Pilot Archive
Thread: Firespray Pilots!
As far as using them? I've got 2 and wouldn't take anything in the world for them, with the right loadout they're unbeatable in PvE.
NOW, as far as PvP goes (without rehasing the 'unbalanced' issues of RotW), they ROCK until you go up against one of the new ships, (Grevious, RGInterceptor, Jedi Fighter) all other things being equal (Pilot skill and equipment).
Dunno how much into RP you are, but there's nothing better than getting a random call for help in a mission and showing up in your KSE, kinda makes you FEEL like an Ace.
JeebusCrisp wrote:
If you just WANT one, then why not? Nothing at all wrong with throwing a wad down on a showpeice.
As far as using them? I've got 2 and wouldn't take anything in the world for them, with the right loadout they're unbeatable in PvE.
NOW, as far as PvP goes (without rehasing the 'unbalanced' issues of RotW), they ROCK until you go up against one of the new ships, (Grevious, RGInterceptor, Jedi Fighter) all other things being equal (Pilot skill and equipment).
Dunno how much into RP you are, but there's nothing better than getting a random call for help in a mission and showing up in your KSE, kinda makes you FEEL like an Ace.
Remember this, it's often the gear more than the ship itself that makes something suck or rock.
A good engine, a good shield, and good weapons (that you need to be prepared to relearn aiming in the KSE) and the ship will be just fine for the needs you described, except PvP. The profile of the KSE is such that only the exceptional gear makes it viable in space PvP, be prepared to be disappointed in your one PvP fight if you don't take the time to learn and acquire some "good stuff"
Also, not to flame but to explain, the price is often reflective of the hours of tedious Reverse Engineering the Shipwright had to put into getting the schematic. It's almost litterally an eye bleeding process, so take that into consideration before you judge the multimillion credit price tag too harshly.
psikobunny wrote:
Remember this, it's often the gear more than the ship itself that makes something suck or rock.
A good engine, a good shield, and good weapons (that you need to be prepared to relearn aiming in the KSE) and the ship will be just fine for the needs you described, except PvP. The profile of the KSE is such that only the exceptional gear makes it viable in space PvP, be prepared to be disappointed in your one PvP fight if you don't take the time to learn and acquire some "good stuff"
Also, not to flame but to explain, the price is often reflective of the hours of tedious Reverse Engineering the Shipwright had to put into getting the schematic. It's almost litterally an eye bleeding process, so take that into consideration before you judge the multimillion credit price tag too harshly.
Message Edited by entrailsgalore2 on 05-21-2005 05:04 AM
NeoEcks wrote:
i've never even loaded a droid onto one of my ships.
You're cutting yourself very short, here. If you've even come close to mastering pilot without droid programs, I salute you. A very nice guide to using them can be found here:
http://forums.station.sony.com/swg/board/message?board.id=pilot&message.id=32946
Kebb wrote:
NeoEcks wrote:
i've never even loaded a droid onto one of my ships.
You're cutting yourself very short, here. If you've even come close to mastering pilot without droid programs, I salute you. A very nice guide to using them can be found here:
http://forums.station.sony.com/swg/board/message?board.id=pilot&message.id=32946
Message Edited by NeoEcks on 05-21-2005 01:07 PM