Pikeman Archive

Thread: Vibro Axe

JLG88
Thu Mar 04, 2004 6:08 pm
#14

not that good, but WOUND IS.....wow



ULTRA- !!!!!
ChFry
Thu Mar 04, 2004 9:25 pm
#15

yup wish you were on bria



Merc of the Burning Legion
HunterElite
Thu Mar 04, 2004 10:19 pm
#16

It almost makes me want to try pikeman just to use it... with a decent damage slice and powerup it'd be around 900 max damage


Maybe someday.





-You can kill a man, but you can't kill what he stands for-
SpeCiaL_Ed_
Fri Mar 05, 2004 5:23 am
#17

I will take this off your hands, I have many things available for trade and a lot of cash. Just let me find you in game...I can make it worth your while



Vaetian Ominous

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Milgram
Sat Mar 06, 2004 8:56 pm
#18

That is very nice. You on kettemoor? ill take it off you hands for a few mill.




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payingcustomer
Thu Mar 11, 2004 9:56 am
#19

I suggest avoiding making this item. It appears to be missing the reinforced core in its schematic. It surely is missing something as the results are worse than the lower level Two-Handed Axe.


Here is my latest. What a waste of a looted light VBU, I know.


"Light Vibro Axe"

4.7spd

107-221 Kinetic AP1

-5 @ 3m

84Health

921/xxx


Compare with.


"Two-handed Axe"

3.8spd

130-191 Kinetic AP2

+10 @ 3m

53Health

933/xxx


Sincerely,

Oar

Trean
Thu Mar 11, 2004 11:22 am
#20

The vibro axe is a vibro weapon, therefore it doesn't take a reinforcement core, it takes a vibroblade component. And don't worry about the stats of a weapon considered worse by the game being 10 times better than the stats of a weapon considered better by the game, it happens all over the place.



Trean Speyr-Caggeyder
Former SWG Player
Voted Starsider's Best Weaponsmith - August 2005

WerrtZer
Thu Mar 11, 2004 12:41 pm
#21

Yeah, I made a run of these a few months back and sold 2 out of the 50 I ran off. I'm almost sure they were bought for a hanging on a "weapon wall" in someone's house.


But hey there's Scythes and all sorts of cool stuff you can do now, so who cares or even remebers about these old broken weapons?


/endSarcasm





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Areriye
Sat Apr 24, 2004 7:24 am
#22

What materials are needed to construct a Vibro Axe? In your experience, what qualities affect which stats?


What is generally the best accuracy one can expect from such a weapon? Damage?


I am currently a pikeman so I am asking for my profession, but I am also an aspiring artisan and trying to learn more about the craft. Thanks!



-
Chilastra: Areriye Tsion, 47th IEF Squad Corporal

Starsider: Dackelrra, Dragoon (Master Pike/Tracker)
Avock
Sat Apr 24, 2004 6:05 pm
#23

It uses:


24Copper

38Ditanium Steel

2 Advanced Blade Vibro Unit


The important attribute for this weapons is SR.



- Avock
Retired Master Weaponsmith, Master Merchant, Master Artisan, [combat challenged]
Core Tech - Weapons - East Dune Sea Oasis, Tatooine (5012, 3260)
Noghri_hunter29
Sat Apr 24, 2004 6:11 pm
#24

And the worst part is that it takes copper which is a sucky shock resistance resource. I can't wait until they do the pass over for weapons and rebalance them.



Mar'Qued Currency
Master Weaponsmith
Enshadowed
Sanctuary, Dantooine (4404,-3716)
Areriye
Sun Apr 25, 2004 2:38 pm
#25

Are the vibro units craftable or is that loot?



-
Chilastra: Areriye Tsion, 47th IEF Squad Corporal

Starsider: Dackelrra, Dragoon (Master Pike/Tracker)
Eacrataes
Mon Apr 26, 2004 7:44 am
#26

both.



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