Pikeman Archive
Thread: PVP And You: Part Deux
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tometaophion
Sun Feb 08, 2004 1:48 pm
#14
"Oh what a tangled web we weave, when first we practice to decieve"
Devs, Devs, Devs
First The Fair And Balanced
Ranged Professions
AccuracyAccuracy While MovingTo Hit Mods
Pistoleer- 95 Pistoleer- 45Pistoleer- 50
Carbineer- 130 Carbineer- 30Carbineer- 25
Rifleman- 165 Rifleman- 10Rifleman- 5
Standing Accuracy Accuracy While 1 Moving Accuracy While Both Moving
Pistoleer- 145Pistoller- 145 Pistoleer- 130
Carbineer- 155 Carbineer- 155 Carbineer- 125
Rifleman- 170Rifleman- 150 Rifleman- 120
*Movement Penalty Is 30 For Target/Self, 60 If Both Moving
Weapon Accuracy Adjusted Accuracy DPS(Adj For AP)
DX2- 25/-30/-80DX2- 155/100/50 66
Elite- -35/10/-50 Elite- 95/135/75 66
T21- -90/0/10T21- 30/120/130 102
'Uber' Dmg Ranges Are Quite Useless In Master Ranged Mitigation.
Melee Professions
Accuracy
Profession Accuracy To Hit Mod Adj Accuracy
TKA20515 220
Fencer 150 25175
Swordsman130 10140
Pikeman 13010140
Weapons
Profession Damage SpeedSpeed Modifier Range Charcteristics AP
TKA-VK+Base 227-325 2.8 115 229/229/2291
Fencer- Rantok45-1803.090 185/185/185 0
2Handed-Curved 59-244 1.9 70 147/147/147 2
Pikeman- Vibrax 107-363 4.6 7585/85/85 2
Adjusted DPS(Calculated With Speed Modifier Courtesy Of Rems Guide And Calculator) Adjusted AP http://killyourpc.org/swg/speedguide.html
Base Attack Maximum Damage Targeted Pool(Head, Action, Body)
TKA 2761104 690
Fencer- 112 360 360
2Hand- 188752 752
Pikemen- 170 510510
Assessment
TKM is the fastest, most accurate profession with the highest practical DPS in the game. They can target the health at twice the DPS of a Fencer, The Action bar at 30% higher DPS than the Pikeman, and rival the Swordsman in attacks to the head. TKMs posess the highest resistance to melee damage(toughness), second highest melee defense, and high ranged defense. TKMs may Stun, Blind, And Dizzy at 100 percent base effectiveness, comparative to no other profession, melee, ranged, hybrid or elite.
Excuses
Only One Damage Type- Pikemens Electrical And Swordsmans Power Hammer Are Both Dealt With Equally With Composite Armor As Kinetic Attacks. Fencers' Stun Baton Has insufficient DPS, Indeed At Master A 65-110 3.0 AP0 Stun Baton Does 240 DPS, Comparitive To TKA 1104-80%(Composite)=220 DPS
This Is Not An Acceptable Weakness
Cannot Bleed- You Dont Need To
Low Knockdown- Combat E Dismisses This, When Confronting A TKM, Using Weak KD Is Unwise
Further On HAM- Cost To Reach 10,000 DMG, Unadjusted Raw Damage OutputAt Max Attack
TKA-384 Action
Fencer-694 Mind
Swordsman- 1024 Action
Pikeman- 1285 Health
LMFAO
Message Edited by tometaophion on 02-08-2004 12:52 AM
Locky-1138
Mon Feb 09, 2004 7:02 pm
#16
and now... the reason that EVERYONE is now going TK, thanks for the work, i find that very usefull ![]()
oh... explains why my current template includes TK 2002, and will end up with either 4004 or 4000 from tk as well
just so i can use my pike effectively
radtranceman
Tue Feb 10, 2004 11:15 am
#17
Don't mean to troll but you should adjust the Fencer dmg mods to use the Vibroblade with light armor piercing or the gaffi stick which will greatly increase the dps for fencer. I only use the stun baton in pvp when I want to be sure to stick dizzy-lunge kd. I used the curved sword against unarmored fencers cause its fun, looks cool, and at master my speed mod is ridiculous. It does about the same damage range as a Rantok would at half the speed.
Nobody uses a Rantok, lol. I would never use a Rantok. Its just a novelty sword. If you know a fencer who is using one as thier main weapon they need to look at other options.
VKs are also light armor piercing.
I hope you guys get some love from the devs. Your accuracy is,in my opinion, what makes pikeman suck. I dueled my friend who is a masterpikeman, i held a ranged weapon so my stacks wouldn't come into play, last night to see what his bleeds would doand out of maybe 50 specials he only hit with 3 and only one bleed stuck. Your defenses also leave something to be desired.
What gets me most about TKAs is the fact that with my stacked defenses and a defense versus kd over 50 they still kd/dizzy me everytime. I have developed a tactic to counter this though that has been working well recently.
You might want to rework the swordsman dps as well as almost all thier weapons are light or medium armor piercing. In my experience they do ALOT of dps.
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