Pikeman Archive

Thread: PVP And You: Part Deux

tometaophion
Sun Feb 08, 2004 1:48 pm
#14




"Oh what a tangled web we weave, when first we practice to decieve"


Devs, Devs, Devs


First The Fair And Balanced


Ranged Professions


AccuracyAccuracy While MovingTo Hit Mods

Pistoleer- 95 Pistoleer- 45Pistoleer- 50

Carbineer- 130 Carbineer- 30Carbineer- 25

Rifleman- 165 Rifleman- 10Rifleman- 5


Standing Accuracy Accuracy While 1 Moving Accuracy While Both Moving

Pistoleer- 145Pistoller- 145 Pistoleer- 130

Carbineer- 155 Carbineer- 155 Carbineer- 125

Rifleman- 170Rifleman- 150 Rifleman- 120


*Movement Penalty Is 30 For Target/Self, 60 If Both Moving


Weapon Accuracy Adjusted Accuracy DPS(Adj For AP)


DX2- 25/-30/-80DX2- 155/100/50 66

Elite- -35/10/-50 Elite- 95/135/75 66

T21- -90/0/10T21- 30/120/130 102


'Uber' Dmg Ranges Are Quite Useless In Master Ranged Mitigation.



Melee Professions


Accuracy


Profession Accuracy To Hit Mod Adj Accuracy

TKA20515 220

Fencer 150 25175

Swordsman130 10140

Pikeman 13010140


Weapons


Profession Damage SpeedSpeed Modifier Range Charcteristics AP

TKA-VK+Base 227-325 2.8 115 229/229/2291

Fencer- Rantok45-1803.090 185/185/185 0

2Handed-Curved 59-244 1.9 70 147/147/147 2

Pikeman- Vibrax 107-363 4.6 7585/85/85 2


Adjusted DPS(Calculated With Speed Modifier Courtesy Of Rems Guide And Calculator) Adjusted AP http://killyourpc.org/swg/speedguide.html


Base Attack Maximum Damage Targeted Pool(Head, Action, Body)

TKA 2761104 690

Fencer- 112 360 360

2Hand- 188752 752

Pikemen- 170 510510


Assessment


TKM is the fastest, most accurate profession with the highest practical DPS in the game. They can target the health at twice the DPS of a Fencer, The Action bar at 30% higher DPS than the Pikeman, and rival the Swordsman in attacks to the head. TKMs posess the highest resistance to melee damage(toughness), second highest melee defense, and high ranged defense. TKMs may Stun, Blind, And Dizzy at 100 percent base effectiveness, comparative to no other profession, melee, ranged, hybrid or elite.


Excuses


Only One Damage Type- Pikemens Electrical And Swordsmans Power Hammer Are Both Dealt With Equally With Composite Armor As Kinetic Attacks. Fencers' Stun Baton Has insufficient DPS, Indeed At Master A 65-110 3.0 AP0 Stun Baton Does 240 DPS, Comparitive To TKA 1104-80%(Composite)=220 DPS

This Is Not An Acceptable Weakness


Cannot Bleed- You Dont Need To


Low Knockdown- Combat E Dismisses This, When Confronting A TKM, Using Weak KD Is Unwise


Further On HAM- Cost To Reach 10,000 DMG, Unadjusted Raw Damage OutputAt Max Attack

TKA-384 Action

Fencer-694 Mind

Swordsman- 1024 Action

Pikeman- 1285 Health


LMFAO


Message Edited by tometaophion on 02-08-2004 12:52 AM

vonbloodworth
Mon Feb 09, 2004 6:21 pm
#15







Trucegore vonbloodworth,wonderhome
Mayor/guild master

Pikeman, Polition, Merchant,Master Artisan
***** Im easy to talk to once people get to know me, but holding my personal audiences on a throne of bloody skulls tends to put them off at first. *****
Locky-1138
Mon Feb 09, 2004 7:02 pm
#16

and now... the reason that EVERYONE is now going TK, thanks for the work, i find that very usefull


oh... explains why my current template includes TK 2002, and will end up with either 4004 or 4000 from tk as well just so i can use my pike effectively





- I support keeping & balancing the current combat system You can too
its been emotional...
Loksir - night elf warior, earthen ring
Laur - night elf rogue, earthen ring
LockysCorpse - undead warlock, lothar +Riverlands+
radtranceman
Tue Feb 10, 2004 11:15 am
#17

Don't mean to troll but you should adjust the Fencer dmg mods to use the Vibroblade with light armor piercing or the gaffi stick which will greatly increase the dps for fencer. I only use the stun baton in pvp when I want to be sure to stick dizzy-lunge kd. I used the curved sword against unarmored fencers cause its fun, looks cool, and at master my speed mod is ridiculous. It does about the same damage range as a Rantok would at half the speed.


Nobody uses a Rantok, lol. I would never use a Rantok. Its just a novelty sword. If you know a fencer who is using one as thier main weapon they need to look at other options.


VKs are also light armor piercing.


I hope you guys get some love from the devs. Your accuracy is,in my opinion, what makes pikeman suck. I dueled my friend who is a masterpikeman, i held a ranged weapon so my stacks wouldn't come into play, last night to see what his bleeds would doand out of maybe 50 specials he only hit with 3 and only one bleed stuck. Your defenses also leave something to be desired.


What gets me most about TKAs is the fact that with my stacked defenses and a defense versus kd over 50 they still kd/dizzy me everytime. I have developed a tactic to counter this though that has been working well recently.


You might want to rework the swordsman dps as well as almost all thier weapons are light or medium armor piercing. In my experience they do ALOT of dps.



Zzz (pronounced zed)/Wanderhome
Dictator of Monk
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