Pikeman Archive
Thread: Question thread!
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OutbackWookiee
Tue May 18, 2004 4:32 am
#66
ALLEYSPADE wrote:
If u have a skill tape with example polearm speed 6, Ranged defense 6 and polearm counterattack 6 which one will work also what polearm skill modifier's actually work been hearing the polearm damage ones don't so are there other's?
This is not proven fact, it just what I've been told by many people.
If you have an SEA with more than one skill of equal value, the one that is listed first will stick.
The only polearm SEAs that are proven to work, are speed and accuracy. Everything else is borked.
Dynastar
Tue May 18, 2004 8:18 am
#67
Here's a thought. What about getting the Vibro Lance and Long Vibro Axe schematics changed to require a Reinforcement Core?
The problem being with polearms currently, is that from a crafting standpoint, the enhancements are paltry. Basically, only the Nym +20 motor enhancements and NS Vibro Motors are useful. The former is a slight boost, and the latter is nigh impossible to get. Adding a Reinforcement Core would allow us to use Geonosian Cubes and Acklay bones in the weapons. It'd certainly provide an alternative to camping Nightsisters day in and day out.
The problem being with polearms currently, is that from a crafting standpoint, the enhancements are paltry. Basically, only the Nym +20 motor enhancements and NS Vibro Motors are useful. The former is a slight boost, and the latter is nigh impossible to get. Adding a Reinforcement Core would allow us to use Geonosian Cubes and Acklay bones in the weapons. It'd certainly provide an alternative to camping Nightsisters day in and day out.
antares_Kauri
Tue May 18, 2004 9:23 am
#68
While it's true that Nyms motors are only a faint improvement and the NS vibro units are amazingly difficult to come by, required by the hordes of TKAs for the razors and therefore undescribably expensive (there have been some auctions of these by some people who have been camping Axkva lately, they have sold for 1 million - 7.8 million each. :-0)...I think the fact that we can loot weapons with better stats than any enhancement could ever give makes the need for better enhancements unnecessary.
antares
master pikeman
antares
master pikeman
Dynastar
Tue May 18, 2004 9:46 am
#69
antares_Kauri wrote:
I think the fact that we can loot weapons with better stats than any enhancement could ever give makes the need for better enhancements unnecessary.
antares
master pikeman
That is exactly why I feel it is necessary. If I wanted a loot based game, I'd of played EQ.
antares_Kauri
Tue May 18, 2004 9:49 am
#70
Ah, well then, that would make sense.
antares
master pikeman
antares
master pikeman
OutbackWookiee
Fri Jun 04, 2004 9:12 pm
#71
ThorGalAegirsen wrote:
Just a Question. Before on my ctrl+s i didnt see polearm counterattack and polearm damage, but now i do ? Does this mean that it works or is it just "nice to be on his ctrl+s"
PS i have +15 Damage and +14 polearm CounterAttack
Why you see them, is because you have attachments with those skills on them.
Just because you see them in your skill list, doesn't mean they do anything.
Ackis
Tue Jun 08, 2004 9:52 am
#72
Does pikefish get more fun after you get novice pikes?
It's going slowly now... and omg... I can't hit a bloody thing.
Myst_Shade
Tue Jun 08, 2004 9:56 am
#73
well i won a fencer in duel...no dots, no uber lances.....both unbuffed and unarmoured....yeah in master youll have decent acuracy
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