Pilot Archive
Thread: In regards to the recent EP3 and /launchmissle posts.
Message Edited by Maudee on 09-16-2005 09:16 AM
Message Edited by Maudee on 09-23-2005 02:07 PM
I'm a little new to space, so this may be a dumb question, but is the slash command/launchmissile the same as acquiring a target and trigger-firing a missile? Or does the slash command bypass the acquiring requirement? Thanks in advance for the clarification.
TalKurgan wrote:
I'm a little new to space, so this may be a dumb question, but is the slash command/launchmissile the same as acquiring a target and trigger-firing a missile? Or does the slash command bypass the acquiring requirement? Thanks in advance for the clarification.
neither... it fires a fake missile that does no damage when it hits but it does cause the missile warning to flash on thier screen leading them to waste chaff.
ummm...are EP3 and missiles coded into the game and working as intended?
Since no developer has said missiles are not working right and EP3 is not working right, I guess they are working as intended. Seems they are a valid tactic to me. EP3 may be dirty and rotten and suck for those on the receiving end, but its coded in the game and privateers are kinda supposed to be more smugglerish/pirate-ish.
Guess what I am saying is to the original poster....you are ranting your opinion, cheating would be using game mechanics that are not working as intended to win, since these tactics are working properly (presumably, since no dev has said otherwise) they are not cheating. If I had my engine disabled and I knew someone was coming around for the deathblow pass, of course I am gonna EP3...I am not gonna sit there and die when I still have one tactic left.
I personally would not use it until I have exhausted all options, and in a controlled, RP type PvP scenario, I have no problem with it being banned, but in DS, I am usually on my own and I will do what I need to stay alive...this is a RP game, I am RPing a mercenary...
who ever said mercs fight fair?
/launchmissle will fire a dummy missle at a target with no lock time. It does not use any of your real missles, nor does it do any damage, but it does lag/distract/cause evasion and release of countermeasures. Hence its more than cheap, but cheating ![]()
-Maudee
Maudee wrote:
After reading the recent EP3 and /launchmissle posts...To those of you who use EP3 and /launchmissle in pvp. Shame on you.Would you grab a chess opponents rook and throw it off the table simply because its possible?SWG is a game. A game many of us enjoy. Start playing it with a shread of honor. Questionable tactics have their place in real world, life or death, no holds barred conflicts. Again, SWG is a game. We play it for fun. Quit ****ing up everyone elses fun you griefing little shat.If you don't want to pvp and just want to farm loot, stay out of Deep Space. If you go there anyway, quit EP3'ing and fight back fair. Simply ask the person who kills you,"Hey, nice fight! Do you mind ifI come back and loot unhindered by you?". I bet they'll be happy to help you out. Remember that you're EP3ing us in DS to avoid having to waste time, so instead you're wasting our time.... in deep space.... a known and obvious pvp zone.... seriously?! whats wrong with some of you people??? It's not our job to ask if its ok to attack you in DS. You get kessel to fly non-overt, go back to it.As for /launchmissle. Its an obvious vestigial piece of code. Its not a "tactic" left in by the dev's. Its not ment to be a counter-countermeasure. So quit using it in pvp fights moron. Screwing around with itin a non-combat area it can be entertaining. But in a pvp situation it is flat out cheating. Don't even attempt to justify using /launchmissle in pvp combat, you're simply making a statement on the type of person you are.Hell, I'm not too big of a fan of missles, but hey, I can throw on CM's if I don't like them. That's called balanced and fair play. EP3 and /launchmissle "tactics" are obviously not fair play, and so help me god if I have to read another "The US bombed Iraq with laser guided missles that Iraq couldn't shoot down. That wasn't fair, it was a smarttactic!" post. Again, for you slow ones... SWG is a game. Just like football. Just like chess. Just like dodgeball. Play fair. You know damn well what cheating is. So quit doing it.As for the majority of the pilot community. I'm continually suprised at the honor and general niceness of you all. The pilot community, in my opinion, is one of the last truely close knit communities in SWG and I'm glad to be a part of it.Unfortunately we'll always have a few of these U83R, win-at-all-costs gamers in the community. As much as I hate to say it, lets keep flaming the crap out of their silly justificationposts,and continue to chase them out of town with pitchforks in hand. I'll be damned if I concede to the"I win", no honor, uber-leet tactics in space./end rant-MaudeeMessage Edited by Maudee on 09-16-2005 09:16 AM
You don't like 'em? Then don't use them. If someone's using them against you, then leave.
