Pikeman Archive

Thread: Why we pikeman need to get fixed

MaksmanDemon99
Tue Jan 25, 2005 9:31 am
#1

1. Accuracy for our weapons and for us is not that good

2. THe only two types of weapons we have our electric and kinetic. Therefore, we can't hunt down NS elders because they hav 100% resists, and we are the ones who specifically need their loot.

3. Defenses. How come 2 brawler proffesions can get good defenses and we can't. What really pisses me off is how pistoleers get a +50 defense vs knockdown. THey don't need it, we do, they attack from a distance.

4. Range Defense. This should be for all brawler profs because if we get attacked by a rifleman, we are done.

5. Toughness. We by far have the worst toughness.

6. Area Attack and spin attack or the SAME THING (practically).

7. Leg hit does not do as much damage as a swordsmans mind hit ora riflemans mind shot, or a tka mind hit. And also, action is easy to heal, so we are doing no good attacking a healalbe pool.

8. Stacking. Remove it. I am a Master Pike/ Combat medic, but i will lose most of the time because i don't have as great defenses as stackers. Defenses for a prof should appl y when that weapon is equiped.




THE END



Cerex Hendrix of RID
Starsiders Most Wanted PvPer
rdashley
Tue Jan 25, 2005 9:51 am
#2

"2. THe only two types of weapons we have our electric and kinetic. Therefore, we can't hunt down NS elders because they hav 100% resists, and we are the ones who specifically need their loot."

NS Energy Lance. Energy damage. Sure it may be hard to get right now, but the spawn will be increased as soon as the patch goes live. No worries there.

"8. Stacking. Remove it. I am a Master Pike/ Combat medic, but i will lose most of the time because i don't have as great defenses as stackers. Defenses for a prof should appl y when that weapon is equiped."

You should beat stackers WAY more then they beat you...





..Gavriel....
MaksmanDemon99
Tue Jan 25, 2005 10:42 am
#3

maybe it isnt stackers i lose to. I lose to those who can hit the mind, then dizzy me, and blind me. Like TKMs. i am a novice doctor as well with some Dizzy stims. So when they dizzy me, i cure it, then they dizzy me again, knock me down and i stay down. I can dizzy people as well and knock them down, but they don't stay down as long as i do.



Cerex Hendrix of RID
Starsiders Most Wanted PvPer
VacaXXX
Wed Jan 26, 2005 6:54 am
#4


armor, mind and health buffs, migrate all stats to mind, use brandy, Thakatillo, synthsteak?


are you doing all this, 'cause very "PvP'er" does it, and if you dont, they will pound you every time


throw for the mind, and the action pool. . . . are you stackin' poison C'B'A then area C'B'A and disease C'B'A?? that will have them ticking like crazy. . . . .then come in with a high damage pike to finish the job.......maybe you should go ranged, as rifleman/CM seems to be a good template now...........


or carbines, they have our dizzy/KD area attacks, but from a range..........


pistoleers have good defenses b/cause they are supposed to be used at close rang.. . . carbines at medium ,and rifles at long . . . but as it stand, rifleman is the most powerfull at ANY range............

Message Edited by VacaXXX on 01-26-2005 05:55 AM



Vaca Dormir


-Master Pikeman-




Dynastar
Wed Jan 26, 2005 10:32 am
#5

Accuracy is a huge problem, especially from a balance point of view. You can't balance via DPS when you throw a variable as random as accuracy into it.

This game is just a balance nightmare. Speed tapes and the wild accuracy of professions is just asinine.



Ramsey Logan
By Federal Law, Riflemen do it with 16 inches or more!
Master Pikeman
Kautan
Wed Jan 26, 2005 12:33 pm
#6

hehe you seem to forget the whole point of pikeman...


Pikeman is not about defense, it's all about the offense.


One of the Brawler classes has to have the worse defense, but I also think it has the best offense


Get speed capped, and start swinging a 900 damage LVA and you'll see why we dont' need any nurfing.


It's a shame we can't hunt elders, but tha'ts only 1 monster we can't. (energy lance isn't very pratical at huntin them, I've tried )


Just make a friend with a good swordsman or a rifleman and you're set. I know the idea of acutally teamin up in this game is scary, but it's a lot of fun.


~Kautan Henzlee Master Pikeman
VacaXXX
Wed Jan 26, 2005 2:29 pm
#7






Kautan wrote:


Get speed capped, and start swinging a 900 damage LVA and you'll see why we dont' need any nurfing.



~Kautan Henzlee Master Pikeman




yeh, we dont need nurfing b/cause it doesnt do any damage against good composite!




