Pikeman Archive
Thread: Early heads up: Jedi desiring to nerf warcry and intimidate
laz_souto wrote:-Although it takes up 1 of your moves, you seem to forget how many moves are lost by your opponent. Over a 1min period, should you opponent regularly get 16 moves, they will only get 12, 4 moves lost over 1 min for your 1 move lost. Now if the opponent is buffed, IF, then they would normally get 18 moves every min, with this debuff they get 13 moves a min. So by that logic a Buff makes nearly no headway against this move. You get 1 more move if you are buffed.
(2) The length of buffs is longer and can be done outside combat
And that's what it's supposed to do! It's a debuff that is a disadvantage to the one who is attacked with it! Good lord! Find another profession to nerf, Jedi.
antares
Gunman21 wrote:
Jedi can whine all they want. War/intimidate are obviously sub-par tanking tools and need enhancements not nerfs.
Good call to be honest.
And to the topic fo Jedi crying for Nerfs:
Plz note that
- Not every Jedi is using the Forums
- Some of those Jedi using the Forums are no Nerf-whiner
- Some Nerf-whiner target their own Prof
But yes, it seems that some Jedi have nothing better to do than spamming the forums with Nerf-calls. Nerf this, Nerf that and while you are at it: Nerf a little bit here.
Since I have a Jedi I would like to add something: Nerf Nerfs!
Pikeman don't need nerfs, they need boosts. Advanced warcry and intimidate both need to be AOE out to about a 6 meter radius and the duration of warcry needs to be increased to about 45 seconds. Defenses need to be upped a bit too, and pikes need to be able to be crafted with looted parts, not just the damn vibro motors.
Gahd I hate the effects Jedi have had on this game.
WNxDoobie wrote:
*psst Jaim_dark* warcry is like 25m radiums LMAO! but yeah i wuldnt mind having intim a AOE..
Warcry is a cone, not an AOE. I don't want to pull everything in front of me into a fight while I can't do a darned thing to those surrounding me. Cones are great for ranged professions that have area type attacks, a melee area attack needs to be a radius.
Hmmm, interesting.
As far as i know.... pikeman's main role in this game is tanking. I am not a hundred percent but i believe that means we are supposed to be able to take a lot of damage. One might even take a leap of logic and assume that would also mean more longevity in a fight. Our secondary role, I am told, is 'opponent modification'. I could be way off base but i interpret that as being able to debuff our opponents. Since that function is not specifically mentioned in other melee professions i think that means we are supposed to be better at it.
Is it just me or what? The icons for these two have disapered from my tool bar and command list... What's up with that?? They just removed them and not tell anyone?
antares