They are viable tactics...they're not circumventing game mechanics, so they cant be considered 'cheating'.
As you said, it's a game. No need to get all uppity about it.
What would be a good alternative is for their to be a craftable "dummy missile" launcher. This launcher could fit in place of a CM launcher and would require getting a missile lock to be able to fire it. This way there would be a limited number you could fire, and could not just target and fire. The advantage is that the person targeted would have to decide whether to use chaff or not.
Narrganocca wrote:
ummm...are EP3 and missiles coded into the game and working as intended?
Since no developer has said missiles are not working right and EP3 is not working right, I guess they are working as intended. Seems they are a valid tactic to me. EP3 may be dirty and rotten and suck for those on the receiving end, but its coded in the game and privateers are kinda supposed to be more smugglerish/pirate-ish.
Guess what I am saying is to the original poster....you are ranting your opinion, cheating would be using game mechanics that are not working as intended to win, since these tactics are working properly (presumably, since no dev has said otherwise) they are not cheating. If I had my engine disabled and I knew someone was coming around for the deathblow pass, of course I am gonna EP3...I am not gonna sit there and die when I still have one tactic left.
I personally would not use it until I have exhausted all options, and in a controlled, RP type PvP scenario, I have no problem with it being banned, but in DS, I am usually on my own and I will do what I need to stay alive...this is a RP game, I am RPing a mercenary...
who ever said mercs fight fair?
I tell you what. When the dev's release a manual stating clearly what is a bug and what isn't, I'll accept that arguement. There are hundreds of issues like this in SWG. The community polices themselves and you know it.
You're not an RPing merc, you're an @ss who'd use /launchmissle to lag out an opponent before killing him. Han Solo would not be proud.
-Maudee
Ive come to the conclusion that its a question ethics and generation.
Simply put, the majority (not all, but most) of the pilots who've been playing for a long time now consider EP3 and luanch missle unethical. Pilots who havent been in the community as long do not. I suspect its a bleedover mentality from the ground game, as we undenaibly have more people from the ground in intrested in space. Why should they think any different in space then they do on the ground? Where as a number of old fogies, the only reason they play SWG at all is JTL.
The attitudes and queensbury rules of fair play that made our community different that we've traditionaly followed have always been slowly erroding away slowly on the edges with each newcomer who just doesnt see things the same way. That is just my personal opinion.
When things get to a certain point, I, much like Starkitten or JebusCrisp, simply wont post here anymore.
PaceNebulon wrote:
neither... it fires a fake missile that does no damage when it hits but it does cause the missile warning to flash on thier screen leading them to waste chaff.
Maudee wrote:
Narrganocca wrote:
ummm...are EP3 and missiles coded into the game and working as intended?
Since no developer has said missiles are not working right and EP3 is not working right, I guess they are working as intended. Seems they are a valid tactic to me. EP3 may be dirty and rotten and suck for those on the receiving end, but its coded in the game and privateers are kinda supposed to be more smugglerish/pirate-ish.
Guess what I am saying is to the original poster....you are ranting your opinion, cheating would be using game mechanics that are not working as intended to win, since these tactics are working properly (presumably, since no dev has said otherwise) they are not cheating. If I had my engine disabled and I knew someone was coming around for the deathblow pass, of course I am gonna EP3...I am not gonna sit there and die when I still have one tactic left.
I personally would not use it until I have exhausted all options, and in a controlled, RP type PvP scenario, I have no problem with it being banned, but in DS, I am usually on my own and I will do what I need to stay alive...this is a RP game, I am RPing a mercenary...
who ever said mercs fight fair?
I tell you what. When the dev's release a manual stating clearly what is a bug and what isn't, I'll accept that arguement. There are hundreds of issues like this in SWG. The community polices themselves and you know it.
You're not an RPing merc, you're an @ss who'd use /launchmissle to lag out an opponent before killing him. Han Solo would not be proud.
-Maudee
QFE... the devs have never said anything about the RGI hitbox being bugged but we all know that it is