Vaca Dormir


-Master Pikeman-




Ochiir
Wed Jan 26, 2005 4:48 pm
#8



MaksmanDemon99 wrote:
1. Accuracy for our weapons and for us is not that good
2. THe only two types of weapons we have our electric and kinetic. Therefore, we can't hunt down NS elders because they hav 100% resists, and we are the ones who specifically need their loot.
3. Defenses. How come 2 brawler proffesions can get good defenses and we can't. What really pisses me off is how pistoleers get a +50 defense vs knockdown. THey don't need it, we do, they attack from a distance.
4. Range Defense. This should be for all brawler profs because if we get attacked by a rifleman, we are done.
5. Toughness. We by far have the worst toughness.
6. Area Attack and spin attack or the SAME THING (practically).
7. Leg hit does not do as much damage as a swordsmans mind hit or a riflemans mind shot, or a tka mind hit. And also, action is easy to heal, so we are doing no good attacking a healalbe pool.
8. Stacking. Remove it. I am a Master Pike/ Combat medic, but i will lose most of the time because i don't have as great defenses as stackers. Defenses for a prof should appl y when that weapon is equiped.
THE END





1. The same can be said about swordsman, this will be addressed in the CU and is not just something affecting pikemen. there are also proffesions with way to much accuracy.

2. You whine about only having 2 damage types, while in fact you have 3 with the NSEL. take a look at the other melee proffesions, fecer = kinetic/stun, swordsman = kinetic/blast, tkm = kinetic.. dang! seems like you actually have the most damage types of all the melee proffs.

3. You havent realy played as a pistoleer have you? if you had you would know that pistols is teh crap at range, i actually stood more still then i did kiting with pistols due to the fact its better for you, dodge kicks in more ofter (at least in my experience), you can use melee hit wich is a KD attack and you get better accuracy.

4. A rifleman is supposed to tear you apart, at least at range. Just play tactical and run behind cover or try to sneak up on them, then knock them on their arse and start hammering away. remember they dont have melee defence either so they are in the same boat when you get up close.

7. Wait for the CU and this will be addressed. theres other proffesions who are in the same boat you know, carbineers, fencers (well they got scatter shiak, but that doesnt realy hurt much unless you got the stun stick from hell) and pistoleers (unless the pick up BH)

8. I have played as both a fencer/stacker and a fencer/cm and also as carbineer/cm. and if you cant beat stackers as a CM, no matter what other proffesion you have you arent using poisons, thats for sure.
Narreem0884
Wed Jan 26, 2005 11:14 pm
#9


1) All the professions are messed up in one way or another.


2) No pikeman can actually loot the things necessary to make the NSEL and those who sell it charge so much that no regular player can buy one. Also, how does a hammer do blast damage? Makes no sense.


3) We have better defenses than TKMs do.


4) Rifleman should do more damage than any other profession. They're using a high-powered rifle after all.


5) Our toughness does suck.


6) Area attack is better because it adds a second status effect that spin attack doesn't.


7) We got ripped off in the pool attacking department.8) Stacking should be removed.


In all, here's to hoping that the CURB fixes some of these problems.



"Reality doesn't care if you believe it." - Boba Fett - Tales of the Bounty Hunters
Narreem the Wookiee
Rebel Colonel, Vortex Ace Pilot, Master Pikeman
Isvurx
Thu Jan 27, 2005 5:28 am
#10

Pikemen have many weaknesses but also strengths, in PVE i find pikemen to be one of the absolutely best classes.

The biggest problem i had when i was a pikeman was in PVP, as it has been mentioned many many times before, this class is entirely dependent on looted weapons to be effective in PVP.

This is one of the main reasons that i left pikeman,I don't like dots, I had a few mindfire lances with 250+ strength and decent potency but i didn't like using them.


If there were better crafted weapons for pikemen it would be an awesome profession.

Although this issue will not be as big when they remove damage mitigation from PVP, I'd still like to see pikes with high min damage and in all honesty I think that pikeman is the one melee profession that deserves an AP3 weapon.
Kautan
Thu Jan 27, 2005 6:34 am
#11






Isvurx wrote:


in all honesty I think that pikeman is the one melee profession that deserves an AP3 weapon.






Amen bro! it would make sense! make the LVA AP3


~Kautan Henzlee
Ochiir
Thu Jan 27, 2005 7:42 am
#12



Kautan wrote:


Isvurx wrote:
in all honesty I think that pikeman is the one melee profession that deserves an AP3 weapon.



Amen bro! it would make sense! make the LVA AP3
~Kautan Henzlee





Honestly? how does it make sence to have a polearm axe have the same armor penetration as a high velocity laser rifle(T21)?
annelid0
Thu Jan 27, 2005 11:40 am
#13


Narreem0884 wrote:
3) We have better defenses than TKMs do.


/boggle

Our defenses are inferior to TKAs in just about every way.



------
Ilykerrimo
Grumpy Old Pikeman
Masochistic Wookiee

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