Pilot Archive

Thread: B-Wing in Deep Space: After action reports and analysis.

JanuHull
Mon Jul 25, 2005 5:56 am
#1

Here I was, just looking for a little ISD action, and lo, I encounter a JSF. Being in a sporting mood, I figured "What the heck", locked my jaw, andhad at him a couple times. I think its pretty obvious how these fights ended up, the JSF wasted me. BUT, I was happy with the second go around. At least I hit him hard enough to knock his shields down, before he blew through me like a blowtorch through butter. The first pass I was approaching the ISD not really looking for PvP, and he was camped between the shield domes chatting to his guild (he told me this after I threw him a /salute, said I scared the crap out of him). Between the ISD tower guns, my B-Wing's atrcious maneuvering speed, and his efforts, the outcome was embarrassing.


He was cool about it, and stood down when I returned so I could accomplish an old dream of taking the ISD down with a B-Wing (avenging an old ghost here, had to zerg it when I did the same thing a year ago in a B-Wing). Now there, I was impressed, the ISD went down faster to my B-Wing than it has to any other ship I've flown, including the Heavy X-Wing and A-Wing, barely more than a minute. When the ISD was down, we had another run, starting head on, I managed to land a few shots that punched his shields down, but for my effort, i was crippled. His second pass finished me.


Looking back:


Having had some serious flight hours in the Nova Courier and the B-Wing, both having had the same engine installed for a more recentcomparison, I will attest under oath, my Nova Courier could fly circles around my B-Wing. Something here ain't computing. Even at the "sweet spot" with mouse control inertia at zero, the B-Wing is way slow to respond and overshoots horribly coming out of a turn, substantially worse than the Nova Courier, even with Engine Overload 3 enhancing its performance. The Nova Courier has a higher sweet spot, and is extremely responsive in the sweet spot, more comparable to a Y-Wing Longprobe than a B-Wing.


Current B-Wing fit out:


Type V Reactor 19143 Energy

Type V Engine: 70.3 P, 70.8 Y, 65.5 R, 101.1 speed

Type V Shield: 2294 front/back 11.34 regen

Type III Armor: (don't recall the stats offhand)

Type IV Capacitor: 832 Energy, 52.8 regen

Level 5 RE Droid Interface: 14.6 Droid speed (pre-nerf)

3x Advanced Blasters, 2550 avg damage, .27 refire

1x Advanced Blaster, 2857 damage, .33 refire

1x Spacebomb II


Droid Commands loaded:


Reactor Overload 4
Engine Overload 3
Capacitor Overload 3
Weapon Overload 2 (For days when I feel like playing it straight)
Weapon Overload 3 (Yeah, yeah, sue me )

Cap to Shield Shunt 4



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Kirkmeister
Mon Jul 25, 2005 6:30 am
#2

Yep I have found the Nova to be miles more manouverable than the B-wing, even with a 80, 79, 81 pyr engine it it, the Nova can keep up with Tier 5 fighters. The B-wing is great in straight lines Even on lower throttle is is a beast to handle, but still fun



I was having a play up against a mates Deci the othr day in my Nova, we were scooting about nose to nose juts like a JSF and RG Tie. It looked quite surreal in 3rd person i must say , but yes, there is something wrong with the handling of the B-Wing. I think from what you see of the Falcon in the movies, the PYR of these things can be pretty amazing, whereas the B-Wing is a lumbering beast, that hits anything with a punch as big as a Super Nova





Yanus Ulriksen-Guild-Leader-LRDP
Master Bounty Hunter
Lakeshire-Talus
JanuHull
Mon Jul 25, 2005 6:34 am
#3






Kirkmeister wrote:

Yep I have found the Nova to be miles more manouverable than the B-wing, even with a 80, 79, 81 pyr engine it it, the Nova can keep up with Tier 5 fighters. The B-wing is great in straight lines Even on lower throttle is is a beast to handle, but still fun



I was having a play up against a mates Deci the othr day in my Nova, we were scooting about nose to nose juts like a JSF and RG Tie. It looked quite surreal in 3rd person i must say , but yes, there is something wrong with the handling of the B-Wing. I think from what you see of the Falcon in the movies, the PYR of these things can be pretty amazing, whereas the B-Wing is a lumbering beast, that hits anything with a punch as big as a Super Nova








Hell, I was out tooling around in my Nova with the Overloads online just to amuse myself, and played tag with a friend's JSF. With EO3, at 700 speed, I kept a track on him. I'm sure if he was firing on me, he'd have tagged me, but in that littledance,I had very little trouble keeping my nose on his.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Kirkmeister
Mon Jul 25, 2005 6:48 am
#4

