Pilot Archive

Thread: Ordnance of Choice for Master Pilots?

Konar-Bria
Mon Apr 11, 2005 2:28 pm
#1

For pvp and/or pve, what ordnance do you use and why?
Ducimus
Mon Apr 11, 2005 2:38 pm
#2

PvE: MK III photon torpedo's (for vette's n such)
tube weighs 5700 mass.

PvP: MK II Imarge-rec missles.
Also weights like 5700 mass, fast locking, ignores most countermeasures.



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Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

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psikobunny
Mon Apr 11, 2005 3:14 pm
#3

how do you experiment them Ducimus? for refire or damage?



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Ducimus
Mon Apr 11, 2005 3:47 pm
#4

Damage, and any leftover into quanity. In PvP refire rate is a moot point in my opinion. Only really use them in my T/O. When you fire 3 at once... refire at what?


Same for the photons really, only really use them on the vette when im being lazy, and well... i have plenty of time to take it down.

Message Edited by Ducimus on 04-11-2005 03:51 PM



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Thradd
Mon Apr 11, 2005 7:43 pm
#5

I don't use any ords at all. For both PVE and PVP my blasters hit hard enough. I don't have room for ords anyway



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Taury
Mon Apr 11, 2005 7:49 pm
#6

I use Siesmic II's for PVE, thier highly effective rated, 10 uses or so


Space Bomb II for the vette


Nothing for PVP



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JascoSmlee
Tue Apr 12, 2005 1:26 am
#7

For PvE I don't use any ordnance. I don't actively PvP so I can't anwer there.



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Arryth
Tue Apr 12, 2005 4:16 am
#8

Blasters and only blasters... I can hit and hil out side of missil lock range... and baring that... well.. then a fun dog fight



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NIR_Bria
Thu Apr 14, 2005 2:48 am
#9

Ordnance for PvP?


Only truely unskilled pilots use this

3x IR2 at an opponent? Money out the window.... I kill them just as fast guns only


Ordnance for PvE?


Seeing as everything in space is soloable with guns only I cant see why I should spend cash on blowing it up



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TomoRainer
Thu Apr 14, 2005 4:28 am
#10

I make sure to carry missiles in any ship I load up for PVP. An A-Wing ace can evade blaster fire for minutes on end, and it's in the best interests of the squad to eliminate these high-priority targets as quickly as possible.

I've been using Mk II Image-Recs (5415 mass for the launcher, tight in my Interceptor but workable) with a point of experimentation in quantity to knock them up to 5 per pack and the rest into max and then min damage. (With high enough resources, your missiles will start out at 25% ammo experimentation, which will put them at 5 per pack without any added points, but Starsider hasn't had a good poly radio spawn in a while and I can't spare the best for missiles anymore.)

Refire is one of the Image-Rec's best stats; it doesn't work the same way a gun's refire rate does, but rather determines how long it takes for you to gain lock on your target. Still, I find they lock fast enough to not need any more experimentation in this stat. This is in a highly maneuverable Interceptor that has an easy time keeping my target in view, though, so on an Oppressor or Y-Wing or whatever it might be worth it to bring the refire down some more.

For PVE, I don't generally find missile launchers to be mass-effective. They can work really well for targeting components on Corvettes, in which case I use Mk III Concussions--large quantity, high enough damage to sometimes drop a component in one shot, and a relatively low 5.4K mass--but on anything else, I'd rather spend the mass for bigger guns, engines, shields, armor, etc. They just don't do enough damage in PVE to justify messing around with.







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Konar-Bria
Thu Apr 14, 2005 5:30 am
#11

Thanks for the info everyone. Since I'm not at the point of pvp'ing yet or taking down huge targets, I think I'll invest the 5700 mass and 1k+ energy on heavier guns
Ducimus
Thu Apr 14, 2005 8:05 am
#12



NIR_Bria wrote:
Ordnance for PvP?
Only truely unskilled pilots use this
3x IR2 at an opponent? Money out the window.... I kill them just as fast guns only





Go up against an A wing running EO4, then re evaluate that statement please

I prefer to save them only for A wings, although i know of some who use them excluseivly. As for money out the window, meh i think most pilots make enough to cover the cost. Beign able to manufaucture your own is pretty cool too.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Ducimus
Thu Apr 14, 2005 8:09 am
#13



TomoRainer wrote:
Refire is one of the Image-Rec's best stats; it doesn't work the same way a gun's refire rate does, but rather determines how long it takes for you to gain lock on your target. Still, I find they lock fast enough to not need any more experimentation in this stat. This is in a highly maneuverable Interceptor that has an easy time keeping my target in view, though, so on an Oppressor or Y-Wing or whatever it might be worth it to bring the refire down some more.




Hmm, learn something new everyday. Ive been doing min/max/ and quanity to about 5 myself. Refire never occured to me.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
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