Pikeman Archive
Thread: Answer to our question....
Page 3 of 3
Psykeman420-HS
Sat May 01, 2004 4:01 am
#27
Legwand wrote:
Psykeman420-HS wrote:
and they only have
250 Unarmed Damage (275 w/ skill tapes)
Force of Will
Powerboost
Dizzy/KD special
115 Unarmed Speed
high toughness/melee defense
combat equilibrium
the status as the best of the melee profession (tho fencer is coming close on that)
etc etc etc
TK' can go to "the deep south" *little nicky*
So whats your point?
the point was made that tks have only 2 dmg types (with the upcoming razor knuckler) i am all for them getting the 2nd type but i really don't see the need for a 3rd or anything else thats unique to them as they already have more unique to them than most professions.
Should Pikeman be able to fight the NS who carry their loot? Yes
Should TKA be able to fight the mob who carry their loot?
Yes
I think perhaps the motors need to be added to the death watch bunker mobs for the TKA weapon, since after all our weapon/motor is in one place theirs should be too and itd eliminate the competition over whats extremly rare and hard to get.
Make the mob they fought weaker against Heat (or kinetic) and give us restraint or blast (preferrbly Restraint I don't wanna see another professions uniqueness harmed)
OutbackWookiee
Sat May 01, 2004 4:23 am
#28
Psykeman420-HS wrote:
Legwand wrote:
Psykeman420-HS wrote:
and they only have
250 Unarmed Damage (275 w/ skill tapes)
Force of Will
Powerboost
Dizzy/KD special
115 Unarmed Speed
high toughness/melee defense
combat equilibrium
the status as the best of the melee profession (tho fencer is coming close on that)
etc etc etc
TK' can go to "the deep south" *little nicky*
So whats your point?
the point was made that tks have only 2 dmg types (with the upcoming razor knuckler) i am all for them getting the 2nd type but i really don't see the need for a 3rd or anything else thats unique to them as they already have more unique to them than most professions.
Should Pikeman be able to fight the NS who carry their loot? Yes
Should TKA be able to fight the mob who carry their loot?
Yes
I think perhaps the motors need to be added to the death watch bunker mobs for the TKA weapon, since after all our weapon/motor is in one place theirs should be too and itd eliminate the competition over whats extremly rare and hard to get.
Make the mob they fought weaker against Heat (or kinetic) and give us restraint or blast (preferrbly Restraint I don't wanna see another professions uniqueness harmed)
Grab a dictionary. Look up the word sarcasm.
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Psykeman420-HS
Sun May 02, 2004 12:04 am
#29
sorry Legwand, it was like 5am and there are far too many TKA supporters, dman finals week has got my brain fried
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