Pikeman Archive

Thread: Submit your Pikeman issues here

Gunman21
Fri Dec 19, 2003 7:19 pm
#1

Well, since the top-5 was released for us, time to start on a new version.

Please submit any bugs, gameplay issues, wishlist items, etc.Also, please list the issue you want fixed the most as #1.

I will tally them up in a week or so and submit the highest ones as our top 5.

*Please* remember that HAM/Accuracy will be fixed in the Jan publish, and that they are already aware of the toughness, block, and hit3 not being a x4 attack. You may still list them as your top 5 and I will still count them, but I encourage you to submit new issues since the old ones are already getting dev attention and will be fixed.

Thanks




Aidelon Kejaci
Legends Among Warriors

Former pikeman correspondent December 2003 - August 2005.

R.I.P. Pikeman!

psycowars
Fri Dec 19, 2003 7:39 pm
#2

Well until we see exactly what they intend to do with the HAM/accuracy and other changes going into the jan publish its hard to say what might need to be fixed. So i mainly have a wish list item. I would like to see a few more options when it comes to weapons. the only 2 that are being used once you reach polearm 4 in brawler tree are the VL and LVA. Andeven then ionly see people use the VL when something has a high kenetic resist, bacause the damage on it sucks compaired to the LVA. So mayby a few more weapon types would add a bit of veriety. Perhaps we can get a polearm weapon that does some sort of energy or heat damage. Maybe get a few weapons that can get really good speed stats on them (2.5, 2.0 ect)





Necronomicus Xzar
MASTER SMUGGLER
Faction points 110cr per point...Slicing at 5k per item.
Dynastar
Fri Dec 19, 2003 8:11 pm
#3

With all due respect Gunman, until our current top-5, namely accuracy, HAM, defense and polearmhit3 are fixed, we have no idea what else is a relevant issue.



Ramsey Logan
By Federal Law, Riflemen do it with 16 inches or more!
Master Pikeman
Psykeman420-HS
Fri Dec 19, 2003 8:12 pm
#4

I'd have to say the
HAM/Accuracy thing
Block
Less Defenses
No Class Definition
and Mitigation being a rip off for us in pvp.



--------------------------------------------------------------------------------------------------------------------------------------
Viceman
Fri Dec 19, 2003 9:33 pm
#5

DEFENSE!!
Viceman
Fri Dec 19, 2003 9:35 pm
#6

SORRY! My computer keeps [posting as i type odd! anyway DEFENSE! Like all melee get like 3 times the KNOCK DOWN DEFENSE! And toughness... then HAM COSTS, block and accuracy! At Master Pike i know whats going on with pike

SexyPimp
Fri Dec 19, 2003 10:48 pm
#7

SPEED IS AN ISSUE! As the slowest melee profession i expect to have the most power. But no TKA does more dmg then pikemen by bar(i was tkm) plus have max hit speed. Accuracy, omg im 4 3 3 4 pikemen and pvped a friend missed 7 outta 8 times a bunch of times.



Rilu Ishkibob
Prof. Mastered(TERA KASI ARTIST, DOCTOR, MEDIC, SCOUT,MARKSMEN, PISTOLEER, FENCER, BRAWLER, PIKEMAN, COMBAT MEDIC)
If you use a nuclear missle to kill a fly, you won't have one dead fly. You won't have a fly left at all. =)
http://carcino.gen.nz/images/image.php/463c5922/arguing.jpg
Shikisokuzeku
Fri Dec 19, 2003 11:27 pm
#8

Top 5 pikeman issues


-Pikeman issues arent looked at


-Pikeman issues arent cares about


-Correspondant though i dont doubt his heart is only something given to us to make us feel like they care


-I cant hit anything


-Ham costs are retarded



Let me just say i have nothing against the correspondant




I hate yuo myg0t
annelid0
Sat Dec 20, 2003 11:36 am
#9

I can't even begin to think about new issues until the major ones are fixed. They'd just be fluff.

So here's my top 5 issues

1) accuracy
2) HAM (not as big a problem if accuracy were fixed)
3) crowd-control moves generally not effective with knockdown timer in place
4) overall lousy defenses
5) getting tired of being fed placebos (vague "it'll be fixed" responses, useless damage mitigation, etc)



------
Ilykerrimo
Grumpy Old Pikeman
Masochistic Wookiee

Braglor
Sat Dec 20, 2003 12:19 pm
#10






CLab2021 wrote:

mabye the final hit that kills the mob could have a different animation with a "Finishing" type move animation.




hahaha, you like MortalCombat I take it? I made a DB macro that runs the wellknown "Finish him!", "Fatality!" and "Braglor wins". I too would love to see some finishing moves, trophys or something, anything.. There are so many aspects of PvPSOE can improve in, and finishing moves would be a nice little step in the correct direction.


Anyways, my pikeman issue number ONE from the obvious ones(HAM, Accuracy, Block, Mitigation, PvP, etc...) are the CLASS DEFINITION.I would really really REALLY like to see a class definition of our professionone day. We have so much potential and so little attention.

CLab2021
Sat Dec 20, 2003 1:06 pm
#11

Yes it is very hard to state what we want now, as we really wont ubderstand how different our Pike will be untill 4 months from now when the Profession balance is pushed.


-As for some people saying more weapons, with the weaponos push, I belive we are getting some. Although different types of damage on them would be nice!


-Yes Midigation has pretty much screwd us...re-examine it. Some Profession's,TKA, only got like a 9% decrease in there damage output, where we got 30% and higher?!?!?!?


Aside from, defense/toughness, accuracy, HAM, CoB block crap, and our Hit 3 modifier and our range mods..... Id be pretty happy


Wish list stuff: (Some of this might not be Pike specific, but I though Id stay in line with the Devs:smileysurprised


-Once you hit Master you still accrue xp correct or not?..if so how about those points be able to be used for obtaining High-end Special moves, or perhaps more +mods ie Defense, Defense v. States, accuracy..ect... Make them cost alot lot too say 750,000 for your first oppertunity. Then 1 million..and so on.


-Rebalance the our Mods throught out the trees...+30 accuracy at 0/0/0/2.? Why not make it +10 at the first box, then +20 at the third...Basically are Mods are grouped up in bunches at certine levels, I think They should be spaced out more.


-On the subject of Mods, how about Mod Buffs? That would be fun.


-I havent Deathblowed anyone in a while but is there and actually animation for that, if not Id like to see one..or with Npcs, mabye the final hit that kills the mob could have a different animation with a "Finishing" type move animation.


Thats it for now I guess..ill be back if I conjure up more...


-




J.I.A.S.F.C
Gunman21
Sat Dec 20, 2003 2:00 pm
#12

Heres what I have (just an overview of everything)

Top 5:

HAM/Accuracy
Block
Toughness
Hit3 only a x3 attack (should be a x4)
Class Definition

Wishlist weapons:

Force Pike
Glaive
Spears (I saw requests that these be a 'thrown' weapon)

Wishlist Abilities:
Area Bleed
'Push and Hold'




Aidelon Kejaci
Legends Among Warriors

Former pikeman correspondent December 2003 - August 2005.

R.I.P. Pikeman!

Braglor
Sat Dec 20, 2003 2:06 pm
#13

arh, yes, there it is. Shiny and all Any good idea to stikythis thread?Just so that whoever was curious could see the issues at hand until next"big" patch hits? oh well,great job again Gunman21!


Page 1 of 2
Previous Next