Pilot Archive
Thread: * Immortal Flames of Doom! *
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Skuzz
Thu Dec 09, 2004 9:48 am
#1
Yes this is yet another post concerning the insanely demonic plasma fire bug that exists with Multi-player(MP) ships.
In case you somehow arent aware of what i speak of there are countless posts on it. Essentially if you get destroyed or severely damaged while in a Mp ship you get a bug that wont allow you to remove the plasma fires inside the ship even after everything is repaired and at 100%. This results in everyone onboard being cooked alive, triple incapped, and sent inexplicably to a clone center on tat (regardless of where you launched to space or may of cloned) and your ship being sent to coronet. If you were in deep space you 'still' have your ship and all your possesions decayed. The only surefire way to get around this nasty bug is to completely empty and redeed the MP ship (which can be quite difficult with the ghost flames that fill it), or wait till a server restart. There are a few tips folks have mentioned but they dont work often and not at all for some people.
So my question is for _smoke_, our beloved representative to the devs. Can we please get some kind of official response on this bug and whether they are working to resolve it?
I know the devs really like MP ships so ive been a little surprised to not see a post concerning this from them yet. At the very least i would like to see the plasma fire (and klaxon) feature removed from live till they can get this fixed on testcenter, then reintroduce it to the game. it simply isnt working at present and its a huge pain to deal with. i like the plasma and klaxon feature but only if it works correctly.
Lets keep this post on the front page folks!
In case you somehow arent aware of what i speak of there are countless posts on it. Essentially if you get destroyed or severely damaged while in a Mp ship you get a bug that wont allow you to remove the plasma fires inside the ship even after everything is repaired and at 100%. This results in everyone onboard being cooked alive, triple incapped, and sent inexplicably to a clone center on tat (regardless of where you launched to space or may of cloned) and your ship being sent to coronet. If you were in deep space you 'still' have your ship and all your possesions decayed. The only surefire way to get around this nasty bug is to completely empty and redeed the MP ship (which can be quite difficult with the ghost flames that fill it), or wait till a server restart. There are a few tips folks have mentioned but they dont work often and not at all for some people.
So my question is for _smoke_, our beloved representative to the devs. Can we please get some kind of official response on this bug and whether they are working to resolve it?
I know the devs really like MP ships so ive been a little surprised to not see a post concerning this from them yet. At the very least i would like to see the plasma fire (and klaxon) feature removed from live till they can get this fixed on testcenter, then reintroduce it to the game. it simply isnt working at present and its a huge pain to deal with. i like the plasma and klaxon feature but only if it works correctly.
Lets keep this post on the front page folks!
Message Edited by Skuzz on 12-09-2004 12:40 PM
Infestus
Thu Dec 09, 2004 10:17 am
#2
the way people have been stinking about this bug i'd presume its being looked at. give it time.
Skuzz
Thu Dec 09, 2004 10:25 am
#3
I'm sure your probably right. Im just looking to see if we can get some kind of response from smoke on this issue mostly. Im curious how much of a priority this bug is atm. I know the devs got a ton of stuff on their plate.
Skuzz
Thu Dec 09, 2004 11:23 am
#4
Smoke you there?... taps mic... "Heeelllllllllllooooo" 
I know smoke has some family matters atm, so im sure thats going to delay his response time some.
I know smoke has some family matters atm, so im sure thats going to delay his response time some.
Infestus
Thu Dec 09, 2004 11:47 am
#5
last time i checked they dont hand out current going -ons.
the best you can expect is:
"we are looking into the issue and will update you when whatever"
your best friend...
some dev
FantasticPlastic
Thu Dec 09, 2004 3:03 pm
#6
Nice! Either you've got the plasma leak in the pics or you're getting ready for a dance party!
I notice Hester Prynne is with you in the screenshots--does her husband know where she is?
Seriously, the ship looks great. Makes me want to decorate mine even more!
O.
I notice Hester Prynne is with you in the screenshots--does her husband know where she is?
Seriously, the ship looks great. Makes me want to decorate mine even more!
O.
KyrYxus
Thu Dec 09, 2004 3:07 pm
#7
LOL yeah I had my flesh being scorched from my bones in that pic!
And as for Hest, we don't let her husband know LOL. Her Yacht is named the Scarlet A.
FantasticPlastic
Fri Dec 10, 2004 1:20 am
#10
I'd love to hear some response on this.
It's pretty much a game breaker for using multiplayer ships in combat. They work fine for helping people with low-level missions and so on, but who wants to take people up in your ship and bring them to Deep Space to have their skin fried from their bones and all their belongings decayed!
The multiplayer ship is my favorite way to fly and I have people who crew it for me and when things are working we have a great time. I don't mind getting blown up or having to put out fires--I just want to be ABLE to put them out. Fix the bug!
O.
It's pretty much a game breaker for using multiplayer ships in combat. They work fine for helping people with low-level missions and so on, but who wants to take people up in your ship and bring them to Deep Space to have their skin fried from their bones and all their belongings decayed!
The multiplayer ship is my favorite way to fly and I have people who crew it for me and when things are working we have a great time. I don't mind getting blown up or having to put out fires--I just want to be ABLE to put them out. Fix the bug!
O.
KyrYxus
Fri Dec 10, 2004 1:24 am
#11
FantasticPlastic wrote:
I'd love to hear some response on this.
It's pretty much a game breaker for using multiplayer ships in combat. They work fine for helping people with low-level missions and so on, but who wants to take people up in your ship and bring them to Deep Space to have their skin fried from their bones and all their belongings decayed!
The multiplayer ship is my favorite way to fly and I have people who crew it for me and when things are working we have a great time. I don't mind getting blown up or having to put out fires--I just want to be ABLE to put them out. Fix the bug!
O.
Here here! I haven't flown my fighter in over a week. MP ships are just too great. These bugs though... /shakeshead. Something has got to be done.
FantasticPlastic
Fri Dec 10, 2004 1:31 am
#12
It was such a treat when I learned to dogfight in the Decimator recently. With a good looted engine with high PYR stats and at least one gunner, I can maneuver well enough to keep a B-wing, Y-wing or X-wing in my sights and let the gunners aim forward and hit them! Not A-wings, though 
O.
O.
Skuzz
Fri Dec 10, 2004 1:40 am
#13
FantasticPlastic wrote:
It was such a treat when I learned to dogfight in the Decimator recently. With a good looted engine with high PYR stats and at least one gunner, I can maneuver well enough to keep a B-wing, Y-wing or X-wing in my sights and let the gunners aim forward and hit them! Not A-wings, though
O.
Now thats impressive! i cant ever imagine using my YT to dogfight. I tried it recently and it was comical. FP whats the stats on that engine your using?
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