Pilot Archive

Thread: How would you like THIS in your crafted engines?

CommTampers
Thu Jun 30, 2005 8:08 pm
#1


Read this: http://forums.station.sony.com/swg/board/message?board.id=profshipwright&message.id=23482


Darn clicky not working


Message Edited by CommTampers on 06-30-200508:09 PM

Message Edited by CommTampers on 06-30-2005 08:09 PM




Bon ~Co-Commander of Verctor Squadron~ Field Doctor
a.k.a. Hatzo (Eclipse) ~ Irebo Motely ~ Starsider Remastery Alt
...has mastered the Pilot profession.
>: 4 8 15 16 23 42g
Badname0291
Thu Jun 30, 2005 8:11 pm
#2



CommTampers wrote:
Read this: Clicky police!!

Darn clicky not working

Message Edited by CommTampers on 06-30-200508:09 PM

Message Edited by CommTampers on 06-30-2005 08:09 PM






SHUNO
Cantina Frequenter
Rebel Procurement specialist


"Glowbats? Whining? Exploits? Shuno craves not these things!"

Ducimus
Thu Jun 30, 2005 8:12 pm
#3

hmmmm i dont think it would encourage me to use crafted engines.

Increased reactor drain? YIKES! its already really high on crafted engines as it is.

Increase the YPR, decrease the mass, and decrease the power drain and crafted engines might be useable.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
CommTampers
Thu Jun 30, 2005 8:14 pm
#4






Ducimus wrote:
hmmmm i dont think it would encourage me to use crafted engines.

Increased reactor drain? YIKES! its already really high on crafted engines as it is.

Increase the YPR, decrease the mass, and decrease the power drain and crafted engines might be useable.




Use a Kuat RCZ for power. I can now use my Adv. X-wing to power the entire rebel fleet.




Bon ~Co-Commander of Verctor Squadron~ Field Doctor
a.k.a. Hatzo (Eclipse) ~ Irebo Motely ~ Starsider Remastery Alt
...has mastered the Pilot profession.
>: 4 8 15 16 23 42g
peeweeIoM
Thu Jun 30, 2005 8:21 pm
#5






CommTampers wrote:


Read this: http://forums.station.sony.com/swg/board/message?board.id=profshipwright&message.id=23482


Darn clicky not working


Message Edited by CommTampers on 06-30-200508:09 PM


Message Edited by CommTampers on 06-30-2005 08:09 PM




clicky like this in "Edit as HTML"

<a href="http://forums.station.sony.com/swg/board/message?board.id=profshipwright&message.id=23482">Clicky</a>



I really think those people with signatures that look like part of the post are really annoying, thats why I made this one.
shfire
Thu Jun 30, 2005 8:34 pm
#6

I got a simple solution to this. Make ships modifiable and ship components slicable by smugglers. There have been plenty of threads on this subject and it would be a great addition to the game.



Dourne Cloudstryder

Elder Smuggler / Elder Pistoleer / Elder Marksman
Master CorSec Pilot

Alloworall - Master Medic
Meraf - Master Spy
Chalosatuk - Master Shipwright

Rebelcapt
Thu Jun 30, 2005 8:40 pm
#7


Id rather have an reverse fire booster in my YT to slow down fast. If you need to turn fast, slow down.



Asonova Se'ok
Master Ranger/Master Pistoleer
Major, Imperial Army
RSF: Master Pilot
RATGWNIWNU
The truth about "Leetspeak"




CommTampers
Fri Jul 01, 2005 8:09 am
#8


From what I hear, and my own experiences, crafted engines are very handling retarded in PvP. Let's make crafted engines more usefull than just for races. I'd trade that uber speed for some ultra PYR.




Bon ~Co-Commander of Verctor Squadron~ Field Doctor
a.k.a. Hatzo (Eclipse) ~ Irebo Motely ~ Starsider Remastery Alt
...has mastered the Pilot profession.
>: 4 8 15 16 23 42g
LeaphChausew
Fri Jul 01, 2005 8:15 am
#9






CommTampers wrote:


From what I hear, and my own experiences, crafted engines are very handling retarded in PvP. Let's make crafted engines more usefull than just for races. I'd trade that uber speed for some ultra PYR.





It takes a long time to get that looted engine reverse engineered into a beast of an engine but it's worth it. I want to know what the eal is with lvl 8 engine drops though as of late..the r,p,y on them are really bad atm.

TomedNor
Fri Jul 01, 2005 8:17 am
#10

That would be cool.

Too bad it's a good idea based on real life physics.... SOE doesn't like that kind of stuff....



---------------------------------------
See you around, and happy trails,
- Tomed Nor
*walks off into the forest*
Corbantis ~ Master Ranger, Master Rifleman, CorSec Ace Pilot
Ducimus
Fri Jul 01, 2005 9:27 am
#11



shfire wrote:
I got a simple solution to this. Make ships modifiable and ship components slicable by smugglers. There have been plenty of threads on this subject and it would be a great addition to the game.





OH i love you. If you got your way, id be ****ing in tall cotton. Master SW and master smuggler. WIll you be a dev for SWG?



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Attacca
Fri Jul 01, 2005 9:35 am
#12

I'm not sure I like the idea, at least not in JTL. There are lots of cool manuevers you can do in PVP other than just circling, and upping possilbe PYRs would just increase the amount of tight spinning we do. It's a fun idea, but I don't think we need this one.





~ Captain Nesanya / Murphey ~
Rebel Alliance A-Wing Pilot
...has mastered the Pilot profession
Are you a pilot and not using Droid Commands?

Thunderbyte
Fri Jul 01, 2005 9:53 am
#13

I'm against the idea, personally.


As it is now, crafted engines have thier place as the fastest engines, and the easiest to find when you're trying to outfit your ship. RE'd engines are more high performance, but are challenging to put together to be better than a crafted engine. Both engines require skill and good resources to build, and both require a shipwright, the best is the hardest to get, while the easiest to get parts are still valuable. As far as I'm concerned this system is balanced and working just fine.




         /                   \            
//| |\\ Kauri:
/// \\\ Really BadJack - Shipwright/Swordsman
|\ /// \\\ /|
\//|/ /=======\ \|\\/ Radiant:
/|O|\ ///---+---\\\ /|O|\ Nabushin - Pistoleer/Commando
|-^-||------/// \ | / \\\------||-^-| Olaw - Artisan/Shipwright
|_O_||>====<|||___\|/___|||>====<||_O_|
| O ||>====<||| /|\ |||>====<|| O |
|-v-||------\\\ / | \ ///------||-v-|
\|O|/ \\\---+---/// \|O|/
/\\|\ \=======/ /|//\
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