Yeah, but try it with Front enhance extreme on lol. you get a front shield of 6.5 k lol with elite shields. he can tage you a fair few times before he scratches you. I had my mate fire IR II's at me whilst like this, it barely took 20% of my shields. ofcourse, my rear shields were like paper, not a pretty sight if I had someone on my arse



Yanus Ulriksen-Guild-Leader-LRDP
Master Bounty Hunter
Lakeshire-Talus
JanuHull
Mon Jul 25, 2005 7:49 am
#5






Kirkmeister wrote:
Yeah, but try it with Front enhance extreme on lol. you get a front shield of 6.5 k lol with elite shields. he can tage you a fair few times before he scratches you. I had my mate fire IR II's at me whilst like this, it barely took 20% of my shields. ofcourse, my rear shields were like paper, not a pretty sight if I had someone on my arse





After the B-Wing flight, I went back and we did a go with me in an A-Wing, he beat me by outgunning me, and that's when I noted that all the hits were forward. Needless to say, for PvP flying at least, the gears behind my eyes started going overtime.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Kirkmeister
Mon Jul 25, 2005 8:01 am
#6

Yep most hits in PvP whilst in a furball tend to come to the front, this got me thinking too last night. i tried the same tactic in my jsf only for him to clip my arse and rip out my cap, engine and everything else So goes to show, it is a calculated risk trying to second guess your opponant :/



Yanus Ulriksen-Guild-Leader-LRDP
Master Bounty Hunter
Lakeshire-Talus
JanuHull
Mon Jul 25, 2005 8:08 am
#7






Kirkmeister wrote:
Yep most hits in PvP whilst in a furball tend to come to the front, this got me thinking too last night. i tried the same tactic in my jsf only for him to clip my arse and rip out my cap, engine and everything else So goes to show, it is a calculated risk trying to second guess your opponant :/






Yeah, I figured Extreme Adjust was going to be a bit much, thought Heavy would be enough. I just need to mitigate how much gets to my armor, not looking to drop my pants at the same time.


Of course, with that set up, I have Type III forward Armor and Type II rear, if I go with the shield adjust, i can always reverse that armor set up.





Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Kirkmeister
Mon Jul 25, 2005 8:11 am
#8

True, I didn't think about that actually, as it was an off the cuff decision, but if it works, then I could easily swap armour so as to offer better protection to the rear and better shields to the front. i'll try it out tonight and let u know how i get on



Yanus Ulriksen-Guild-Leader-LRDP
Master Bounty Hunter
Lakeshire-Talus
Loki_Ashaman
Mon Jul 25, 2005 8:47 am
#9

I've been playing with Moderate Adjust, and so far I've liked it. Not sure if I'm daring enough to use Heavy, as I'd like enough protection in case of PvE followers.




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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


JanuHull
Mon Jul 25, 2005 8:56 am
#10






Loki_Ashaman wrote:
I've been playing with Moderate Adjust, and so far I've liked it. Not sure if I'm daring enough to use Heavy, as I'd like enough protection in case of PvE followers.





Well, since I have a Shipwright in my back pocket, I was thinking about trying at least one experiment with a shield that has lopsided forward protection, then go and buff it up.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Loki_Ashaman
Mon Jul 25, 2005 8:58 am
#11

Loop-sided crafted shields (and all shields) get equalized upon landing. That was how the devs 'fixed' the shield RE exploit in January.




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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


JaekeW
Mon Jul 25, 2005 9:03 am
#12






JanuHull wrote:





Loki_Ashaman wrote:
I've been playing with Moderate Adjust, and so far I've liked it. Not sure if I'm daring enough to use Heavy, as I'd like enough protection in case of PvE followers.





Well, since I have a Shipwright in my back pocket, I was thinking about trying at least one experiment with a shield that has lopsided forward protection, then go and buff it up.





tried that....the lopsided shields just average out the first time you launch.



Expired Dec. 10 2006.
"I'm going on a very long holiday. And I don't expect I shall return. In fact I mean not to. " --- paraphrased with apologies
JanuHull
Mon Jul 25, 2005 9:05 am
#13






Loki_Ashaman wrote:

Loop-sided crafted shields (and all shields) get equalized upon landing. That was how the devs 'fixed' the shield RE exploit in January.





Gah!! And I've made a few crafted shields with minor lopsidedation in them from amazing successes.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

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