ship, target a component, stay in the blind spots and strafe.
The thing is, this mission to me, is more a test of tactics. Do you have the problem-solving skills to devise a proper technique. Hit all the blindspots, take out the correct components, etc. The fact that there are some good walkthrus on the forum here helped me to understand the mission. But try to get a group of 4 or more pilots on this mission, all taking an active role, and not getting a couple guys sent to spaceship heaven. Its all in the planning, communication and tactics.
Maybe one of these days the Grievous mission will be doable, as every time I've done a run at it, the recharging platforms have been unattackable. I'm starting to think that I might want to get into space mining to earn another small fortune, as the ores are still rare on my server, and I know for a fact that in a few hours of mining while covert, I could easily earn a prety penny on one of those y-8 mining ships, even solo.
As for the Kessel Vette, I've taken at least two hundred of them down singlehandedly, probably 1/4 without bomberstrike, and most of the time I just left the things there with the reactor and bridge left for wayward xp-seeking and master mission pilots to frag for credit.
Once you get the rhythm down, it's easier to take down the gunboat than it is a gunboat/NPC POB.