Pilot Archive
Thread: is theres a Raise and Lower feature to spaceflight?
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FilanVader
Tue Sep 06, 2005 6:12 pm
#1
basicly i know we can move "up and down" to your perspective in an aircraft style climb but im wondering has a major Planetside vet can we make the whole ship go up and down. there are interesting things that can be done with such a feature.
imppilot421
Tue Sep 06, 2005 6:14 pm
#2
If you mean like a helicopter (where you can go straight up and down), then no.
zakalex
Tue Sep 06, 2005 6:24 pm
#3
FilanVader wrote:
basicly i know we can move "up and down" to your perspective in an aircraft style climb but im wondering has a major Planetside vet can we make the whole ship go up and down. there are interesting things that can be done with such a feature.
Ships can't move on the Z axis like Kirk does near the end ofWrath of Khan. The ships only goin the direction that the ship's nose is pointed.
Ducimus
Tue Sep 06, 2005 6:26 pm
#4
Think of space flight as atmospheric flight without the blackouts, redouts, flameouts G forces, or any semblance of lift or drag.
You move forward, and your ship goes where the noise is pointing.
You move forward, and your ship goes where the noise is pointing.
Attacca
Tue Sep 06, 2005 6:34 pm
#5
Oooh, Z-Axis movement could make for some cool manuevers though...
Kryxal
Tue Sep 06, 2005 7:52 pm
#6
Ducimus wrote:
Think of space flight as atmospheric flight without the blackouts, redouts, flameouts G forces, or any semblance of lift or drag.
You move forward, and your ship goes where the noise is pointing.
That last statement is quite inaccurate when looking at some of the really fast ships when rigged out to be PvP-capable.
Ducimus
Tue Sep 06, 2005 8:13 pm
#7
Blah, i was putting it im simple terms.
If i start talking about angle of attack, or hitting your AOA limter, is the average poster going to know what im babbeling about?
If i start talking about angle of attack, or hitting your AOA limter, is the average poster going to know what im babbeling about?
SheenaBrelya
Tue Sep 06, 2005 10:50 pm
#8
Yeah, you could put it more accurately as "you accelerate in the direction you are pointed," but that just doesn't have the same kind of ring to it.
Shona
Shona
wasj2004
Wed Sep 07, 2005 4:54 am
#9
Ducimus wrote:
Think of space flight as atmospheric flight without the blackouts, redouts, flameouts G forces, or any semblance of lift or drag.
You move forward, and your ship goes where the noise is pointing.
It would make JTL quite interesting if they added in some of those things! Would definatly tone down PvP spinning duels if after a few seconds you got the blackout effect.
Message Edited by wasj2004 on 09-07-2005 07:55 AM
FilanVader
Wed Sep 07, 2005 6:54 am
#10
heh maybe someday this move will be added, its cool in PS that you can point the nose down alittle to shoot a target below and ahead of you or above and ahead and not change your elevation in relation to the target. would sure add a new method for killing gunboats.
Edgington
Wed Sep 07, 2005 7:36 am
#11
zakalex wrote:
FilanVader wrote:
basicly i know we can move "up and down" to your perspective in an aircraft style climb but im wondering has a major Planetside vet can we make the whole ship go up and down. there are interesting things that can be done with such a feature.
Ships can't move on the Z axis like Kirk does near the end ofWrath of Khan. The ships only goin the direction that the ship's nose is pointed.
Okay, let's all say it together:
"KHAAAAAAAN!!!"
![]()
Ducimus
Wed Sep 07, 2005 8:10 am
#12
wasj2004 wrote:
Ducimus wrote:
Think of space flight as atmospheric flight without the blackouts, redouts, flameouts G forces, or any semblance of lift or drag.
You move forward, and your ship goes where the noise is pointing.
It would make JTL quite interesting if they added in some of those things! Would definatly tone down PvP spinning duels if after a few seconds you got the blackout effect.Message Edited by wasj2004 on 09-07-2005 07:55 AM
Need gravity to do that though.
JanuHull
Wed Sep 07, 2005 8:21 am
#13
wasj2004 wrote:
Ducimus wrote:
Think of space flight as atmospheric flight without the blackouts, redouts, flameouts G forces, or any semblance of lift or drag.
You move forward, and your ship goes where the noise is pointing.
It would make JTL quite interesting if they added in some of those things! Would definatly tone down PvP spinning duels if after a few seconds you got the blackout effect.
Message Edited by wasj2004 on 09-07-2005 07:55 AM
No dice, inertial compensation is canon.
Nice idea, though.
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