Pikeman Archive
Thread: Spin/AOE Discussion Thread
that would be a jedi move
Ta10c wrote:
nice idea.....a DOT weapon in 1 hand and a powerful weapon in the other
btw u can dizzy and KD NS, i ve done it a few times
AND once a saw this cool move an NS protector did on me, it was using a VL and basically it was a wild swinging of the lance in a virtical direction switching it between hands and looked very very cool, and i am a master pikemanso i know that we cant do it....yet
Convert stun 2 to have multiple status effects. Make it low damage with a high percent to add 2 effects. Stun plus one random effect, either blind or dizzy.
Change spin 2 to pure AOE damage. We should use spin attack 2 to do nothing but lay down the hurt period.
Change area 1 and 2 to be a hybrid of these two specials. They do mid damage and have a medium chance to apply a state. They should be AOE attacks applying the states to a group. To keep them BOTH useful they should apply different states. Area 1 applies blind while area 2 applies dizzy or something to that effect.
Make Leghit 3 an AOE action hit.
Message Edited by atimes on 03-29-2004 12:33 PM
antares
master pikeman
antares_Kauri wrote:
We have enough specials that stun. Stun1, Stun2 [area], polearmhit2, polearmhit3, area2 [area]...we don't need another.
antares
master pikeman
Stun 1 & 2 = the suck
polearmhit 3 = crappy posture change and screen spam
polearmhit 2 = crappy damage modifier