Pikeman Archive
Thread: Question thread!
Envoy3113 wrote:
In response to the genosian lab. The AoE bug is rampant in there. And it goes both ways, the geonosians love their area attacks, especially in the front of the cave, and you will get hit for insane amounts of damage. It would be nice to see them fix that, you know, quick like. Although, as a pike if you can get right in the middle and spam your area attacks, you should be able to drop them, use cob 1st and just hope they don't aggro you before you get a chance to take a few out.
Yes it would be nice to see them fix this. However these are the devs we are talking about. What they SHOULD do is fix the bug but what they WILL do is decrease the spawn rate of the cave until it's a virtually empty POI to keep the bug from happening as much.
I dont know if someone has already posted this but, WHY DO THE DEVS HAVE TO NERF WARCRY? Seriously, why? Must be the PvP whiners... (someone Warcried me and I couldn't do an attack for 10/20 seconds! NERF, NERF, NERF!)
I'm starting to like Pikeman and now they say they're going nerf Warcry.... I guess when they nerf warcry I'll start my Doctor grind...
EDIT: Well, I lied, they nerfed warcry and I didn't start doctor, I dropped it! lol ![]()
Message Edited by TheStarWarsKid on 03-29-2004 04:40 PM
Is there a thread that lists the damage modifiers associated with each Pikeman move? I have read thatHit3 and SpinAttack2 have a 3x modifier. I was wondering about the sweep moves and Hit2.
Thanks for any help,
PaxRomana wrote:Is there a thread that lists the damage modifiers associated with each Pikeman move? I have read that Hit3 and SpinAttack2 have a 3x modifier. I was wondering about the sweep moves and Hit2.
Thanks for any help,
Here, that post really needs to be stickied or updated and stickied.
antares
master pikeman
The counterattack is known to do a dodge and add on top of that a regular attack.
So, yes, Block taking half the damage isn't very nice.
And I'm not a troll. After this crafting nerf, I'm thinking of dropping Armorsmith and going Master Carb/Master Pike (began the game as a Pike and found that we were useless in PVP, only to take up Carbineer which is/was useless in everything...haha).
For some odd reason, even when I'm not wearing armor, each special attack, like 'PolearmHit1' takes away over 200 health from me. I'm not used to Brawler classes, this being the first I ever tried. Any suggestions?
MoP - I wish!
Get used to it that's Pikes for us ![]()
Then be patient until the infamous Combat Pass that's said to negate it. Of course you can get Doctor Buffs that will kill HAM costs or even some very good looted lances with extremely low drain.
MasterOfPikes wrote:
Perhaps I'm just super-noobish, or whatnot, but I have this problem that has been bugging me since I went Pikeman.
For some odd reason, even when I'm not wearing armor, each special attack, like 'PolearmHit1' takes away over 200 health from me. I'm not used to Brawler classes, this being the first I ever tried. Any suggestions?
MoP - I wish!
You can also blow a wad of cash on won-won and kiwi swirl (or some stupid name like that).
I wouldnt advise it though. Too filling and doesn't last very long.
This is probably a dumb question, but I think I'll ask it anyway.
Why does AOE 2 do more damage (from what I've seen when I do it) than Spin attack 2?
TheStarWarsKid wrote:
This is probably a dumb question, but I think I'll ask it anyway.
Why does AOE 2 do more damage (from what I've seen when I do it) than Spin attack 2?