Pikeman Archive
Thread: jedi PVP
allproucando wrote:
Heal all states should cure the root and so on. We should have that ability and it makes sense that that "Healallstate" do that. After all, we shouldn't be tied down by normal player abilities. We are jedi and we have the Force as our Ally. So, I think in a few publishes, we will have the ability to heal our roots, snares, and other states. I think that 4004 Healer will be the next important requirement now.![]()
MagenShae wrote:
ockim wrote:
MagenShae wrote:
ockim wrote:
making root and snare healable would be one thing.
how do you 'heal' someone's foot getting tangled?
tangled in what? how do i heal a cut from a pike then?
you dont understand the difference between healing damage and a root?
umkay... well.. lets try this:
someone is running beside you, they cut their arm. with post-cu.. some sparklies come flying out of your butt and heals their wounds....
someone is running beside you, they get hit in the knee or ankle, causing them to fall or stumble (root/snare). Now, you could heal the injury, but it will still take them a few seconds to get on their feet. Hence the thinking behind root/snare.
Now, if you're saying you want root/snare affect timers lessened, thats one thing... but I doubt you'll convince anyone to take them out of the game completely.
Ok, but your not listening, There has to be a COUNTER to everything, that is balance, having a COUNTER to everything. There should not be one i win,
ockim wrote:
MagenShae wrote:
ockim wrote:
MagenShae wrote:
ockim wrote:
making root and snare healable would be one thing.
how do you 'heal' someone's foot getting tangled?
tangled in what? how do i heal a cut from a pike then?
you dont understand the difference between healing damage and a root?
umkay... well.. lets try this:
someone is running beside you, they cut their arm. with post-cu.. some sparklies come flying out of your butt and heals their wounds....
someone is running beside you, they get hit in the knee or ankle, causing them to fall or stumble (root/snare). Now, you could heal the injury, but it will still take them a few seconds to get on their feet. Hence the thinking behind root/snare.
Now, if you're saying you want root/snare affect timers lessened, thats one thing... but I doubt you'll convince anyone to take them out of the game completely.
Ok, but your not listening, There has to be a COUNTER to everything, that is balance, having a COUNTER to everything. There should not be one i win,
Please do not bring up fr3 pre CU being the i win button, using the right posture changing and organized team work. You could kill any jedi on who is trying to FR3 around.
The balance is a ranged weapon.... I have a master rifle, and I know if someone is stupid enought to root me, I dont really care because I can most likely outdamage them from a distance....
This may come as a shock to you, but the game isnt centered completely around Jedi and their abilities. Its based on everyone's abilities.
Now if you want to /forcewhine that your saber throw should have a 60 meter distance so that you can KD someone that has you rooted, then go for it. If you think root shouldn't be a chainable event, i.e. how many times can you use the same rooting ability on someone before they adapt and become immune, then go for it.
But don't complain its not balanced. Its just not "balanced" against a Jedi skill.
allproucando wrote:
MagenShae wrote:
allproucando wrote:
Heal all states should cure the root and so on. We should have that ability and it makes sense that that "Healallstate" do that. After all, we shouldn't be tied down by normal player abilities. We are jedi and we have the Force as our Ally. So, I think in a few publishes, we will have the ability to heal our roots, snares, and other states. I think that 4004 Healer will be the next important requirement now.![]()
there's not even a comment for this mentality
Excuse me before you begin your insult of the day. I only said this in a layman term for you to understand. However, I will clarify this "mentality". What I meant is that Jedi should not be binded in states such as rootsfor a long time like a normal player would be binded. For instance, I got rooted and I'm rooted for 40 second but I'm a jedi and I have the Force as my ally, I use the Force to heal myself of this root (state) and proceed to go after the Bounty Hunter or normal player (non jedi). So you can see that a Jedi has more resources than a non jedi because we have the Force. Therefore, we should not be tied down for a long time in those states.
Thank you and I certainly hope you understand that. I do also expect an apology.
MagenShae wrote:
allproucando wrote:
MagenShae wrote:
allproucando wrote:
Heal all states should cure the root and so on. We should have that ability and it makes sense that that "Healallstate" do that. After all, we shouldn't be tied down by normal player abilities. We are jedi and we have the Force as our Ally. So, I think in a few publishes, we will have the ability to heal our roots, snares, and other states. I think that 4004 Healer will be the next important requirement now.![]()
there's not even a comment for this mentality
Excuse me before you begin your insult of the day. I only said this in a layman term for you to understand. However, I will clarify this "mentality". What I meant is that Jedi should not be binded in states such as rootsfor a long time like a normal player would be binded. For instance, I got rooted and I'm rooted for 40 second but I'm a jedi and I have the Force as my ally, I use the Force to heal myself of this root (state) and proceed to go after the Bounty Hunter or normal player (non jedi). So you can see that a Jedi has more resources than a non jedi because we have the Force. Therefore, we should not be tied down for a long time in those states.
Thank you and I certainly hope you understand that. I do also expect an apology.
Actually, if i were going to insult you, I'd say something about your 'engrish'.... and no, I wont apologize... I think you should apologize, for forcing your views about this "all powerful force" on the majority non-believing populous of the galaxy.
I'm afraid that I didn't misspell a word that you have tried to implicate me in. I was stating an opinion of mine and you choose to attack it and say that I can't speak proper "engrish". At any rate, I was not forcing my views but I was merely stating that we are Jedi and we have the Force as our Ally, therefore, we shouldn't be under "non jedi" circumstances but if you wish to dispute that then do so without the veiled insults of my intelligence.
anything that doesn't break on damage is not "balanced" . . .
I swear stasis is one of the worse attacks. . . they always stasis me, whack my groupmates, and then all get me at once. . . it sucks to powerlessly watch as your group mates die one by one. . .
Jobuumd wrote:
exactly my point... was thinkin maybe give Master healer the abilty to heal root snare mezz and armor break but deffinately not a dabbler
Why not classify roots and snares as states and have them curable by heal states and by doctors?
Message Edited by Yny on 07-12-2005 10:12 AM
trajen2 wrote:
anything that doesn't break on damage is not "balanced" . . .
I swear stasis is one of the worse attacks. . . they always stasis me, whack my groupmates, and then all get me at once. . . it sucks to powerlessly watch as your group mates die one by one. . .
Hehe, that is why I love Master Enhancer. You can control who you fight and where and when you can fight. I love it!!!
thats why i am giving serious thought to doing ME. . . seems like it gives more control over the situation. I dont hear that the poison and disease resists work that well though. . .
allproucando wrote:
trajen2 wrote:
anything that doesn't break on damage is not "balanced" . . .
I swear stasis is one of the worse attacks. . . they always stasis me, whack my groupmates, and then all get me at once. . . it sucks to powerlessly watch as your group mates die one by one. . .
Hehe, that is why I love Master Enhancer. You can control who you fight and where and when you can fight. I love it!!!![]()
ockim wrote:
CU takes zero skill at the moment, Root/snare/stasis and anything that doesnt have a *counter* should be removed from the game, it just doesnt take any skill.
Message Edited by xWarlordx on 07-12-2005 11:37 AM