Pikeman Archive
Thread: UMM!?
On the other hand you can say that it is crap that TKAs do way more. I am always for bad mouthing TKAs....brown nosers.
Fencers and swordsmen are the two melees that are well-designed. Both do what they're intended to, have strengths and weaknesses, and are pretty fairly balanced against each other. TKAs are the overpowered high end that does everything better than everyone else, and pikemen are the low end that does everything worse than everyone else (both exaggerations, but not by much).
Yes, it absolutely is a problem with us and not with them. Swordsmen are simply a benchmark for the sort of balance we need to reach to be fixed.
And stop one-starring Ark, dammit. He's right.
Who's one starring him? Isn't me.
The big picture is personally I have swordsmen complain about me out damaging them (in PvE and grouped)and they are also the ones getting incapped. I use nothing more than standard crafted weapons. Maybe I'm doing something different, don't know.
Look guys, this is just from my own experience. I have no problems with being master pikeman (at all), but I've spent the skill points to improve things. I'm capped at both melee and range defence, which if I was a swordsman I would have had to spend more skill points to get. Hence I can pick up other things.
Doesn't matter what is said, with my template it works very well (for me). The only bits of swordsman I'm using isaccuracy and speed so I canget blast damage. If we ever get such a weapon, I'll be dropping those swordsman lines as quick as I can press the buttons on my mouse and pick up the secondary defences those points are costing me.
This forum as become so negative, when there is a lot of joy in being a pikeman and even if the only thing you can think of is thatthe profession iscool and great fun. That's what if offers about all other professions andour numbers are growing at a great pace, because people are enjoying.
But thats exactly what it does, and every other proffesion too.
They have money to make son.
I think they pushed the combat pass back becouse the space expansion will hold us off untill then, and bring on more people.
It's also only enuff stuff to keep me entertained for about a month.
It always seemed to me that TK should be the true hybrid class of the brawler tree. And what I mean by that is that, in reality,one trains in hand-to-hand as a fall back when their primary means ofattack is unavailable, such as they''ve managed to break their lance or theirrifle has run out of ammo. To some degree this is true, as melee classes can currently take a few trees of TK to gain access to skills like meditate and in order to boost their defenses but that should be really be the extent of TK's worth - supplementing other brawler skills. In reality (which has not bearing here, I know), training in hand-to-hand combat always precedes weapons training because you need the fundementals of basic form, balance, and conditioning in order to more effectively wield any weapon and because, God forbid you should be disarmed, you'll need those skills eventually anyway.
The fact that TK is a viable (if not exactly advantageous) discipline against riflemen, swordsmen, and commandoes is not only ridiculous from a standpoint of logistics, but it irks me to no end that, combined with their speed, TKAs can exceed the damage of classes that wield heavy-duty weapons.
So any time someone casually points out that pikemen is a hybrid class, we should just as casually remark that it's a generic and broad discipline like TK that *should* be the hybrid class, not one with specific strengths and weaknesses and, more importantly, a specific means of attack like pikeman. To call us a hybrid class is something of a slap in the face, since no one takes polearms to gain anything...we have no skills that dabblers can use to their advantage.At the same time, we're forced to rely on not only skills from other trees like TK, but also other professions entirely, such as doctor to offest our enormousHAM costs. No one should be forced to seek skills outside their chosen basic skill tree in order to compete fairly.